01:23:04 | FromDiscord | <lamersc.com 🐧> So for the difference between Rust and Nim ARC, does rust place calls to free memory at compile time, while Nim actively frees memory as their reference count hits 0? |
01:26:02 | FromDiscord | <Elegantbeef> Arc is CT afaik |
01:26:38 | FromDiscord | <Elegantbeef> You can compile with `--expandArc` iirc to see where it inserts calls |
01:26:53 | FromDiscord | <lamersc.com 🐧> In reply to @Elegantbeef "Arc is CT afaik": What does CT stand for? |
01:26:58 | FromDiscord | <Elegantbeef> Compile time |
01:27:12 | FromDiscord | <lamersc.com 🐧> Ohhhh okay, I’ll check it out |
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01:28:02 | FromDiscord | <Elegantbeef> Might be a good read https://nim-lang.org/blog/2020/10/15/introduction-to-arc-orc-in-nim.html |
02:25:39 | FromDiscord | <theangryepicbanana> does anyone know why this isn't working? https://replit.com/@theangryepicbanana/nim-interface-test |
02:26:38 | FromDiscord | <theangryepicbanana> basically a generic type isn't matching a generic concept with the equivalent type parameter constraints |
02:26:46 | FromDiscord | <theangryepicbanana> (edit) removed "the" |
02:27:31 | FromDiscord | <theangryepicbanana> when implicitly calling a converter |
02:32:13 | FromDiscord | <theangryepicbanana> basically something along the lines of ``converter convert[C: MyConcept](x: C): Values[C.T] = ...`` |
02:32:27 | FromDiscord | <theangryepicbanana> (edit) "Values[C.T]" => "MyObj[C.T]" |
02:33:02 | FromDiscord | <theangryepicbanana> (as a side note, do edits work on the irc bridge?) |
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02:59:09 | FromDiscord | <Elegantbeef> Could you minimize it a bit so it's more clear what's going on? |
03:26:14 | FromDiscord | <theangryepicbanana> In reply to @Elegantbeef "Could you minimize it": yeah sure, I'll make a small thing for it real quick |
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03:41:08 | FromDiscord | <theangryepicbanana> In reply to @Elegantbeef "Could you minimize it": https://play.nim-lang.org/#ix=3uKU |
03:41:43 | FromDiscord | <theangryepicbanana> if the \`is-a\` constraint is removed, it works just fine |
03:44:01 | FromDiscord | <Rika> I believe converters don’t really mix with concepts |
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03:44:16 | FromDiscord | <theangryepicbanana> In reply to @Rika "I believe converters don’t": they actually do, it's just undocumented |
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03:44:53 | FromDiscord | <Rika> Which either means they actually don’t or no one has written docs of it, depending on if you look at the compiler code or not |
03:45:17 | FromDiscord | <Rika> What I mean is |
03:45:22 | FromDiscord | <Rika> It might just be a coincidence that they do |
03:45:35 | FromDiscord | <Rika> That they do to a degree |
03:45:39 | FromDiscord | <theangryepicbanana> https://github.com/nim-lang/Nim/blame/1fb9a6d94631bf7f3570d3382874ba2d59e6ddbb/doc/manual_experimental.rst#L685-L716 |
03:45:56 | FromDiscord | <theangryepicbanana> wrong ref |
03:46:18 | FromDiscord | <theangryepicbanana> well either way it's somewhere in there |
03:46:56 | FromDiscord | <theangryepicbanana> but again, my code works just fine without the proc constraint |
03:47:19 | FromDiscord | <theangryepicbanana> which means that something about the proc is wonky, which is weird because it ain't doing anything special |
03:48:33 | FromDiscord | <theangryepicbanana> oh I suppose it would help if I actually added the type params |
03:48:40 | FromDiscord | <theangryepicbanana> https://play.nim-lang.org/#ix=3uKW |
