00:45:06 | FromDiscord | <System64 ~ Flandre Scarlet> sent a code paste, see https://play.nim-lang.org/#pasty=DxgEipzK |
00:46:22 | FromDiscord | <Elegantbeef> Stop using a template |
00:46:24 | FromDiscord | <Elegantbeef> use a procedure |
00:47:34 | FromDiscord | <Elegantbeef> I also don't see a proc that takes in `data: seq[byte]` |
00:48:00 | FromDiscord | <System64 ~ Flandre Scarlet> sent a code paste, see https://play.nim-lang.org/#pasty=uTFnsMVq |
00:49:06 | FromDiscord | <Elegantbeef> Cool that doesn't show a proc with the last parameter as `seq[byte]` |
00:49:46 | FromDiscord | <Elegantbeef> If you look at your mismatch message you'll see there is a mismatch `new` at parameter `1` |
00:49:56 | FromDiscord | <Elegantbeef> So I have no idea what you're trying to do |
00:50:00 | FromDiscord | <System64 ~ Flandre Scarlet> sent a code paste, see https://play.nim-lang.org/#pasty=aTMbqwBn |
00:50:24 | FromDiscord | <Elegantbeef> It's not in the mismatch list and it's not exported so I figure you didn't export |
00:51:02 | FromDiscord | <System64 ~ Flandre Scarlet> OH BRUH...↵I'm sorry... |
00:51:11 | FromDiscord | <Elegantbeef> Inexcusable |
00:52:43 | FromDiscord | <System64 ~ Flandre Scarlet> Nimsuggest is currently dead for me so it shows nothing :/ |
00:53:09 | FromDiscord | <Elegantbeef> Well the compiler says enough |
00:53:27 | FromDiscord | <Elegantbeef> Learn to rely on compilers over tooling! 😄 |
00:53:45 | FromDiscord | <Elegantbeef> I'm only partly joking |
00:57:06 | FromDiscord | <System64 ~ Flandre Scarlet> sent a code paste, see https://play.nim-lang.org/#pasty=RQijcQXz |
00:58:39 | FromDiscord | <Elegantbeef> No context |
00:59:20 | FromDiscord | <System64 ~ Flandre Scarlet> Oh wait I have an idea |
01:01:02 | FromDiscord | <System64 ~ Flandre Scarlet> Ok turned it into a generic proc, it works↵Why tf did I made a template while generics exists... |
01:01:26 | FromDiscord | <Elegantbeef> I told you make it a proc |
01:01:50 | FromDiscord | <System64 ~ Flandre Scarlet> Me being dumb sometimes |
01:02:14 | FromDiscord | <Elegantbeef> Only reach for a template as a last bastion of sanity |
01:03:09 | FromDiscord | <System64 ~ Flandre Scarlet> I used templates to simplify some Dear ImGUI stuff |
01:19:00 | FromDiscord | <fl4shk> `template`s come in handy with my transpiler to PipelineC. Makes it so I can do operator overloading from the Nim side of things. |
01:19:13 | FromDiscord | <fl4shk> also my transpiler is getting close to feature complete. |
01:19:26 | FromDiscord | <Elegantbeef> Don't know how templates are any better than procs |
01:53:06 | FromDiscord | <fl4shk> In reply to @Elegantbeef "Don't know how templates": it's only relevant to the fact that the `proc` operator overloads don't show up to macros |
01:55:21 | FromDiscord | <fl4shk> as procs, that is |
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02:00:24 | FromDiscord | <threefour> Even if they're `{.compileTime.}`? |
02:02:39 | FromDiscord | <Elegantbeef> What does that even mean? |
02:04:35 | FromDiscord | <Elegantbeef> https://play.nim-lang.org/#pasty=DguAIiBl |
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02:34:18 | FromDiscord | <lainlaylie> :) |
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12:29:19 | FromDiscord | <nocturn9x> Hello |
12:29:31 | FromDiscord | <nocturn9x> I'm getting Nim to generate invalid C code plus a bunch of warnings on the following snippet |
12:30:06 | FromDiscord | <nocturn9x> sent a code paste, see https://play.nim-lang.org/#pasty=AVrJhSdy |
12:30:15 | FromDiscord | <nocturn9x> sent a code paste, see https://play.nim-lang.org/#pasty=xMdBsSdl |
