<< 11-01-2025 >>

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07:29:34FromDiscord<michael.lenz.> In reply to @mikenew "I would need to": Also this might be helpful: discard GC_Strategy(gcOptimizeSpace)
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08:54:50FromDiscord<saemideluxe> sent a code paste, see https://play.nim-lang.org/#pasty=TotczVXh
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08:57:43FromDiscord<ringabout> In reply to @saemideluxe "The following code does": Yes, and it was fixed on the devel branch
08:58:28FromDiscord<ringabout> It's a typical gcc 14.0 issue
08:58:32FromDiscord<saemideluxe> Oh great. Is the issue with default-values for fields of type `distinct array` as well?
08:59:47FromDiscord<saemideluxe> In reply to @ringabout "It's a typical gcc": I see. Very annoying for us 😅
09:01:26FromDiscord<ringabout> In reply to @saemideluxe "Oh great. Is the": I remember there are some fixes for distinct array/seq
09:02:50FromDiscord<ringabout> In reply to @saemideluxe "I see. Very annoying": https://forum.nim-lang.org/t/11587↵There is a workaround: `-Wno-error=incompatible-pointer-types`
09:07:31FromDiscord<saemideluxe> Great, I am using them in a bunch of places for my vector stuff.↵Confirm, devel works as expected.↵And object-field defaults now also compile for `distinct array`, awesome!↵I started to use field-defaults in many places, so this is great news.
09:08:01FromDiscord<saemideluxe> In reply to @ringabout "https://forum.nim-lang.org/t/11587 There is a": Okay, thanks for the info.
09:08:35FromDiscord<ringabout> no problem
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20:11:51FromDiscord<takemichihanagaki3129> Is it possible to use function overloading for tagged unions in Nim?↵If this is possible, how?
20:20:16FromDiscord<mikenew> In reply to @michael.lenz. "Also this might be": This is for nim's allocator right? Not malloc?
20:42:27FromDiscord<griffith1deadly> In reply to @mikenew "This is for nim's": https://nim-lang.org/docs/system.html#GC_Strategy
20:57:30FromDiscord<Elegantbeef> @takemichihanagaki3129↵https://github.com/beef331/fungus↵https://github.com/beef331/nimtrest/wiki/Code-snippets#more-intuitive-variant-dispatching
21:02:45FromDiscord<takemichihanagaki3129> In reply to @Elegantbeef "<@890300313729400832> https://github.com/beef331/fu": Thank you a lot! 😉
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22:49:28FromDiscord<aintea> sent a code paste, see https://play.nim-lang.org/#pasty=ZOKlQAVS
23:04:41FromDiscord<mikenew> In reply to @griffith1deadly "https://nim-lang.org/docs/system.html#GC_Strategy": Sorry it's still not super clear to me: if I have -d:useMalloc turned on would the CG_Strategy affect anything?
23:05:28FromDiscord<System64 ~ Flandre Scarlet> In reply to @griffith1deadly "https://nim-lang.org/docs/system.html#GC_Strategy": What is throughput?
23:10:28FromDiscord<solitudesf> In reply to @aintea "Without compiling this code,": it would error. field access has higher priority than method call.
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