03:49:43 | FromDiscord | <theangryepicbanana> but basically, it seems like `MyConcept` is no longer able to see its type parameters once that constraint is added |
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04:00:51 | FromDiscord | <Rika> Perhaps this is yet another bug of the current implementation of concepts lol |
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04:15:20 | FromDiscord | <theangryepicbanana> In reply to @Rika "Perhaps this is yet": oof lol |
04:15:28 | FromDiscord | <theangryepicbanana> guess imma report that later |
04:15:36 | FromDiscord | <Elegantbeef> I mean you're using concepts wrong in that case arent you? |
04:15:44 | FromDiscord | <Elegantbeef> You're mixxing old style with new style arent you? |
04:16:10 | FromDiscord | <Rika> Oh |
04:16:14 | FromDiscord | <Elegantbeef> I havent got a working version, just pointing out my guess |
04:16:27 | FromDiscord | <Rika> No that’s wrong old style syntax |
04:16:50 | FromDiscord | <Rika> I didn’t bother actually reading the concept ayy lmao |
04:16:58 | FromDiscord | <theangryepicbanana> wait whar |
04:17:00 | FromDiscord | <theangryepicbanana> (edit) "whar" => "what" |
04:17:06 | FromDiscord | <theangryepicbanana> pretty sure I'm using old concepts |
04:17:41 | FromDiscord | <theangryepicbanana> sent a code paste, see https://play.nim-lang.org/#ix=3uL2 |
04:17:49 | FromDiscord | <Elegantbeef> sent a code paste, see https://play.nim-lang.org/#ix=3uL3 |
04:17:55 | FromDiscord | <theangryepicbanana> ah |
04:18:26 | FromDiscord | <theangryepicbanana> well calling `is-a` normally actually gave me a recursion error, so I switched it to a type check |
04:18:38 | FromDiscord | <theangryepicbanana> (edit) "well calling `is-a` normally ... actually" added "in the concept" |
04:18:51 | FromDiscord | <Elegantbeef> sent a code paste, see https://play.nim-lang.org/#ix=3uL4 |
04:19:39 | FromDiscord | <theangryepicbanana> well then the former is closer to what I'm doing |
04:20:00 | FromDiscord | <theangryepicbanana> it should theoretically work fine I think |
04:20:38 | FromDiscord | <Elegantbeef> Nope, cause you dont have a sym named `is-a` that matches that signature |
04:21:03 | FromDiscord | <theangryepicbanana> well the thing is that it does |
04:21:35 | FromDiscord | <theangryepicbanana> the main issue is that `MyConcept` can't find its `T` parameter when it has the `is-a` |
04:22:01 | FromDiscord | <theangryepicbanana> (edit) "the main issue is that `MyConcept` can't find its `T` parameter when it has the `is-a` ... " added "check" |
04:22:30 | FromDiscord | <Elegantbeef> No you dont have that |
04:22:47 | FromDiscord | <Elegantbeef> You have it looking for a `is-a` symbol, not a procedure bound to the type |
04:22:50 | FromDiscord | <theangryepicbanana> sent a code paste, see https://play.nim-lang.org/#ix=3uL5 |
04:23:08 | FromDiscord | <theangryepicbanana> well yes that's intentional |
04:23:20 | FromDiscord | <Elegantbeef> It's why you have to declare that procedure before that concept |
04:23:22 | FromDiscord | <Elegantbeef> Is it really? |
04:23:25 | FromDiscord | <theangryepicbanana> yes |
04:23:55 | FromDiscord | <theangryepicbanana> I'm wanting to check the signature of `is-a` to see if it matches `C, SubObj[T]` |
04:24:19 | FromDiscord | <Elegantbeef> sent a code paste, see https://play.nim-lang.org/#ix=3uL7 |
04:24:29 | FromDiscord | <theangryepicbanana> it can have multiple overloads, which is why I declare a dummy version (`(a, b: void)`) before hand |
04:24:42 | FromDiscord | <theangryepicbanana> (edit) "before hand" => "beforehand" |
04:25:01 | FromDiscord | <Elegantbeef> I dont think it'll work that way, but i could be wrong |