12:31:08 | FromDiscord | <nocturn9x> these are the clang errors: <https://paste.nocturn9x.space/6KZGMWDSxPUhtvcrISNDT> |
12:31:21 | FromDiscord | <nocturn9x> it seems like it's trying to get the address of the var parameter and failing? |
12:31:38 | FromDiscord | <nocturn9x> I would just expect it to tell me I can't do that |
12:31:58 | FromDiscord | <nocturn9x> (removing the `var` modifier when passing it to the thread fixes it) |
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14:49:05 | FromDiscord | <jabuci> sent a code paste, see https://play.nim-lang.org/#pasty=BYidxFLD |
14:49:27 | FromDiscord | <jabuci> (edit) "https://play.nim-lang.org/#pasty=gzwTUwYQ" => "https://play.nim-lang.org/#pasty=UxYaKsfw" |
14:50:35 | FromDiscord | <jabuci> It seems that `git` fails since it's called with too many arguments (?) |
14:50:58 | FromDiscord | <lainlaylie> https://discord.com/channels/371759389889003530/371759389889003532/1128744020609339502 |
14:51:02 | FromDiscord | <lainlaylie> seems similar to this |
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14:56:37 | FromDiscord | <jabuci> In reply to @lainlaylie "seems similar to this": Thanks! Yep, my username has a space in it 😦 |
14:59:04 | FromDiscord | <jabuci> What could I do? |
14:59:30 | FromDiscord | <lainlaylie> erm... |
15:02:56 | FromDiscord | <lainlaylie> file an issue in nimble (if it one doesnt already exist for this bug), ponder philosophically about why its so popular around here to build commandlines by naive string concatenation, and try setting `--nimbleDir` to a path that doesnt contain spaces |
15:03:13 | FromDiscord | <lainlaylie> #tooling might also want to hear about it |
15:44:55 | FromDiscord | <jabuci> Under Windows I get this error: `Error: cannot open file: pkg/htmlparser`, though `htmlparser` was installed with nimble. In the source code I have `import pkg/htmlparser` . |
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15:54:25 | FromDiscord | <nnsee> why pkg? |
15:57:27 | FromDiscord | <jabuci> I get a warning otherwise: `Warning: use `nimble install htmlparser` and import `pkg/htmlparser` instead; htmlparser is deprecated [Deprecated]` |
15:57:33 | FromDiscord | <lainlaylie> pkg is good, it shouldn't be the problem here |
15:57:52 | FromDiscord | <lainlaylie> check that you've required it in your nimble file |
15:57:52 | FromDiscord | <jabuci> Maybe the space in my user name? |
15:58:37 | FromDiscord | <jabuci> sent a code paste, see https://play.nim-lang.org/#pasty=rqaCldvG |
15:58:49 | FromDiscord | <nnsee> In reply to @lainlaylie "pkg is good, it": right, wasn't aware |
15:59:39 | FromDiscord | <lainlaylie> is that an ide error? langserver/nimsuggest tends to need a restart to pick up new paths |
15:59:55 | FromDiscord | <lainlaylie> ive also heard `nimble setup` can help |
16:01:11 | FromDiscord | <jabuci> Thanks! `nimble setup` did the trick. |
16:50:07 | sh4 | hi. is the C code generated by nim portable, or tied to the specific architecture nim was used on? |
17:06:26 | FromDiscord | <janakali> sent a code paste, see https://play.nim-lang.org/#pasty=yhfoSrjW |
17:08:10 | sh4 | reason i'm asking is cause i rather ship C code in a release tarball then nim, so the consumer has one less burden |
17:09:03 | sh4 | and generating 50 different versions of the C code for every arch and OS in existence is impractical. |
17:10:07 | sh4 | it's probably more in the order of 200... |
17:17:11 | FromDiscord | <dedraiaken> In reply to @sh4 "reason i'm asking is": There’s an interesting project called cosmopolitan for creating highly portable executables. Here’s the support vector: https://media.discordapp.net/attachments/371759389889003532/1339284174305230878/image0.jpg?ex=67ae2915&is=67acd795&hm=ac8e695bd7d9d2f3f274e60d12f5772641c114aa6203bf7658be93a5e3f8e642& |
