00:43:46 | FromDiscord | <henrikkkk134> discordapp.com/invite/GU5hWXZnjp @everyone |
01:34:47 | FromDiscord | <griffith1deadly> In reply to @henrikkkk134 "discordapp.com/invite/GU5hWXZnjp @everyone": <@&371760044473319454> can't we just have one channel with alert "don't write, autoban" and autoban bot for that spammers? |
01:40:23 | FromDiscord | <Elegantbeef> Honeypots do in fact work |
02:54:08 | FromDiscord | <albassort> im vegan can we have a maple syrup pot |
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03:24:55 | FromDiscord | <Elegantbeef> Not with the tariffs |
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13:31:12 | FromDiscord | <fernads> Hello guys |
13:31:55 | FromDiscord | <fernads> Does someone recommend switching from linux to windows? For purposes of development I mean |
13:36:53 | FromDiscord | <lainlaylie> no |
13:39:14 | FromDiscord | <0xfab_10> nope unless you need windows specific stuff |
13:39:26 | FromDiscord | <Robyn [She/Her]> In reply to @fernads "Does someone recommend switching": If you don't use Linux as your main OS, no, you'd be better off spinning up a dev environment using WSL |
13:39:30 | FromDiscord | <ieltan> Just crosscompil |
13:39:39 | FromDiscord | <0xfab_10> try that with gtk4 |
13:39:49 | FromDiscord | <Robyn [She/Her]> But I am also heavily biased as someone who ditched Windows since I was a kid lol |
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14:41:24 | FromDiscord | <Phil> Is... query params parsing just borked on prologue? |
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15:30:57 | FromDiscord | <fernads> thx guys |
15:58:14 | FromDiscord | <Phil> In reply to @isofruit "Is... query params parsing": To reply to myself: Yes, the official procs are busted, but you can still access the query string from the request |
18:20:50 | FromDiscord | <woosaaahh> Hi everyone !↵I'd like too learn Nim again. Last time I tried, I had issues at work because of the AV software flagging the compiler and my own compiled tools.↵It was before 2020, does modern (stable) releases of nim still have issues ? |
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18:21:13 | FromDiscord | <woosaaahh> (edit) "does" => "do" |
18:46:41 | FromDiscord | <blashyrk> Am I crazy or assigning some ref object from an openarray to a variable incurs a deep copy? |
18:46:51 | FromDiscord | <blashyrk> (edit) "Am I crazy or assigning some ref object from an openarray ... to" added "param" |
18:51:29 | FromDiscord | <blashyrk> Is there at least some warning/lint I can enable to warn me against this happening? |
18:59:41 | FromDiscord | <lainlaylie> can we see some code |
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19:02:19 | FromDiscord | <blashyrk> sent a code paste, see https://play.nim-lang.org/#pasty=HfkMpGYV |
19:02:34 | FromDiscord | <blashyrk> (edit) "https://play.nim-lang.org/#pasty=gbZQWqAk" => "https://play.nim-lang.org/#pasty=DaQOgVqW" |
19:02:46 | FromDiscord | <blashyrk> (edit) "https://play.nim-lang.org/#pasty=bIDXaUTF" => "https://play.nim-lang.org/#pasty=iLfiBsrp" |
19:03:20 | FromDiscord | <blashyrk> (edit) "https://play.nim-lang.org/#pasty=BVYHaQqC" => "https://play.nim-lang.org/#pasty=VmcicnJQ" |
19:06:53 | FromDiscord | <blashyrk> I only even realized because of `perf` https://media.discordapp.net/attachments/371759389889003532/1401642493556293764/image.png?ex=689104cb&is=688fb34b&hm=75162eaf88c6a8cc676a99b13139fe0b13752d3cbf5d4365b2676614bc46fd4a& |
19:14:48 | FromDiscord | <blashyrk> Ok changing `let myRefObj = myRefObjs[index]` to `let myRefObj: lent MyRefObj = myRefObjs[index]` fixes this behavior buuut... Shouldn't this be the default behavior? o_O |
19:17:07 | FromDiscord | <demotomohiro> sent a code paste, see https://play.nim-lang.org/#pasty=VSqWFDQN |
19:18:49 | FromDiscord | <blashyrk> I don't know how I'm triggering the deep copy then o_O... And why assigning to explicitly annotated `lent MyRefObj` from the openarray works as expected... Could this be a compiler bug? |
19:24:43 | FromDiscord | <demotomohiro> How about to check if it really does deep copy like my code or read generated C code? |
19:33:15 | FromDiscord | <blashyrk> sent a code paste, see https://play.nim-lang.org/#pasty=AuywGTRy |
19:33:38 | FromDiscord | <blashyrk> sent a code paste, see https://play.nim-lang.org/#pasty=mNwaTeaO |
19:36:34 | FromDiscord | <blashyrk> sent a code paste, see https://play.nim-lang.org/#pasty=eJTeOZKi |
19:38:58 | FromDiscord | <demotomohiro> How `ShapeRef` type is defined? |
19:39:44 | FromDiscord | <blashyrk> sent a code paste, see https://play.nim-lang.org/#pasty=piOPGaPF |
19:42:34 | FromDiscord | <blashyrk> In reply to @demotomohiro "How `ShapeRef` type is": If access to the repo would help, I can give it to you, I was gonna open source the thing anyway once it's done |
19:46:51 | FromDiscord | <blashyrk> Forgot to add, mm is atomicArc if that makes any difference |
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20:25:39 | FromDiscord | <lainlaylie> can't reproduce |
20:30:04 | FromDiscord | <blashyrk> In reply to @lainlaylie "can't reproduce": Not sure what causes this... I am running this in multiple threads and am sharing the container as `world {.cursor.}: WorldRef` etc etc↵I suppose I can give access to the repo to whoever wants to take a look because I've already shared all self-contained snippets |
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21:29:45 | FromDiscord | <Robyn [She/Her]> In reply to @woosaaahh "Hi everyone ! I'd": Sometimes yeah, but I think it's fine now? If it isn't, switching to a different compiler like MSVC fixes a majority of issues with false positives |
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