00:00:45 | Araq | rauss: that #define should have become a #def |
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00:01:17 | dom96 | hrm, I wonder why c2nim translated `typedef JsRef JsValueRef;` to `type JsValueRef* = JsRef` |
00:01:38 | dom96 | Araq: Shouldn't it be `type JsRef* = JsValueRef` |
00:01:40 | dom96 | ? |
00:01:43 | Araq | because that's exactyl what the C typedef means. |
00:01:50 | rauss | dom96: It did that with a lot of my stuff |
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00:02:20 | Araq | c2nim has quirks but "it could the declaration order in typedef wrong" is not among these |
00:02:30 | Araq | *it could get |
00:02:49 | dom96 | but what it generated doesn't make sense |
00:03:00 | rauss | Araq: You're right, I didn't convert that to #def, missed it |
00:03:00 | dom96 | does changing the #define to #def fix this problem? |
00:04:02 | rauss | dom96: Yes it seemed to -_-. Sorry for the noise |
00:04:35 | dom96 | No problem. |
00:04:39 | Araq | one day, I will implement a heuristic so that c2nim detects #def on its own. |
00:04:49 | dom96 | I am puzzled why #def fixes this though |
00:05:02 | Araq | and that will be the cause for many more problems :P |
00:05:28 | Araq | dom96: the missing #def caused the other typedef to be miscompiled |
00:05:39 | Araq | but not because the order in the typedef is not what you think it is. |
00:05:54 | Araq | but because C function pointer declarations are beyond repair. |
00:06:42 | dom96 | I still don't quite understand, but oh well. It's late. |
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00:07:48 | dom96 | 'night |
00:07:53 | Araq | same here, bye |
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00:08:45 | rauss | bye |
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00:28:32 | carterza | anyone have any experience with materials and nimassimp? |
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01:11:12 | Araq | carterza: sounds familiar |
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01:33:32 | FromGitter | <rosshadden> @Araq: Given this: ⏎ ⏎ `````` [https://gitter.im/nim-lang/Nim?at=589fbb6a00c00c3d4f28618e] |
01:33:36 | FromGitter | <rosshadden> OOPS |
01:34:16 | FromGitter | <rosshadden> Disregard, hit enter too soon ^^ |
01:35:11 | FromGitter | <rosshadden> @Araq Given this: ⏎ ⏎ ```code paste, see link``` [https://gitter.im/nim-lang/Nim?at=589fbbcdf045df0a22371655] |
01:36:51 | rauss | Araq: And I have like ~20 other occurrences just like this |
01:41:17 | Araq | maybe you should read c2nim's documentation again |
01:41:26 | Araq | use #dynlib or #header |
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01:58:00 | rauss | Okay, thank you. I will read it again |
01:58:12 | rauss | RTFM |
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03:21:00 | carterza | I’m wondering if there’s a bug in nimassimp or if I’m just using it improperly… The function aiGetMaterialTexture seems to always return failure |
03:21:58 | carterza | ah nevermind I think I’m using it improperly |
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05:13:44 | carterza | got model / texture loading working - http://imgur.com/qlOwKLG |
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05:35:18 | rauss | Awesome! |
05:39:54 | carterza | thanks |
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06:35:25 | carterza | http://imgur.com/a/aWXcz |
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07:06:10 | carterza | http://imgur.com/a/nznre |
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07:13:56 | FromGitter | <Varriount> Go carterza! :D |
07:14:04 | carterza | :) |
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07:43:43 | Araq | varriount: I really want this download feature, you know... ;-) |
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08:35:14 | FromGitter | <Varriount> Araq: And I would like a 28 hour day. |
08:35:37 | FromGitter | <Varriount> Still, I'll try to find the time |
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11:10:53 | cheatfate | Varriount: there is now way to make 28 hours per day, but there is a way how to get more work hours per day :) |
11:10:59 | cheatfate | no way* |
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12:46:46 | flyx | dom96, Araq: I am getting spam from the mail server at nim-lang.org |
12:47:12 | dom96 | spam? what spam? |
12:47:36 | flyx | https://gist.github.com/flyx/198a1298852751a58848f8f49f96ea23 |
12:48:22 | flyx | I believe this is a problem with a forum-mailinglist-link? |
12:49:19 | dom96 | I guess so |
12:49:59 | flyx | I got multiple mails like this, first one at 2.2. |
12:54:10 | dom96 | is it coming from nim-lang.org or freelists.org? |