17:17:33 | FromDiscord | <dedraiaken> https://github.com/jart/cosmopolitan |
17:17:38 | sh4 | *vomit* |
17:18:01 | sh4 | did you ever look the code? it's ugly af, and 64bit only |
17:18:36 | sh4 | also i dont want to ship binaries, but code |
17:20:07 | FromDiscord | <solitudesf> then ship nim code and assume consumer can overcome this burden, like he does with every other non c language |
17:21:40 | sh4 | and that's why i don't use those. the barrier to entry is too high, especially with stuff like java or rust that's almost impossible to bootstrap from source |
17:22:17 | sh4 | was specifically looking at nim because it generates C instead of linking against the bloatfest LLVM |
17:23:06 | sh4 | and i don't see good technical reasons for why the emitted code can't be portable and have a few #ifdefs in it |
17:25:13 | FromDiscord | <solitudesf> yeah, thats cool. looks like nim doesn't fit your bill too. |
17:26:55 | FromDiscord | <fabric.input_output> C is Nim's equivalent of LLVM IR. Nim's purpose is not to be a C generator. you can probably make it work that way tho |
17:27:14 | FromDiscord | <dedraiaken> In reply to @sh4 "and i don't see": I’d say you can probably get there, but it may take some experimentation to get everything setup properly. I’m not an expert there, but I haven’t found great documentation in that domain of the compiler, though I think it’s possible with the right switches and compilation environment. |
17:27:22 | sh4 | as a distro maintainer, the plethora of different languages in use is really annoying. gotta have a C,C++,go,rust,haskell,java,python,ruby,perl compiler installed to use most useful programs |
17:28:30 | FromDiscord | <fabric.input_output> I remember only the texlive installed needed perl and almost nothing needed ruby for me |
17:28:32 | FromDiscord | <fabric.input_output> ¯\_(ツ)_/¯ |
17:28:40 | FromDiscord | <fabric.input_output> (edit) "installed" => "installer" |
17:30:10 | sh4 | perl is already needed if you want to run autoreconf -i to generate a configure script. also for intltool, used by many packages. others use it to generate some headers for the compilation process. others use python for that, etc |
17:32:19 | sh4 | if there's only a single package in your stack of software that uses ruby to generate a header during compilation, you now have to compile and install that too |
17:32:46 | sh4 | unless you rewrite that script and maintain it for every package version bump |
17:45:34 | FromDiscord | <dedraiaken> I guess you’d want fat C files that had all the appropriate include macros. I’m not sure Nim is intended to compile to C that way. |
17:48:45 | sh4 | well, optimally there was a .c file for each .nim file so compilation can be parallelized. and have them include a compat header that uses e.g. limits.h to define the sizes of nim types e.g. depending on whether LONG_MAX is 0x7fffffffffffffffLL etc |
17:55:02 | FromDiscord | <dedraiaken> In reply to @sh4 "well, optimally there was": https://github.com/nim-lang/Nim/blob/1a7bc6d878ff04709ebb1002010fd53b4ba02179/doc/nimc.md?plain=1#L690 |
17:56:11 | sh4 | oh, so there's hope |
17:56:36 | sh4 | cause nim looks like a language i'd actually enjoy to use |
18:00:37 | sh4 | for stuff outside the stdlib/io domain like pthreads vs windows threads, a C wrapper shim could be used with a few ifdefs in it. wouldn't want to strip the language of threads. |
18:03:01 | sh4 | although supporting windows would be wayyyy down my priority list. a os=posix would be best and quite simple, allowing the code to run on all bsds, mac, linux, rtos, basically everything other than windows, DOS, or AmigaOS :) |