04:25:13 | FromDiscord | <theangryepicbanana> it should, because it'll work if the types aren't generic |
04:25:38 | FromDiscord | <theangryepicbanana> however when they are generic, then we get these weird errors |
04:28:16 | FromDiscord | <theangryepicbanana> I'm going to assume it's some sort of variance issue, but I'm not entirely sure |
04:29:29 | FromDiscord | <Elegantbeef> Well this does the trick afaik https://play.nim-lang.org/#ix=3uL8 |
04:30:01 | FromDiscord | <Elegantbeef> Remove the generics until it explodes |
04:34:01 | FromDiscord | <theangryepicbanana> looks hacky, I like it |
04:34:03 | FromDiscord | <theangryepicbanana> thx |
04:34:33 | FromDiscord | <Elegantbeef> Hacky? |
04:34:49 | FromDiscord | <Elegantbeef> Isnt it just what you wanted but done properly? 😛 |
04:37:11 | FromDiscord | <theangryepicbanana> In reply to @Elegantbeef "Isnt it just what": I consider type params that use other type params sorta hacky since nim doesn't always like it ;) |
04:37:47 | FromDiscord | <theangryepicbanana> I did the same in haxe for quite a while, and apparently it's an "accidental feature" |
04:38:14 | FromDiscord | <Elegantbeef> For generics it should be fine since they're always sem'd first in first out |
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04:38:28 | FromDiscord | <theangryepicbanana> 👍 |
04:38:34 | FromDiscord | <theangryepicbanana> thanks for the help |
04:39:04 | FromDiscord | <theangryepicbanana> if you're wandering, I'm attempting to make fully-featured interfaces for nim, including generic interfaces |
04:39:12 | FromDiscord | <Elegantbeef> Now if you're using inferred + explicit generics, you're off the path. The compiler cannot reason them |
04:39:16 | FromDiscord | <theangryepicbanana> (edit) "wandering," => "wondering," |
04:39:23 | FromDiscord | <theangryepicbanana> hmm |
04:39:50 | FromDiscord | <theangryepicbanana> well I suppose I'll figure that out once it becomes an issue |
04:39:55 | FromDiscord | <Elegantbeef> I investigated them for a while and it's a complicated case of explicit generics and inferred generics take two paths and i dont speak compiler enough to fix it |
04:40:12 | FromDiscord | <theangryepicbanana> sounds like a bug |
04:40:19 | FromDiscord | <Elegantbeef> I mean it is |
04:40:26 | FromDiscord | <theangryepicbanana> weird though, may take a peek at that later |
04:41:02 | FromDiscord | <Elegantbeef> The issue is only on calling |
04:41:37 | FromDiscord | <theangryepicbanana> but for types and converters, it'd be fine? |
04:41:46 | FromDiscord | <theangryepicbanana> or would converters also have issues? |
04:42:08 | FromDiscord | <Elegantbeef> What happens in the case of `a[int](10)` is `a[int]` is semd and instantiates a generic without regard to `(10)` so it cannot be called |
04:42:33 | FromDiscord | <theangryepicbanana> huh |
04:42:43 | FromDiscord | <theangryepicbanana> interesting |
04:42:58 | FromDiscord | <Elegantbeef> talking about `proc a[T](c: int or float)` for instance |
04:43:51 | FromDiscord | <theangryepicbanana> oh I see now |
04:44:10 | FromDiscord | <theangryepicbanana> yeah that makes sense then |
05:22:31 | FromDiscord | <lamersc.com 🐧> In reply to @Elegantbeef "Might be a good": Thank you, read it and it made things very clear 😄 |
05:22:53 | FromDiscord | <lamersc.com 🐧> I should definitely looking into the older blogs more |
05:22:57 | FromDiscord | <lamersc.com 🐧> Lots of good information |
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11:24:24 | FromDiscord | <bolino> Hello there,↵I have a MySQL table in UTF-8 collation. When I run a query inserting a row with UTF-8 values, like this one: it works fine |
11:28:38 | FromDiscord | <bolino> sent a long message, see http://ix.io/3uMw |