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13:44:50 | demi- | flyx: does nimyaml support multi-line strings? |
13:46:05 | federico3 | speaking of which, dom96 have you noticed forum-to-mlist loss in the last weeks? Something wrong with SMTP? |
13:52:29 | dom96 | I haven't had time to look into it |
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13:56:59 | Salewski | In Ruby %w(foo bar) is a shortcut for ["foo", "bar"]. Is there something similar available in Nim? (I had the feeling yes, but can not find it.) |
13:59:33 | FromGitter | <Varriount> Salewski: You mean a string splitting procedure? |
13:59:52 | flyx | demi-: yes |
14:00:55 | Salewski | Varriount: No, just an easy way to write a long array literal containing many strings. |
14:01:14 | flyx | demi-: you can just try things out at https://nimyaml.org/testing.html |
14:01:47 | Salewski | Currently I need an array containing all the Nim keywords -- lot of work to type... |
14:02:08 | FromGitter | <Varriount> Salewski: We only have array literals |
14:02:13 | flyx | dom96: sender is [email protected] |
14:02:14 | demi- | flyx: ok cool -- seems i was using the wrong identifier and was getting my newlines stripped by accident, all good now thanks |
14:02:20 | FromGitter | <Varriount> A macro could do it though |
14:03:07 | Salewski | OK, thanks. Will try to make a macro later... |
14:03:55 | FromGitter | <Varriount> Salewski: What's wrong with a multi line array literal? |
14:04:21 | dom96 | flyx: that sucks :\ I'm not sure what I can do to prevent that though. |
14:04:59 | dom96 | flyx: awesome that you registered a domain for nimyaml :) |
14:05:44 | flyx | dom96: I had to so I can be able to use `tag:nimyaml.org,2016:` as official tag prefix ;) |
14:09:25 | Salewski | Varriount: Sorry, no idea what multi line array literal is currently, will check the manual... |
14:12:08 | Salewski | But indeed, split() will do exactly what I need, when I provide a long string with all the keywords, I will get an array with all the strings. |
14:12:16 | Salewski | Thanks, bye... |
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15:01:10 | flyx | what could be the cause of an error like this: `lib/pure/times.nim(94, 7) Error: undeclared field: 'getDay'` |
15:01:35 | flyx | the referenced line declares exactly that field |
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15:03:42 | dom96 | hrm, need more info |
15:03:47 | dom96 | Did you modify times? |
15:04:06 | dom96 | if not, how are you using it? |
15:04:43 | flyx | I did not modify it. I am still trying to compile NimYAML to js. I tried to compile some minimal times examples to JS and that worked |
15:05:37 | flyx | what I use from times is basicaly parse() and toTime(), but both work in a minimal example |
15:06:39 | flyx | ah, and getGMTime and format but those also work with a minimal example |
15:06:47 | flyx | I am not sure what I am doing different |
15:07:48 | flyx | what irritates me is that the error message gives a reference to the line the field is declared in. I would expect such an error message at a line where an undeclared field is used |
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15:11:34 | FromGitter | <Varriount> flyx: Does it work with the C backend? |
15:12:04 | flyx | Varriount: yes. the given line is inside a when defined(JS) block |
15:12:44 | flyx | unfortunately, my stacktrace is incomplete because part of it is generated by a macro |
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15:13:06 | flyx | so I do not have the information which call exactly leads to this error :/ |
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15:17:21 | flyx | oh, I believe I found the reason |
15:17:27 | flyx | in js, Time is a ref type |
15:18:19 | flyx | which makes NimYAML handle it with the generic ref type loader instead of the proper Time loader |
15:18:33 | flyx | well this will be funny to fix |
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15:55:04 | flyx | okay, now I get `internal error: gen: unknown node type: nkUInt64Lit` |
15:55:12 | flyx | I guess uint64 is not supported on JS? |
15:56:05 | flyx | however, I don't have an 'u64 literal anywhere in my code |
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15:59:42 | FromGitter | <Varriount> flyx: Looks like a compiler error. |
16:01:04 | ofd | when should a proc be inlined? |
16:01:41 | flyx | Varriount: indeed. jsgen does not seem to expect int/uint literals at all. |
16:02:04 | flyx | they probably should get transformed into float literals |
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16:04:24 | flyx | ah no, it does handle them, but not the nkUInt64lit |