18:04:39 | Amun-Ra | I already compiled for AmigaOS (m68k) :) |
18:05:31 | sh4 | cool. i guess AROS is posix compatible enough to be included in posix-compatible set |
18:05:46 | Amun-Ra | mhm |
18:06:08 | Amun-Ra | compiling for AmigaOS 3.x requires a few things |
18:06:57 | sh4 | on the C side i suppose ? |
18:07:19 | Amun-Ra | this is a part of my nim.cfg for the platform: https://dpaste.com/D77KM5WW6 |
18:07:21 | sh4 | at least you already have a gcc port for that arch |
18:08:06 | Amun-Ra | although I haven't tested it for a while |
18:08:14 | Amun-Ra | in* |
18:08:21 | sh4 | amigaos 3 even has mmap ? sweet |
18:08:59 | sh4 | that was one of the major pain point when i (once) tried to make one of my programs compile on mingw |
18:09:47 | sh4 | somehow that project attracted lots of windows users that complained about having to install cygwin to compile, until i gave in... |
18:10:12 | Amun-Ra | that build uses malloc, just the definition was missing irc |
18:10:53 | sh4 | yeah, but mmap is really great to load (actually map) files from disk |
18:11:39 | sh4 | the app i refer to uses a lot of file seeks on a pretty big binary format and got like a 20x speedup using mmap ofter standard file i/o code |
18:12:04 | sh4 | *over |
18:14:33 | FromDiscord | <jabuci> I made a little project: https://github.com/jabbalaci/WebpageTitle . Under Windows, I cannot copy Unicode characters correctly to the clipboard. If someone knows how to do it, some help would appreciated. |
18:15:40 | Amun-Ra | I think you must be using utf-8 and I think windows would prefer utf-16 instead |
18:16:07 | Amun-Ra | (just thinking outloud, I'm not a windows user) |
18:33:02 | FromDiscord | <jabuci> Thanks. I'll try with the winim package (https://nimble.directory/pkg/winim). |
18:41:55 | FromDiscord | <dedraiaken> In reply to @sh4 "oh, so there's hope": the `--nimcache` switch will let you change the C file output location |
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18:56:45 | FromDiscord | <fl4shk> does something akin to `match` exist in Nim? |
18:57:12 | FromDiscord | <Elegantbeef> There are macros for pattern matching but nim only has `case` |
18:58:56 | FromDiscord | <albassort> does nim's sqlite have a way to dump a :memory: database |
18:59:34 | Amun-Ra | there's .dump command |
18:59:46 | FromDiscord | <albassort> p sure that doesn't work over db.exec |
19:05:00 | Amun-Ra | hmm, I'd check the result of exec and/or get_all_rows |
19:24:11 | FromDiscord | <.bobbbob> In reply to @janakali "it's not portable, but": doesn't pure nim code (ie code that doesnt import any c libraries) only rely on a dynamically linked c standard library? so you could probably release one binary for linux, one for windows, maybe one for freebsd, bundle any C dlls you need and that'd probably be good. idk about macOS. and you'd probably only support x86_64 and aarch64 so that's like 6 binary releases which is about par fo |
19:25:29 | FromDiscord | <summarity> What's a good way to get a stable unique ID for object instances, similar to Python's `id()`? |
19:25:49 | Amun-Ra | it relies on a few more things: thread library, non-stdlib stuff as dynlib, etc. |
19:26:51 | FromDiscord | <Elegantbeef> reference and `cast[uint](myRef)`↵(@summarity) |
19:27:01 | FromDiscord | <Elegantbeef> Stable for this runtime atleast 😄 |
19:29:18 | FromDiscord | <Elegantbeef> Oh actually that's exactly what `id()` does in python |
19:29:26 | FromDiscord | <Elegantbeef> > The id is assigned to the object when it is created. The id is the object's memory address |