11:29:12 | FromDiscord | <bolino> (edit) "http://ix.io/3uMw" => "http://ix.io/3uMx" |
11:29:28 | FromDiscord | <bolino> (edit) "http://ix.io/3uMx" => "http://ix.io/3uMy" |
11:38:58 | FromDiscord | <haxscramper> Nim strings are sequence of bytes, so maybe you need to somehow convert them. If you do `echo @"ホワイト"` |
11:39:40 | FromDiscord | <haxscramper> Maybe try to use prepared statements, or configure mysql connection somehow |
11:44:28 | FromDiscord | <bolino> In reply to @haxscramper "Nim strings are sequence": Indeed: `@['\xE3', '\x83', '\x9B', '\xE3', '\x83', '\xAF', '\xE3', '\x82', '\xA4', '\xE3', '\x83', '\x88']` |
11:44:33 | FromDiscord | <bolino> thanks |
11:44:57 | FromDiscord | <bolino> Isn't that a prepared statement already? |
11:45:46 | FromDiscord | <bolino> `configure mysql connection somehow` The DB is collated in UTF-8, I don't know where |
11:47:24 | FromDiscord | <bolino> `configure mysql connection somehow`↵The DB is collated in UTF-8 already. I have been looking at Nim db `open` proc doc (https://nim-lang.org/docs/db_mysql.html#examples-opening-a-connection-to-a-database) but can't see anything about character set |
11:54:51 | FromDiscord | <haxscramper> In reply to @bolino "Isn't that a prepared": no, `let someRandomText: string = "text"`; `db.exec(sql(someRandomText))` is not a prepared statement |
11:55:29 | FromDiscord | <haxscramper> It seems like `db_mysql` in nim cannot create prepared statements |
11:56:40 | FromDiscord | <haxscramper> and yes, `echo @"ホワイト"` is exactly `ホワイト` if you use extended ascii table |
11:58:13 | FromDiscord | <haxscramper> Nim devel finally got "side effect" error cause messages |
11:58:14 | FromDiscord | <haxscramper> https://wandbox.org/permlink/NIq9aKTtGrUoK2IL |
11:58:28 | FromDiscord | <haxscramper> sent a code paste, see https://play.nim-lang.org/#ix=3uMJ |
11:59:01 | FromDiscord | <haxscramper> sent a code paste, see https://play.nim-lang.org/#ix=3uMK |
11:59:11 | FromDiscord | <haxscramper> sent a code paste, see https://play.nim-lang.org/#ix=3uML |
12:00:15 | FromDiscord | <haxscramper> wandbox nim `head` is only three days old |
12:03:08 | FromDiscord | <haxscramper> https://github.com/nim-lang/Nim/pull/18418 |
12:04:30 | FromDiscord | <haxscramper> @quantimnot if you are the same person who made the PR - thanks a lot |
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12:18:06 | FromDiscord | <bolino> In reply to @haxscramper "no, `let someRandomText: string": Oh ok |
12:19:45 | FromDiscord | <bolino> I see thanks. Any hint about how to configure the connection to manage those characters? |
12:23:26 | FromDiscord | <haxscramper> try prepared statements |
12:23:27 | FromDiscord | <haxscramper> https://nim-lang.org/docs/mysql.html#stmt_prepare%2CPSTMT%2Ccstring%2Cint |
12:24:00 | FromDiscord | <haxscramper> I don't work with mysql, but if you still have troubles try to search for solutions on passing utf8 strings in C+mysql |
12:33:02 | fn | <ForumUpdaterBot99> New Nimble package! ballpark - An amateur radio tool to get you a ballpark estimate of where a given Maidenhead grid square is., see https://github.com/Mihara/ballpark |
12:33:03 | fn | <R2D299> itHub: 7"Command line utility for quick Maidenhead grid lookup." |
12:40:35 | FromDiscord | <bolino> In reply to @haxscramper "https://nim-lang.org/docs/mysql.html#stmt_prepare%2": I'm a bit confused about the documentation about PSTMT. If by any chance you have an example that'd be great! |
12:41:16 | FromDiscord | <bolino> (edit) "PSTMT." => "PSTMT type." |
12:43:08 | FromDiscord | <haxscramper> No I don't have any, but you can look for C/C++ examples, since std/mysql is just a simple wrapper on top of the C API |
