00:20:02 | * | xet7 quit (Ping timeout: 268 seconds) |
00:32:10 | * | xet7 joined #nim |
01:20:39 | * | disso-peach quit (Remote host closed the connection) |
01:45:43 | * | andreas joined #nim |
01:46:43 | * | andreas_ quit (Read error: Connection reset by peer) |
02:30:09 | FromDiscord | <devlop_gaming> Is there a way to use sdl3_ttf and sdl3_image in nim? |
03:21:00 | FromDiscord | <.bobbbob> yes |
03:36:06 | FromDiscord | <mimidragon.> In reply to @devlop_gaming "Is there a way": Using sdl3 and sdl3_ttf https://github.com/dinau/sdl3_nim |
04:04:40 | * | amadaluzia_ quit (Ping timeout: 260 seconds) |
04:33:16 | * | xet7 quit (Remote host closed the connection) |
04:35:02 | * | xet7 joined #nim |
04:46:05 | * | derpydoo joined #nim |
04:49:14 | * | ntat joined #nim |
04:50:24 | * | derpydoo quit (Ping timeout: 244 seconds) |
06:35:02 | * | derpydoo joined #nim |
07:08:09 | * | andy-turner joined #nim |
07:10:59 | * | Guest69 joined #nim |
07:13:49 | * | derpydoo quit (Quit: derpydoo) |
07:35:43 | * | Guest69 quit (Quit: Client closed) |
07:47:51 | * | nils` quit (Ping timeout: 252 seconds) |
07:55:22 | * | ntat quit (Quit: leaving) |
08:05:51 | * | andreas quit (Quit: Konversation terminated!) |
08:06:02 | * | andreas joined #nim |
08:13:25 | * | ntat joined #nim |
09:00:53 | * | nils` joined #nim |
09:01:46 | * | ntat quit (Quit: leaving) |
10:22:20 | * | coldfeet joined #nim |
10:28:36 | * | beholders_eye joined #nim |
10:35:41 | * | ntat joined #nim |
10:56:05 | * | coldfeet quit (Quit: Lost terminal) |
11:23:52 | * | ntat quit (Read error: Connection reset by peer) |
11:25:46 | FromDiscord | <.tokyovigilante> sent a code paste, see https://play.nim-lang.org/#pasty=GwwwMweh |
11:25:59 | FromDiscord | <.tokyovigilante> (edit) "https://play.nim-lang.org/#pasty=xDlOeFkH" => "https://play.nim-lang.org/#pasty=vlaYJxDU" |
11:26:23 | FromDiscord | <.tokyovigilante> ie using `{.varargs.}` instead of `va_list`? |
11:27:04 | FromDiscord | <.tokyovigilante> This makes it hard to write a Nim function for `logtv` as I'm not sure how to access the varargs. I had just been using `vsnprintf` to write it into a char buffer. |
11:28:21 | FromDiscord | <.tokyovigilante> I can't quite figure out if `{.cdecl, varargs.}` even makes sense, i.e. can the compiler convert between Nim and C varargs? |
11:31:08 | * | ntat joined #nim |
11:33:12 | FromDiscord | <.tokyovigilante> sent a code paste, see https://play.nim-lang.org/#pasty=GiwPNzPg |
11:33:31 | Amun-Ra | {.varargs.} is en equivalent of C's ... |
11:35:09 | FromDiscord | <.tokyovigilante> Ok, so {.cdecl, varargs.} should work? Just not sure how to implement the callback in Nim so I can access the arguments in that case, ie past `a6`. |
11:35:23 | FromDiscord | <.tokyovigilante> (edit) "{.cdecl, varargs.}" => "`{.cdecl, varargs.}`" |
11:40:35 | Amun-Ra | varargs should work for … (snprintf, etc) but not for va_list ones (vsnprintf, etc) |
11:41:18 | FromDiscord | <demotomohiro> It seems when you call C functions with variable number of arguments, they need to have `varargs` pragma.↵But when you need to implement C functions with variable number of arguments that are called by C, you need to use `va_list` instead of `varargs` pragma in order to access arguments. |
11:42:49 | Amun-Ra | those are two methods for passing a variable number of arguments to a function |
11:44:32 | Amun-Ra | if you need to pass … to a function that accepts va_list you have to build it with va_start, va_copy, va_end, etc. |