16:05:55 | Araq | ofd: when in doubt, don't inline it. enable link time optimizations instead. |
16:07:17 | ofd | understood... i am completely in doubt as i am new to nim :) i will read on link time optimizations. thank you |
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16:18:04 | flyx | Araq: is uint64 intentionally not supported in JS? if so, would you accept a PR that patches parseutils / strutils so that parseBiggestUInt uses uint32 in JS? |
16:18:43 | Araq | shouldn't BiggestUInt be uint32 for the JS target instead? |
16:20:43 | flyx | there is no BiggestUInt. at least I found none |
16:20:57 | flyx | parseBiggestUInt uses uint64 directly |
16:21:50 | flyx | so the patch would be to add BiggestUInt to system and then use it in parseutils and strutils |
16:22:31 | Araq | sounds good |
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16:34:56 | flyx | done |
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17:05:16 | filcuc | Araq: ping :) |
17:06:06 | filcuc | NimSuggest returns me no suggestions with nim absolute_path_:row:col |
17:06:37 | filcuc | for reproduce this is first spawn nimsuggest /absolute/path/to/main.nim |
17:07:52 | filcuc | wait a second :) |
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17:13:36 | filcuc | no ok solved, i open the main file with "nimsuggest main.nim" and then requested suggestions with "sug path_to_dirty:row:col" |
17:14:03 | filcuc | but i should have used "sug main.nim;path_to_dirty:row:col" |
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17:26:03 | Araq | filcuc: main.nim;dirty.nim is wrong, dirty.nim is where you store the file, eg |
17:26:19 | Araq | mymodule.nim;/tmp/mymodule_copy.nim |
17:26:44 | Araq | you need to save the file so that nimsuggest can read the most recent version of the file |
17:27:31 | Araq | but this save should be invisible, so the editor should use /tmp and the dirtyfile mechanism |
17:32:37 | filcuc | Araq: yes that's what i do |
17:33:00 | Araq | and give it absolute paths |
17:33:09 | filcuc | perfect |
17:33:22 | Araq | if the path has spaces, use "" around it |
17:33:35 | filcuc | Araq: nice to know that |
17:33:43 | filcuc | Araq: probably usefull on windows |
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17:34:17 | filcuc | i expect to have a somewhat working implementation inside QtCreator in next week |
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17:38:13 | filcuc | thank you |
17:38:15 | filcuc | brb |
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17:39:41 | carterza | hrm |
17:39:45 | carterza | physics is going to be an issue |
17:39:56 | carterza | I don’t think there are any good wrappers at the moment for any libraries |
17:40:08 | carterza | I can’t get fowlmouth’s ODE wrapper to work |
17:40:17 | carterza | bullet3 looks like a bear to wrap... |
17:40:53 | dom96 | ooh, physics, what are you working on? |
17:41:19 | carterza | well I’ve been pulling together a bunch of libraries |
17:41:24 | carterza | into kind of a game engine / framework of sorts |
17:41:59 | dom96 | cool |
17:42:32 | carterza | http://imgur.com/a/tHfX8 |
17:42:51 | dom96 | wow, looks awesome |
17:42:54 | carterza | thanks |
17:45:28 | carterza | I can get fowl’s ODE wrapper to initialize ODE, but once I get to setting up masses, it bombs out |
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17:45:36 | carterza | so close |
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17:52:56 | carterza | okay nevermind I got ode working |
17:53:06 | carterza | :D |
17:53:52 | dom96 | \o/ |
17:54:13 | carterza | It’s not bullet… but good enough for now |
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19:01:12 | krux02 | carterza: do you have ode wrapper published somewhere? |
19:01:24 | carterza | I don’t but fowlmout does |
19:01:28 | carterza | fowlmouth* |
19:01:39 | carterza | I had to do a little work to get it working with the latest version of ODE, not much but a little |
19:02:04 | carterza | https://github.com/fowlmouth/ODE |
19:02:19 | krux02 | I once wrote a wrapper for ode on my own, but it was for go: https://github.com/krux02/gode |
19:03:46 | krux02 | But I didn't do very much with it, and it was a lot of work to get it all up and running |
19:04:32 | carterza | yeah it is |
19:04:39 | carterza | I got collision detection working now |
19:04:42 | carterza | but it is a lot of code |
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19:20:56 | carterza | lol |
19:20:57 | carterza | this is good... |
19:22:14 | carterza | http://imgur.com/a/nKfJb |
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19:52:48 | FromGitter | <Varriount> carterza: Just so you know, I'm serious about donating money towards |