12:45:23 | FromDiscord | <bolino> In reply to @haxscramper "No I don't have": I'll try. Thanks again |
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13:07:03 | FromDiscord | <demotomohiro> !eval echo"ホワイト" |
13:07:06 | NimBot | ホワイト |
13:12:52 | FromDiscord | <bolino> In reply to @demotomohiro "!eval echo"ホワイト"": Yep, that works fine... It seems the conversion in ascii is only done when using sql request in nim |
13:17:24 | FromDiscord | <haxscramper> Maybe you just need to configure connection character sets as well? |
13:17:30 | FromDiscord | <haxscramper> Nim connection |
13:26:35 | FromDiscord | <bolino> In reply to @haxscramper "Maybe you just need": You mean something like↵`db.exec(sql"SET NAMES utf8mb4;")`↵before the INSERT query? |
13:29:00 | FromDiscord | <bolino> In reply to @bolino "You mean something like": Oh, it works! |
13:29:37 | FromDiscord | <bolino> I'll execute it just after the connection, as the very first query |
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14:29:57 | mst | hmmm ... if I generate shared objects that use a dynamically linked runtime shared object ... is there any hope of upgrading the runtime .so and having the nimcode .sos still work? |
14:30:12 | mst | (I'm assuming there's no guarantee, but "any hope" is a different question) |
14:32:49 | FromDiscord | <leorize> there's little hope |
14:33:22 | FromDiscord | <leorize> we don't version any abi exposed in nimrtl |
14:50:35 | FromDiscord | <no name fits> What are the real world usecases for concepts in Nim? I'm just a little confused on how you'd actually use them |
14:52:23 | FromDiscord | <generic linux user> game |
14:52:43 | FromDiscord | <generic linux user> for android(c) and ios(objc) |
14:54:26 | fn | <Prestige99> https://nim-lang.github.io/Nim/manual_experimental.html#concepts they are used like interfaces in java/typescript, if you're familiar with either. Used to make sure objects have a certain "form", so you can treat 2 different objects in the same manner |
14:56:04 | fn | <Prestige99> https://en.wikipedia.org/wiki/Polymorphism_(computer_science) might be a good read |
14:59:42 | FromDiscord | <haxscramper> In reply to @no name fits "What are the real": Explicitly state requirements for generic arguments. For example .len, [], etc. |
15:00:13 | FromDiscord | <haxscramper> Like LenIndexable must have these operators, and I can explicitly require this in procedure signature |
15:01:34 | mst | leorize, right, thought as much. this may complicate my life slightly in a couple cases but I was already factoring that in as 'probably' ;) |
15:06:00 | FromDiscord | <exelotl> My library exposes operations for various "asset" enum types (sprite gfx, backgrounds and sfx), but those enums are unique to each project using the library.↵Originally I was using `include` to achieve this but then Beef pointed out that concepts were a good fit |
15:06:15 | FromDiscord | <no name fits> Without requiring a certain inheritance or implementation on the generic then? |
15:06:46 | FromDiscord | <haxscramper> Yes, only existence of some procs or fields |
15:06:46 | FromDiscord | <no name fits> Like implementing an interface i mean |
15:06:50 | FromDiscord | <no name fits> Right ok |
15:07:01 | FromDiscord | <no name fits> So it's good for generic libraries I guess |
15:07:05 | FromDiscord | <haxscramper> But you have to implement them for a concrete type of course |
15:07:12 | FromDiscord | <no name fits> Right yeah |
15:07:42 | FromDiscord | <haxscramper> In reply to @no name fits "So it's good for": Yes, but you don't have to have geneneric-heavy library to benefit from this. |