11:45:37 | Amun-Ra | and I don't think va_list is event exposed to nim side in stdlib |
11:53:04 | * | ntat quit (Quit: Lost terminal) |
11:53:18 | FromDiscord | <dawidek.2137> nim has special syntax for (`=programCounter`) but there is no such thing for getters, right? |
11:53:30 | FromDiscord | <dawidek.2137> (edit) "nim has special syntax for ... (`=programCounter`)" added "setters" |
11:55:26 | FromDiscord | <fabric.input_output> `proc a(b: C): A = b.someting` you can use it like `b.a` |
11:55:29 | FromDiscord | <fabric.input_output> essentially a getter |
11:56:17 | FromDiscord | <dawidek.2137> thanks |
11:57:55 | FromDiscord | <lainlaylie> https://nim-lang.org/docs/manual.html#procedures-properties |
11:59:32 | Amun-Ra | dawidek.2137: you can even shadow object field name with a func at it'll act like a getter |
12:02:11 | FromDiscord | <lainlaylie> as demonstrated in the link |
12:03:11 | Amun-Ra | ah, right |
13:47:56 | * | kasimir_ quit (Remote host closed the connection) |
13:48:31 | * | kasimir_ joined #nim |
13:57:10 | * | kasimir_ quit (Remote host closed the connection) |
13:57:41 | * | kasimir_ joined #nim |
14:17:48 | * | bgupta quit (Ping timeout: 276 seconds) |
14:18:42 | * | bgupta joined #nim |
14:22:00 | FromDiscord | <devlop_gaming> sent a long message, see https://pasty.ee/jtmgTNQE |
14:22:22 | FromDiscord | <devlop_gaming> sent a code paste, see https://play.nim-lang.org/#pasty=EuIpWrMw |
14:25:06 | FromDiscord | <nnsee> In reply to @devlop_gaming "So i am trying": isn't that what it's supposed to return? |
14:25:21 | FromDiscord | <nnsee> Return Value↵↵(bool) Returns true on success or false on failure; call SDL_GetError() for more information. |
14:25:28 | FromDiscord | <nnsee> `true` is defined as 1 |
14:25:47 | FromDiscord | <nnsee> https://wiki.libsdl.org/SDL3_ttf/TTF_Init |
14:25:54 | FromDiscord | <devlop_gaming> In reply to @nnsee "isn't that what it's": No it's supposed to return 0 on success |
14:26:00 | FromDiscord | <nnsee> no, i don't think so |
14:26:16 | FromDiscord | <devlop_gaming> 0 is success and 1 is an error |
14:26:51 | FromDiscord | <nnsee> In reply to @devlop_gaming "0 is success and": usually, yes, but not in SDL3 |
14:26:51 | FromDiscord | <nnsee> https://wiki.libsdl.org/SDL3/README/migration |
14:26:58 | FromDiscord | <devlop_gaming> Huh? |
14:28:05 | FromDiscord | <devlop_gaming> I don't see what you're talking about |
14:28:33 | FromDiscord | <nnsee> literally the first paragraph |
14:28:35 | FromDiscord | <nnsee> code blocks 1 to 4 |
14:29:54 | FromDiscord | <devlop_gaming> I still don't follow |
14:30:17 | FromDiscord | <devlop_gaming> Also it can't import TTF_GetError |
14:33:25 | FromDiscord | <nnsee> sent a code paste, see https://play.nim-lang.org/#pasty=MtjcLhUj |
14:33:42 | FromDiscord | <nnsee> your function is returning `true` on success, therefore it is returning `1` |
14:34:38 | FromDiscord | <devlop_gaming> In reply to @nnsee "your function is returning": Then why am is my TTF_OpenFont function failing and i can't import TTF_GetError? |
14:35:16 | FromDiscord | <nnsee> i don't know, you haven't posted any errors and i'm not clairvoyant |
14:36:03 | FromDiscord | <devlop_gaming> I gave code tho |
14:36:09 | FromDiscord | <devlop_gaming> sent a long message, see https://pasty.ee/kkuaJleV |
14:36:22 | FromDiscord | <devlop_gaming> (edit) "long message," => "code paste," | "https://pasty.ee/MveIAqnd" => "https://play.nim-lang.org/#pasty=mjTVdTwg" |