19:53:14 | carterza | ah I could use help more than money probably |
19:53:25 | carterza | someone wrapping bullet so we could use that instead of ODE would be a huge help |
19:53:30 | carterza | but I know everyone is so busy |
19:54:06 | FromGitter | <Varriount> Hm. Does bullet have a C api? |
19:54:25 | carterza | it’s extremely confusing |
19:54:57 | carterza | according to the github there is one - https://github.com/bulletphysics/bullet3 |
19:55:01 | carterza | A new physics-engine agnostic C-API is created, see examples/SharedMemory/PhysicsClientC_API.h |
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19:56:16 | carterza | but I don’t see a C API for much else - looks like a bunch of network related code in there |
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20:02:36 | carterza | if I had access to some good sci-fi themed 2d art I’d just focus on 2d and use chipmunk or box2d |
20:04:15 | krux02 | carterza: I have to tell you the uncomfortable truth, a physics engine does not really solve much for creating a game |
20:04:27 | krux02 | you probably have to do game related physics manually anyway |
20:04:45 | carterza | I’m not really trying to create a game at the moment |
20:04:47 | carterza | well that’s my end goal |
20:04:58 | carterza | at the moment it’s more of building a framework for creating games |
20:05:01 | krux02 | unless you want to create something like marble madness |
20:05:10 | carterza | but you’re right |
20:05:32 | krux02 | I onece used box2d and wanted it to integrate it with my tile map in 2D |
20:05:35 | krux02 | it was just horrible |
20:05:49 | krux02 | box2d insistend on having boxes and stuff |
20:05:54 | carterza | it’s not pleasant, you gotta write a lotta glue code |
20:05:55 | carterza | yeah |
20:05:58 | krux02 | but you couldn't just create a box fear each tile |
20:06:02 | carterza | or a lot of box2d code |
20:06:14 | carterza | hmm |
20:06:18 | carterza | I’ve only used it through libgdx |
20:06:30 | krux02 | so you would be required to export some surface mesh |
20:06:43 | krux02 | and that eleminates almost all advantages of the simplicity of using tiles in the first place |
20:07:17 | carterza | right |
20:07:23 | krux02 | and at the end of the day the collision response of box2D (falling boxes) doesn't really solve anything when you want to let a player jump around in a level |
20:08:08 | krux02 | a player is not a box you can push around |
20:08:18 | krux02 | that just doesn't work that way |
20:08:40 | krux02 | one example is friction |
20:09:29 | krux02 | you want high friction == good grip == good acceleration/break. When your player is a box you just apply forces to, your behavior is exactly the opposite |
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20:10:02 | krux02 | player movements are always a hack |
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20:10:29 | krux02 | I think the guy from N really did a great job at explaining some parts of it, but in the end of the day you have to do it on your own |
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20:13:10 | krux02 | http://www.metanetsoftware.com/2016/n-tutorial-a-collision-detection-and-response |
20:14:44 | krux02 | and then for the player physics it is best when you have two states, a) in air b) on ground |
20:15:43 | krux02 | but anyway, I am explaining too much again |
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20:39:54 | FromGitter | <Varriount> Aren't physics engines usually kept separate from game engines? |
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20:58:22 | demi- | are there any examples of correct usage of `{.async.}` i was about to implement something like the async httpclient example in the httpclient docs but that doesn't seem to work with 0.16.1, says that it doesn't recognize the `async` pragma. |
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21:02:51 | stisa | demi- did you ``import asyncdispatch`` ? https://nim-lang.org/docs/asyncdispatch.html#async.m,untyped |
21:09:06 | demi- | stisa: yeah that was it, thanks |
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21:33:38 | FromGitter | <zzz125> test |
21:33:53 | FromGitter | <zzz125> /name test |
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21:35:38 | demi- | hmmm, i think i found a bug in asyncdispatch? |
21:38:35 | FromGitter | <Varriount> demi: What? |
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21:41:58 | demi- | when i try to compile this: https://github.com/samdmarshall/docset/blob/master/docset.nim -- i get this error: https://gist.github.com/samdmarshall/f1d72e93530305b8a12062ceff41abda which doesn't seem right? |
