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| 02:36:58 | LuckyMan | hi |
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| 07:03:16 | FromDiscord | <tempestro> @raynei486 you making some game? |
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| 08:41:18 | tarzeau | if there is nim developers here, can you advise on this: https://buildd.debian.org/status/package.php?p=nim&suite=sid |
| 08:41:43 | tarzeau | a) unknown CPU architecture: alpha See makefile.nimf. Stop. |
| 08:42:03 | tarzeau | b) > makefile:75: *** unknown operating system: gnu. Stop. |
| 08:42:14 | tarzeau | ^ could support be added for these? |
| 08:43:30 | Amun-Ra | moin tarzeau |
| 08:43:35 | Amun-Ra | is that a cross compilation? |
| 08:46:30 | * | Amun-Ra is peeking at build logs |
| 09:02:36 | FromDiscord | <demotomohiro> tarzeau↵It looks the error come from https://github.com/nim-lang/csources_v3↵It is generated with https://github.com/nim-lang/Nim/tree/devel/tools/niminst↵Probably need to add alpha CPU code here: https://github.com/nim-lang/Nim/blob/devel/tools/niminst/makefile.nimf |
| 09:03:41 | FromDiscord | <demotomohiro> But I don't know if there are people who tested Nim with alpha CPU. |
| 09:08:35 | FromDiscord | <demotomohiro> If you have alpha CPU and want to cross compile on other machine, see https://nim-lang.org/docs/nimc.html#crossminuscompilation↵You need to install gcc or clang that can cross compile to alpha CPU. |
| 09:14:41 | tarzeau | Amun-Ra: no it's natively building |
| 09:15:25 | Amun-Ra | tarzeau: mhm |
| 09:16:23 | Amun-Ra | I cross compiled to m68k many times; never did a native build tho; I'll take a peek at makefile.nimf in free time |
| 09:16:24 | tarzeau | maybe alpha, m68k, sh4, x32 can be ignored. but if it'd build on hurd it'd be nice, so they get a great browser (chawan) |
| 09:17:11 | tarzeau | Amun-Ra: thanks. jfyi: https://popcon.debian.org/ scroll down to Statistics per Debian architectures |
| 09:17:35 | tarzeau | 3 alpha, 6 m68k, 1 sh4, 2 x32... |
| 09:17:52 | Amun-Ra | thanks |
| 09:17:54 | tarzeau | poor compared to https://stats.asahilinux.org/ |
| 09:20:25 | Amun-Ra | tbh I did a cross compilation for AmigaOS m68k, never for Linux m68k |
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| 09:46:03 | FromDiscord | <mratsim> In reply to @raynei486 "A proc returning `seq[Move]`": Don't return a seq or preallocate it and keep the buffer around across multiple moves. |
| 09:46:34 | FromDiscord | <mratsim> Though why return multiple moves? |
| 09:47:27 | FromDiscord | <mratsim> In reply to @raynei486 "A proc returning `seq[Move]`": I got a 1000x acceleration here by not returning a sequence of 2 items: https://github.com/mratsim/tattletale/commit/5184fe48a49ff2a3bc5b599f5df9a934061a4c28#diff-c27da59655eabc7b66eedd302e91812cc79f941eb07b5a2a83e3cd76826e6039R145-R230 |
| 09:48:44 | FromDiscord | <mratsim> https://media.discordapp.net/attachments/371759389889003532/1511667947641503785/image.png?ex=6a2149fc&is=6a1ff87c&hm=f7ba5d4731590f3f69e47d7b83e3b957722328af3113def688ce2e0732061942& |
| 09:49:04 | FromDiscord | <mratsim> (edit) "sequence of 2 items:" => "sequence, but mutating in-place, and removing a closure allocation:" |
| 10:16:04 | FromDiscord | <crochubourbier> sent a code paste, see https://play.nim-lang.org/#pasty=nTKxhuDv |
| 10:16:40 | FromDiscord | <crochubourbier> (edit) "https://play.nim-lang.org/#pasty=mcBdMKTW" => "https://play.nim-lang.org/#pasty=qhLMXLqG" |
| 10:16:55 | FromDiscord | <crochubourbier> oh shit I think I got it, it's a global that's why |
| 10:39:41 | FromDiscord | <crochubourbier> sent a code paste, see https://play.nim-lang.org/#pasty=ZtOXIQIA |
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| 11:20:25 | FromDiscord | <margaretthorntone116> https://media.discordapp.net/attachments/371759389889003532/1511691017882173460/image.jpg?ex=6a215f78&is=6a200df8&hm=462fc4f99ea16d6a8ec2a5e52ca1b4a734fad8036aeabec4da4420bab2225dc7& https://media.discordapp.net/attachments/371759389889003532/1511691018255335554/image.jpg?ex=6a215f78&is=6a200df8&hm=c1052f7198a17d463b14d2cb71e8af2242f3f2ba1389d9c9d48b9eb5cb9eb699& |
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| 15:27:47 | FromDiscord | <mratsim> In reply to @crochubourbier "Hello, I'm struggling with": the path needs to depend on an proc input |
| 15:28:28 | FromDiscord | <mratsim> ah, interesting the manual says thread-local var |
| 15:28:48 | FromDiscord | <mratsim> maybe open an issue, you're treading untrodden paths |
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| 18:02:08 | FromDiscord | <crochubourbier> Yeah, it's either global let / const, thread-local let / var or proc input, so I didn't do anything wrong then ? I'll file an issue then |
| 18:02:14 | FromDiscord | <crochubourbier> (edit) "wrong then ?" => "wrong?" |
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| 19:44:18 | FromDiscord | <co6563> In reply to @crochubourbier "Yeah, it's either global": Do you need a developer? |
| 19:45:10 | FromDiscord | <crochubourbier> In reply to @co6563 "Do you need a": Not really, just wanted to understand the issue I had |