14:36:47 | FromDiscord | <nnsee> sure, but again, that's not very helpful without the actual error message |
14:37:26 | FromDiscord | <nnsee> actually, i guess i am clairvoyant |
14:37:58 | FromDiscord | <nnsee> you can't import the function because there's no function called that in SDL3 |
14:38:16 | FromDiscord | <nnsee> the documentation link I posted lists the correct function to call |
14:38:22 | FromDiscord | <devlop_gaming> Traceback (most recent call last)↵C:\Users\Dreca\OneDrive\Dreaminate\src\main.nim(19) main↵SIGSEGV: Illegal storage access. (Attempt to read from nil?)↵Error: execution of an external program failed: 'C:\Users\Dreca\OneDrive\Dreaminate\src\main.exe' |
14:38:38 | FromDiscord | <devlop_gaming> In reply to @nnsee "the documentation link I": SDL3_ttf |
14:38:43 | FromDiscord | <devlop_gaming> It's in that doc |
14:39:02 | FromDiscord | <nnsee> please read again |
14:39:20 | FromDiscord | <devlop_gaming> What about it? |
14:39:32 | FromDiscord | <nnsee> > (bool) Returns true on success or false on failure; call SDL_GetError() for more information. |
14:39:33 | * | amadaluzia joined #nim |
14:39:52 | FromDiscord | <nnsee> look at the function name in the documentation, then look at the function you're trying to import |
14:43:20 | FromDiscord | <devlop_gaming> Same error |
14:43:24 | FromDiscord | <devlop_gaming> In reply to @devlop_gaming "Traceback (most recent call": ^ |
14:43:55 | FromDiscord | <nnsee> that's not very helpful without the code :p |
14:43:58 | FromDiscord | <devlop_gaming> Right whee i try to open the font |
14:44:08 | FromDiscord | <nnsee> i don't see line 19 in the code you pasted |
14:44:19 | FromDiscord | <devlop_gaming> sent a code paste, see https://play.nim-lang.org/#pasty=KBNEFBtd |
14:46:09 | FromDiscord | <nnsee> well line 19 is you already using the font. as per the documentation, if opening the font fails, it returns a null pointer - if you're operating on a null pointer, it's no wonder it's crashing. you need to specifically check for the null pointer and actually use SDL_GetError to print the actual error message if it is null |
14:47:19 | FromDiscord | <devlop_gaming> I said multiple times it won't let me import it for some reason |
14:48:29 | FromDiscord | <devlop_gaming> Wait nvm |
14:48:33 | FromDiscord | <spotlightkid> learn to read error messages you must, young jedi... |
14:49:46 | FromDiscord | <devlop_gaming> Nothing is printed to output |
14:50:23 | FromDiscord | <devlop_gaming> No wait i was right\ |
14:50:25 | FromDiscord | <devlop_gaming> could not import: TTF_GetError |
14:50:28 | FromDiscord | <devlop_gaming> (edit) "right\" => "right" |
14:50:33 | FromDiscord | <nnsee> are you actually `echo`-ing the result from SDL_GetError? |
14:50:40 | FromDiscord | <nnsee> In reply to @devlop_gaming "could not import: TTF_GetError": again, wrong function name... |
14:51:58 | FromDiscord | <devlop_gaming> In reply to @nnsee "again, wrong function name...": Oh then i don't get anything when printing the error |
14:52:49 | FromDiscord | <nnsee> can you post the code |
14:53:16 | FromDiscord | <devlop_gaming> sent a long message, see https://pasty.ee/EIvVKpcs |
14:53:51 | FromDiscord | <nnsee> (if possible, please use https://play.nim-lang.org for sharing longer code snippets, there's a share button on the bottom left) |
14:54:45 | FromDiscord | <nnsee> how are you importing SDL_GetError? also you should actually check whether it _is_ returning a null pointer, i was just guessing |