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21:44:18 | Trioxin | I'm getting "out of memory" error when I run my app but why? I'm not out of memory |
21:45:36 | Trioxin | oh wait nvm |
21:46:46 | FromGitter | <zzz125> 150 people wow |
21:46:54 | federico3 | :) |
21:48:46 | FromGitter | <zzz125> nim is so mainstream it hurts |
21:49:28 | FromGitter | <Varriount> Now of only we could get more coverage on hacker news and reddit |
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21:51:33 | FromGitter | <Varriount> demi-: The error message is correct, even if the function it is naming is not |
21:51:59 | FromGitter | <Varriount> Your closure isn't GC safe, as it is changing a global variable. |
21:52:13 | FromGitter | <Varriount> Are you trying to compile this with threading turned on? |
21:53:25 | demi- | yes |
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21:54:08 | FromGitter | <Varriount> Well, there you go then. |
21:55:05 | FromGitter | <Varriount> Also, you'll need to do somrthing special with regards to openssl. |
21:55:43 | FromGitter | <Varriount> You need to create a context manually and pass it in. The default action is to use a global context variable. |
21:56:08 | dom96 | IIRC the default context is gcsafe now |
21:56:32 | shashlick | is it possible to compile in pcre32.dll into the binary, or is there a pure Nim RE engine? |
21:57:51 | demi- | I don't really understand what the purpose of a async callback is if you cannot have it call something else to update a display or some global state. |
22:00:08 | FromGitter | <Varriount> demi-: Simple. Pass in your global state through a captured variable or parameter. |
22:01:16 | dom96 | This isn't exclusive to async. Each thread in Nim has its own memory heap. |
22:01:20 | demi- | varriount, how when the proc is already defined? https://nim-lang.org/docs/httpclient.html#ProgressChangedProc |
22:01:56 | FromGitter | <Varriount> demi-: It's a closure. Capture a variable in the surrounding scope. |
22:02:33 | FromGitter | <Varriount> dom96: Do you know if threadvar globals can be used in gcsafe code? |
22:02:49 | dom96 | yes, that is their purpose. |
22:03:01 | dom96 | But then you need to make sure to initialise the variable in each thread. |
22:03:30 | dom96 | demi-: What are you using threads for? |
22:03:31 | FromGitter | <Varriount> demi-: As I see it, you have two options, depending on how you're threading things: |
22:04:27 | FromGitter | <Varriount> If only one thread is using the `downloaderBar` global, annotate it with the threadvar pragma and initialize it appropriately. |
22:04:43 | demi- | dom96: i'm downloading a file through an asynchttpclient, i want to update a UI display when the progressChanged callback is called. |
22:04:53 | FromGitter | <zzz125> 8===э |
22:05:09 | dom96 | demi-: You shouldn't need threads for that. |
22:05:25 | dom96 | You should be able to call your UIs event loop asynchronously as well |
22:05:35 | FromGitter | <Varriount> dom96: demi- will if the download takes a long time and/or is not async compliant. |
22:06:09 | dom96 | Varriount: demi- is using the async http client |
22:06:24 | FromGitter | <Varriount> dom96: But not necessarily an async GUI |
22:06:48 | dom96 | I am yet to find a UI that doesn't support this. |
22:06:57 | FromGitter | <Varriount> demi-: If multiple threads need to use that progress bar variable, use a channel to send an update message. |
22:07:45 | demi- | no, this is literally the only thing that is going to happen |
22:08:00 | FromGitter | <Varriount> *send an update message to the GUI loop. |
22:08:29 | krux02 | I got a compiler error, but there is no stacktrace: http://ix.io/1Tdc |
22:08:34 | krux02 | what should I do? |
22:08:47 | krux02 | I used ./koch temp ARGS... |
22:08:51 | demi- | I'm not using GUI? |
22:09:21 | Araq | demi-: you might want to take a look at tools/downloader.nim |
22:09:21 | FromGitter | <Varriount> > **<demi->** @dom96: i'm downloading a file through an asynchttpclient, i want to update a UI display when the progressChanged callback is called. |
22:09:23 | dom96 | demi-: then why do you need threads? |
22:09:48 | demi- | i'm writing to stdout |
22:10:15 | demi- | as far as I am aware, there is no loop for that |
22:10:19 | FromGitter | <Varriount> krux02: If temp is failing, I'd try manually compiling the compiler in debug mode |
22:10:21 | dom96 | krux02: it seems like this is koch attempting to compile Nim using the Nim that is in your PATH (which presumably was compiled in release mode) |
22:10:44 | krux02 | Varriount: how do you do that? |
22:11:07 | Araq | demi-: writing to stdout is .gcsafe |
22:11:09 | FromGitter | <Varriount> `koch boot --stackTrace:on --lineTrace:on` |