15:07:52 | FromDiscord | <no name fits> No? |
15:08:55 | FromDiscord | <haxscramper> For example you can automatically create overload for [a..^b] (so it takes backwards index) as long as you have .len and [a..b]. So you can make a generic implementation for this single proc |
15:09:19 | FromDiscord | <haxscramper> And don't bother adding more overloads for [] for different slices |
15:09:20 | FromDiscord | <no name fits> Oh I see |
15:09:48 | FromDiscord | <haxscramper> For any of your types. Stuff like this is better be at stdlib, but users certainly have a lot of similar thing's |
15:10:01 | FromDiscord | <no name fits> Are there examples somewhere other than the docs? Now I kind of want to try it out |
15:10:56 | FromDiscord | <haxscramper> Docs have old concepts if I remember correctly, and new ones are not documented fully yet (I think). |
15:11:31 | FromDiscord | <no name fits> Oh :c |
16:17:06 | FromDiscord | <theangryepicbanana> wtf https://media.discordapp.net/attachments/371759389889003532/871788710151192646/unknown.png |
16:18:31 | FromDiscord | <theangryepicbanana> what on earth is this thing |
16:44:54 | FromDiscord | <leorize> it's possible candidate for that symbol in particular |
16:54:52 | nixfreak_nim[m] | does anyone know if Fidget2 is still being worked on? I really like pixie and GLFW |
16:59:32 | nixfreak_nim[m] | or TreeForm slowly replacing fidget into fidget 2.0 ? |
16:59:37 | nixfreak_nim[m] | * or is TreeForm slowly replacing fidget into fidget 2.0 ? |
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17:14:58 | FromDiscord | <dom96> it is being worked on |
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18:44:33 | FromDiscord | <theangryepicbanana> In reply to @leorize "it's possible candidate for": I'm not sure what that means? It's supposed to be untyped |
18:45:20 | FromDiscord | <theangryepicbanana> the only things doing this are dashes and brackets |
18:57:51 | FromDiscord | <@bracketmaster-5a708063d73408ce4> I vaguely remember seeing a nim proc return a nim tuple sometime ago, but I can't quite remember the syntax for it |
18:59:14 | FromDiscord | <@bracketmaster-5a708063d73408ce4> Was I dreaming, or is that something nim can do? |
19:01:34 | FromDiscord | <theangryepicbanana> In reply to @@bracketmaster-5a708063d73408ce4 "Was I dreaming, or": try `proc(): (T, U)` |
19:04:58 | FromDiscord | <@bracketmaster-5a708063d73408ce4> thx |
19:05:01 | FromDiscord | <@bracketmaster-5a708063d73408ce4> proc testReturn() \: tuple[name\: string, age\: int] =↵ ("john", 3)↵↵echo testReturn().name |
19:05:06 | FromDiscord | <@bracketmaster-5a708063d73408ce4> this also seems to worok |
19:45:20 | FromDiscord | <krisppurg> Not sure if this would irrelevant, but...↵↵On Neovim, I have nim.nvim installed, but I just created a new file and I seem to have this message appear; Does anyone know what this means? I know it is kind of self-explanatory. https://media.discordapp.net/attachments/371759389889003532/871841111545614346/unknown.png |
19:45:25 | FromDiscord | <RattleyCooper> How do I get the original type back from a distinct type? I want to turn the `nativesockets` `Port` back into a `uint16` |
19:46:49 | FromDiscord | <RattleyCooper> (edit) "type" => "type/value" |
19:47:11 | FromDiscord | <Rika> In reply to @krisppurg "Not sure if this": shows before you save, as you type it will go away |
19:51:13 | FromDiscord | <RattleyCooper> Nvm, figured it out |
20:39:44 | FromDiscord | <dankrad> sent a code paste, see https://play.nim-lang.org/#ix=3uPz |
20:41:18 | FromDiscord | <haxscramper> `not defined(nimdoc)` |
20:42:34 | FromDiscord | <dankrad> thank you |
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