14:55:10 | FromDiscord | <spotlightkid> And for shorter ones, you can use code-fences (triple back-tick before/after the source code) here on matrix. you can even have hi-lighting if you but `nim` after the initial triple back-tick. |
14:55:14 | FromDiscord | <devlop_gaming> I installed sdl3 using nimble and put it's dll in my src folder |
14:56:57 | FromDiscord | <nnsee> oh, SDL_GetError is in the nimble library, and the import seems fine to me |
14:57:17 | FromDiscord | <nnsee> you need more checks in your code for null pointers for functions that can return null as per the documentation to figure out exactly what's going wrong |
15:00:29 | FromDiscord | <devlop_gaming> Checks where? |
15:01:07 | FromDiscord | <nnsee> ... the return values for functions that can return a null pointer |
15:01:28 | FromDiscord | <nnsee> TTF_OpenFont, for one |
15:01:33 | FromDiscord | <nnsee> the documentation is your friend |
15:01:52 | FromDiscord | <devlop_gaming> I literally have it open right now |
15:02:10 | FromDiscord | <devlop_gaming> But i'm asking where should i put checks |
15:02:12 | FromDiscord | <nnsee> i suggest also reading it :p |
15:02:25 | FromDiscord | <nnsee> In reply to @devlop_gaming "But i'm asking where": respectfully, i'm not reading the documentation for you |
15:02:50 | FromDiscord | <devlop_gaming> I really don't get what you mean |
15:04:55 | FromDiscord | <devlop_gaming> In reply to @nnsee "respectfully, i'm not reading": Seriously what do you mean |
15:07:51 | FromDiscord | <devlop_gaming> Can someone help me? |
15:11:56 | * | kasimir_ quit (Remote host closed the connection) |
15:12:26 | * | kasimir_ joined #nim |
15:14:36 | * | derpydoo joined #nim |
15:15:31 | FromDiscord | <mimidragon.> In reply to @devlop_gaming "Seriously what do you": Fist you should check return value from TTF_OpenFont(). |
15:17:10 | FromDiscord | <spotlightkid> https://wiki.libsdl.org/SDL3_ttf/TTF_OpenFont#return-value↵https://wiki.libsdl.org/SDL3/CategoryError |
15:17:41 | FromDiscord | <devlop_gaming> In reply to @mimidragon. "Fist you should check": I don't know how |
15:17:47 | FromDiscord | <mimidragon.> sent a code paste, see https://play.nim-lang.org/#pasty=rUguMekh |
15:18:27 | FromDiscord | <spotlightkid> https://nim-lang.org/docs/system.html#isNil%2Cpointer |
15:19:21 | FromDiscord | <devlop_gaming> In reply to @mimidragon. "First you should check": No errors |
15:19:33 | * | nils` quit (Quit: nils`) |
15:23:08 | FromDiscord | <spotlightkid> With your font? |
15:27:17 | * | derpydoo quit (Quit: derpydoo) |
15:38:50 | * | derpydoo joined #nim |
15:39:56 | FromDiscord | <mimidragon.> In reply to @devlop_gaming "No errors": Which version of Nim are you using? |
15:56:55 | * | ntat joined #nim |
15:57:54 | * | amadaluzia quit (Changing host) |
15:57:54 | * | amadaluzia joined #nim |
16:23:15 | * | amadaluzia left #nim (ERC 5.6.0.30.1 (IRC client for GNU Emacs 30.1)) |
16:30:10 | * | computerquip quit (Ping timeout: 248 seconds) |
16:30:17 | * | attah quit (Read error: Connection reset by peer) |
16:31:51 | * | attah joined #nim |
16:32:06 | * | computerquip joined #nim |
16:37:29 | * | derpydoo quit (Quit: derpydoo) |
16:39:40 | FromDiscord | <devlop_gaming> In reply to @mimidragon. "Which version of Nim": 2.2.2 |
16:56:32 | * | ntat_ joined #nim |
17:07:25 | * | coldfeet joined #nim |
17:12:04 | * | derpydoo joined #nim |
17:15:31 | * | kasimir_ quit (Remote host closed the connection) |