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22:11:23 | dom96 | demi-: writing to stdout is non-blocking |
22:11:32 | FromGitter | <Varriount> Or my favorite, `koch boot -d:release --stackTrace:on --lineTrace:on` |
22:11:34 | FromGitter | <zzz125> why not use system("wget ... -o /tmp/myfile &")? + fstat |
22:11:59 | FromGitter | <Varriount> Although @Araq has complained about me suggesting that particular combination before. |
22:11:59 | dom96 | Varriount: there is no need for those flags |
22:12:14 | FromGitter | <Varriount> @zzz125 Well, such a method isn't cross-platform. |
22:12:19 | dom96 | `./koch boot` bootstraps in debug mode which includes stack trace info |
22:12:24 | FromGitter | <zzz125> i know |
22:12:33 | FromGitter | <zzz125> but its funny |
22:13:12 | Araq | krux02: 'koch temp' always produces a stacktrace, you're holding it wrong ;-) |
22:13:18 | demi- | ok, so, is there actually any way to tell the nim compiler that this variable will infact be thread safe and not disappear out from under it during use? |
22:13:59 | dom96 | demi-: var progressBar: ProgressBar {.threadvar.} |
22:14:17 | dom96 | But I don't think you need threads |
22:14:44 | dom96 | krux02: I'm guessing but I think that you need to compile `which nim` in debug mode. |
22:14:59 | dom96 | because it is crashing trying to compile a temporary Nim compiler for you |
22:15:24 | krux02 | thanks I got my line traces now |
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22:15:34 | krux02 | `koch boot --stackTrace:on --lineTrace:on` did work |
22:15:48 | dom96 | and `koch boot` didn't? |
22:16:36 | krux02 | I don't know ./koch temp definitively did not work |
22:17:05 | dom96 | krux02: what are you trying to do? |
22:17:26 | dom96 | Are you modifying the compiler code? |
22:17:31 | Araq | krux02: your gist doesn't even have "koch temp" |
22:17:52 | Araq | hard to help you when your output contradicts your claims. |
22:18:10 | dom96 | Araq: I'm guessing the output he posted was truncated |
22:18:24 | Araq | there is no way 'koch boot' produces a debug compiler and 'koch temp' doesn't. |
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22:22:24 | Araq | demi-: with a minor refactoring your program works without .threadvar hacks, but I'm tired, so write {.gcsafe.}: downloaderBar.set(int(percentage)) |
22:22:30 | Araq | to make the compiler shut up. |
22:25:43 | dom96 | Araq: isn't it time for this to just be 'gcsafe: ...'? |
22:26:14 | krux02 | Araq: it is just the stdout from the compile command |
22:26:28 | krux02 | I used <compile-command> | ix |
22:26:40 | krux02 | didn't work that well, because stderr was missing |
22:27:18 | Araq | dom96: I don't believe in giving unsafe things a nice syntax |
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22:29:53 | shashlick | anyone has Vim syntax highlighting working using nim.vim? |
22:30:13 | shashlick | I got it installed through Vundle but it doesn't highlight anything |
22:30:57 | FromGitter | <zzz125> fatih/vim-go works for me |
22:32:14 | euantor | Oh, nice to see somebody using progress |
22:32:14 | FromGitter | <zzz125> :se ft? |
22:32:20 | shashlick | isn't that for Golang? |
22:32:31 | FromGitter | <zzz125> oh fuck i meant ":se ft?" |
22:32:50 | FromGitter | <zzz125> mine shows "nim" so the filetype is correct |
22:33:18 | FromGitter | <zzz125> oh sorry |
22:33:24 | FromGitter | <zzz125> i have both wait a sec |
22:35:02 | rauss | shashlick: I use zah/nim.vim |
22:35:33 | FromGitter | <zzz125> i use 'baabelfish/nvim-nim' but can test zah's too since its installed |
22:35:36 | shashlick | for some reason, filetype isn't automatically detected, Vundle says to set filetype off |
22:35:47 | FromGitter | <zzz125> nvim-nim works in both vim/gvim and nvim iirc |
22:36:04 | rauss | shashlick: Dunno. I use `Plug 'zah/nim.vim', { 'for': 'nim' }` |
22:36:15 | rauss | With vim-plug. Filetype is definitely on. |
22:36:27 | shashlick | works now - I set filetype on and it works fine |
22:36:31 | FromGitter | <zzz125> i use vim-plug too |
22:36:34 | rauss | Also I use nvim |
22:36:48 | rauss | zzz125: I didn't know there was nvim-nim. I'll have to look into that |
22:36:58 | bbl | hello, author here |
22:37:30 | krux02 | I use bundle |
22:37:32 | bbl | are you using it with vim or neovim? |
22:37:34 | FromGitter | <zzz125> @rauss it seems nicer than zah's plugin, i also use Neomake! with it |
22:37:45 | rauss | +1 |
22:37:49 | krux02 | it it matter at all |
22:37:55 | bbl | it matters |
22:38:00 | krux02 | but now I mostly use emacs |
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22:39:53 | bbl | It uses neovim's async features but can be run without them |
22:40:32 | bbl | And the autocompletion really needs a autocompletion library lice YCM |
22:40:39 | bbl | s/lice/like |
22:40:50 | krux02 | I started using bundle as plugin manager in vim, and never thought about anything else. It feels like an on the spot solution well crafted nothing missing and no fuzz around it. Never thought about thinking about alternatives. |
22:41:05 | bbl | vim-plug is really nice |
22:42:32 | krux02 | ok sorry, I use vim-plug, too |
22:42:39 | bbl | If it's any use here is my neovim config https://gitlab.com/baabelfish/dotfiles/blob/master/.config/nvim/init.vim |
22:42:55 | krux02 | I just rarely use vim anymore |
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22:46:11 | FromGitter | <zzz125> the only thing i don't like in vim is that its incompatible with Colemak layout, i had to fall back to using arrow keys becase of it, and nobody can find a good combination for homerow (modal) editing |
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22:47:21 | bbl | You shouldn't be using hjkl too much anyways ;) |
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22:48:03 | krux02 | zzz125: I use the neo layout, and yes hjkl are crap there, too |
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22:49:05 | krux02 | but it's not too bad, neo has it's own arrow keys build in the keyboard layout, so no need for editor features, it's all done by the layout and works in every editor yay |
22:55:40 | shashlick | haven't tried neovim yet, what's the main reason to move? |
22:56:17 | FromGitter | <Varriount> shashlick: Probably a saner plugin interface. |
22:56:25 | FromGitter | <zzz125> async editing, but it was added to the latest vim 8.0 |
22:56:27 | rauss | shashlick: Vim is kind of limited in the sense that it's mainly one guy, Bram, who doesn't like to change or add things. |
22:56:32 | bbl | shashlick: I jumped at the async features, true color support and dynamic cursor style |
22:56:45 | rauss | shashlick: Though vim8 came out since, with some of the async stuff, so he did cave in a sense :) |
22:56:50 | bbl | I feel vim 8 is saner :P |
22:58:39 | krux02 | I think the vim developer became lazy with getting things done so people got frustrated and someone founded neovim, and then the vim developer though oh shit I have to get updates and he made vim8 |
22:59:19 | krux02 | don't take it serious though, it's just my personal impression |
23:00:38 | bbl | krux02: whatever the reason vim got a nice boost |
23:01:28 | FromGitter | <zzz125> neovim was started when vim maintainers refused to accept some async patches because they thought they were unneccessary iirc |
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23:03:41 | krux02 | I mean this is not really nim at all, but as long as nobody else is talking about nim here, who cares that we talk about vim? |
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23:04:40 | bbl | the name is almost the same |
23:04:50 | krux02 | I like neovim simply for the fact that it has a few saner defaults. |
23:14:12 | dom96 | feel free to discuss vim here and any other programming topics |
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23:14:37 | shashlick | well, neovim isn't really ready for Windows, so vim in msys2 it is |
23:17:38 | krux02 | I recently saw, that windows 10 preinstalls candy crush on everybodys computer. So now bloatware is included in windows. Those are the moments where I feel I did the right thing on being on linux exclusively, becaus shat like that just doesn't happen. |
23:18:04 | federico3 | neovim wasn't just about async. The main reason was to clean up the code |
23:18:20 | krux02 | yes get rid of legacy |
23:18:47 | krux02 | apropos legacy, my integration test for the legacy removal pull request just passed |
23:19:01 | krux02 | https://github.com/nim-lang/Nim/pull/5371 |
23:19:20 | krux02 | no compiler internal list implementation anymore to worry about |
23:19:22 | krux02 | it's gone |
23:19:33 | krux02 | if the pull request get's accepted |
23:19:40 | shashlick | is there any plan to make an msys2 package for Nim? So you could just do pacman -S nim |
23:20:02 | krux02 | it would be what I would use on windows |
23:20:46 | dom96 | shashlick: feel free to create one :) |
23:21:13 | krux02 | how much work is it to create an msys package, when there is already an arch package? |
23:22:20 | FromGitter | <zzz125> > loatware ⏎ how about this? https://boingboing.net/2016/06/15/intel-x86-processors-ship-with.html |
23:22:40 | FromGitter | <zzz125> > est |
23:22:45 | FromGitter | <zzz125> hmm |
23:22:50 | federico3 | https://github.com/FedericoCeratto/nim-testrunner enjoy |
23:24:00 | libman | boo hoo GPL3. |
23:24:37 | dom96 | federico3: ooh, gifs too, nice |