17:16:03 | * | kasimir_ joined #nim |
17:39:16 | * | ntat_ quit (Quit: leaving) |
18:27:04 | * | andreas quit (Quit: Konversation terminated!) |
18:48:39 | * | CypherCat quit (Changing host) |
18:48:39 | * | CypherCat joined #nim |
19:09:28 | * | firefall joined #nim |
19:11:39 | * | firefall left #nim (#nim) |
19:18:14 | FromDiscord | <devlop_gaming> In reply to @mimidragon. "Which version of Nim": Wait could it be possible font isn't returning nil and there could be another issue? |
19:26:33 | FromDiscord | <nnsee> In reply to @devlop_gaming "Wait could it be": yes |
19:26:48 | FromDiscord | <nnsee> but you'll know best. it's _your_ code |
19:27:23 | FromDiscord | <nnsee> echo every result, every return value you get. print debugging is the poor man's debugger |
19:32:19 | * | beholders_eye quit (Ping timeout: 265 seconds) |
19:33:48 | FromDiscord | <devlop_gaming> In reply to @nnsee "yes": I figured it out |
19:34:35 | FromDiscord | <devlop_gaming> I decided to re look at the implantation of my procedure and the function on the ttf docs and i noticed it missed the return type part |
19:34:59 | * | ntat quit (Ping timeout: 245 seconds) |
19:35:00 | FromDiscord | <devlop_gaming> It returns a SDL_Surface pointer which my procedure wasn't returning |
19:37:19 | FromDiscord | <devlop_gaming> In reply to @nnsee "but you'll know best.": True |
19:45:47 | FromDiscord | <nnsee> In reply to @devlop_gaming "I figured it out": nice! |
19:45:50 | * | ntat joined #nim |
20:16:03 | * | coldfeet quit (Quit: Lost terminal) |
20:17:46 | * | beholders_eye joined #nim |
20:23:25 | * | ntat quit (Quit: leaving) |
21:10:17 | * | andy-turner quit (Quit: Leaving) |
21:23:30 | * | rockcavera joined #nim |
22:05:03 | * | om3ga quit (Ping timeout: 265 seconds) |
22:20:20 | * | rockcavera quit (Remote host closed the connection) |
22:27:48 | FromDiscord | <Robyn [She/Her]> sent a code paste, see https://play.nim-lang.org/#pasty=XdIiiJeK |
22:27:49 | FromDiscord | <Robyn [She/Her]> Brrrr |
22:28:12 | FromDiscord | <Robyn [She/Her]> Reworking my NBT impl from the ground-up |
22:28:54 | * | rockcavera joined #nim |
22:32:45 | FromDiscord | <fabric.input_output> size: sizeof(byte) |
22:33:31 | FromDiscord | <Robyn [She/Her]> In reply to @fabric.input_output "size: sizeof(byte)": Yeah idk why I wrote that :p |
22:33:53 | FromDiscord | <Robyn [She/Her]> `{.size: 1.}` brrrr |
22:34:07 | FromDiscord | <fabric.input_output> sent a code paste, see https://play.nim-lang.org/#pasty=mIUUIwjD |
22:34:42 | FromDiscord | <fabric.input_output> I'm doing some opengl graphics in nim |
22:38:37 | FromDiscord | <Robyn [She/Her]> sent a code paste, see https://play.nim-lang.org/#pasty=kAVbGNlo |
22:38:56 | FromDiscord | <Robyn [She/Her]> As well as maybe a helper proc? |
23:15:47 | * | derpydoo quit (Quit: derpydoo) |
23:27:01 | * | tiorock joined #nim |
23:27:01 | * | tiorock quit (Changing host) |
23:27:01 | * | tiorock joined #nim |
23:27:01 | * | rockcavera quit (Killed (erbium.libera.chat (Nickname regained by services))) |
23:27:01 | * | tiorock is now known as rockcavera |
23:29:08 | * | tiorock joined #nim |
23:29:08 | * | rockcavera is now known as Guest3446 |
23:29:08 | * | Guest3446 quit (Killed (tungsten.libera.chat (Nickname regained by services))) |
23:29:08 | * | tiorock is now known as rockcavera |
23:42:44 | FromDiscord | <Elegantbeef> @fabric.input_output sure is some graphics |
23:45:27 | FromDiscord | <Elegantbeef> What's your goal with this fabric? |