23:25:32 | dom96 | Note: fsmonitor is linux-only |
23:26:36 | federico3 | and a bit untested, btw. Anyhow I could make file monitoring live under a when... |
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23:28:24 | dom96 | a async-await-compatible fs monitor package/module is always welcome :) |
23:28:31 | krux02 | federico3: interesting article |
23:28:52 | krux02 | sounds great |
23:29:40 | dom96 | krux02: you mean zzz125? |
23:29:56 | krux02 | yes I do |
23:29:58 | krux02 | sorry |
23:30:11 | dom96 | federico3: btw are those dots in the output just colored unicode? |
23:31:16 | federico3 | yep and it's optional |
23:31:27 | dom96 | they look nice |
23:31:37 | federico3 | thanks! |
23:34:08 | krux02 | my suggestion is to put all output that does not report error on the same line ('\r'), then you still have feedback that tests are running, but you only get output of programs that failed |
23:34:33 | krux02 | helps to not spam the console with tests that are all fine |
23:35:18 | krux02 | that are just my lazy two cents |
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23:36:23 | krux02 | I haven't tested it so don't take it too serious yet. |
23:36:56 | federico3 | krux02: capturing the output is going to be more tricky if the user still expects to see the output in real time |
23:37:53 | krux02 | I am not sure entirely, how it works, but there is a way to detect if a program is run interactively or in for example a pipe (you do not want colors when used in a pipe) |
23:38:16 | krux02 | and there is a program called tie for exactly that pupose |
23:38:28 | federico3 | is it related to the previous comment? |
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23:39:34 | krux02 | wait sorry, I have to look up which program it was |
23:40:11 | federico3 | krux02: are you talking about testrunner itself being piped into something else and going --nocolor automatically? |
23:41:12 | krux02 | not anymore, I thought tie was the program to pipe the output into a file or another stream and at the same time still have it printed on screen |
23:41:28 | federico3 | ah |
23:41:28 | krux02 | good for logging, but now that it testetd it, I am not sure if my memory is correct |
23:41:45 | federico3 | tee |
23:41:51 | krux02 | yes |
23:41:55 | krux02 | tee it was |
23:42:10 | krux02 | apropos tee I am drinking tee (tea) |
23:42:10 | federico3 | yup, I guess it polls its input pipe and prints output constantly |
23:44:53 | * | ofd joined #nim |
23:47:02 | FromGitter | <zzz125> 卍卍卍NSDAP1933卍卍卍 |
23:48:21 | krux02 | zzz125: you want to be unpopular? |
23:48:46 | FromGitter | <zzz125> why unpopular? |
23:49:01 | FromGitter | <zzz125> hitler did nothing wrong |
23:49:19 | krux02 | are you trolling or is that your opinion? |
23:49:36 | FromGitter | <zzz125> probably both |
23:50:27 | krux02 | well I don't have the power to do so, but this behavior is inacceptable. |
23:50:42 | FromGitter | <zzz125> maybe |
23:50:52 | krux02 | not maybe, it is. |
23:50:58 | * | yglukhov joined #nim |
23:51:26 | krux02 | So when you don't want a ban, you simply should not post something like that. |
23:52:32 | krux02 | I do not have the power to ban you, but if I had, I would make you apologize, and if you didn't apologize ban you instantly. |
23:52:58 | FromGitter | <zzz125> its ok, i used to being banned anyway |
23:53:23 | FromGitter | <zzz125> for virtually anything |
23:53:26 | krux02 | then why do you do that |
23:53:35 | FromGitter | <zzz125> i don't know |
23:53:47 | krux02 | how about you just stop being a dick, and just play according to the rules. |
23:54:14 | krux02 | It is literally asking: "please ban me right now" |
23:54:19 | FromGitter | <zzz125> i think i didn't broke any rules yet |
23:54:32 | krux02 | yes you did |
23:54:47 | FromGitter | <zzz125> i posted something illegal? |
23:55:00 | krux02 | yes you did |
23:55:10 | FromGitter | <zzz125> dunno |
23:55:21 | * | yglukhov quit (Ping timeout: 245 seconds) |
23:55:45 | krux02 | randomly posting NAZI propaganda without context and critical context is in fact illegal in my country |
23:56:05 | krux02 | so yes you just crossed the line |
23:56:14 | krux02 | don't do that |
23:56:37 | FromGitter | <zzz125> but i heard mein kapf is not banned in germany, its banned in my country for example as a "terrorist book" |
23:56:49 | FromGitter | <zzz125> just saying |
23:56:56 | krux02 | That is a completely different topic |
23:57:30 | krux02 | you just broke the rules by posting propaganda. And that's the topic, now you open another one |
23:58:04 | dom96 | He/she is banned now. |
23:58:57 | dom96 | We most certainly do not tolerate such crap here. Feel free to highlight me next time. |