19:30:49 | FromDiscord | <summarity> neat, my obj is already a ref obj, so this works well |
19:31:19 | Amun-Ra | except for a few cases (small ints, etc.) |
19:35:16 | FromDiscord | <Elegantbeef> Another thing you could do without relying on a cast/ref is just use monotimes at the object creation |
19:36:19 | FromDiscord | <Elegantbeef> Since it's a precise timer the next call is always certain to be incremented by some amount and as such it works as a UID in the same way the memory address does |
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20:20:16 | FromDiscord | <summarity> Why can't I use the `kind` value from one object in the constructor of another, when I can do the same in two separate steps: https://play.nim-lang.org/#pasty=CnyviEhZ ? |
20:27:45 | FromDiscord | <dedraiaken> In reply to @summarity "Why can't I use": I wonder if it’s because it’s not tracking the enum value of o.kind at compile time. |
20:29:16 | FromDiscord | <summarity> Which is fair, but since this is a runtime property, it's odd that it's a compile-time _error_. I feel like this should work, because this workaround forces an unnecessary `var` on something I want to be immutable. |
20:30:16 | FromDiscord | <Elegantbeef> sent a code paste, see https://play.nim-lang.org/#pasty=hLKxQBlW |
20:30:35 | FromDiscord | <summarity> lol ok, but this still feels like a bug |
20:31:34 | FromDiscord | <Elegantbeef> It's not nim's tracking is subpar |
20:31:52 | FromDiscord | <Elegantbeef> It doesn't know `o.kind` is a constant |
20:32:45 | FromDiscord | <summarity> Is the `let` forcing this check to run at compile time? This seems really odd. All other variant object field access errors are runtime errors - I don't it's even possible to prove this at compile time, and yet it tries (and fails). |
20:33:27 | FromDiscord | <Elegantbeef> No |
20:33:38 | FromDiscord | <Elegantbeef> It's attempting to prevent non static field assignments inside an object variant |
20:35:08 | FromDiscord | <summarity> What does that mean? |
20:35:44 | FromDiscord | <solitudesf> you are assigning to bar in object constructor, meaning branch has to be known statically, but your discrimimant depends on runtime value. |
20:36:08 | FromDiscord | <summarity> But that's what's inconsistent |
20:36:32 | FromDiscord | <Elegantbeef> It means it prevents construction with any discriminate which is unknown at compile time |
20:36:33 | FromDiscord | <Elegantbeef> How is that inconsistent? |
20:36:42 | FromDiscord | <summarity> At runtime, I can willy-nilly access fields that don't exist for the discrimimant, and I get a runtime error. Why would this suddenly be a compile time error for _assignment_ |
20:37:29 | FromDiscord | <summarity> Wait, I think I see what you mean |
20:37:38 | FromDiscord | <Elegantbeef> It's easier to statically block creation that block all field access without an `if x.kind == y` |
20:37:39 | FromDiscord | <Elegantbeef> than block\ |
20:38:38 | FromDiscord | <Elegantbeef> In the above case there is no benefit in the `kind: o.kind` as there is only a single branch of that type |
20:38:52 | FromDiscord | <summarity> Yes, it's a reduced test case |
20:39:32 | FromDiscord | <dedraiaken> In reply to @summarity "At runtime, I can": I think it actually should prevent that at compile time based on the kind |
20:40:07 | FromDiscord | <Elegantbeef> That's not exactly possible given Nim's current lack of distinct typing |
20:40:16 | FromDiscord | <Elegantbeef> Each branch is the same type so you cannot actually track anything statically |
20:40:48 | FromDiscord | <Elegantbeef> sent a code paste, see https://play.nim-lang.org/#pasty=HnbpTDxl |
20:40:52 | FromDiscord | <summarity> In reply to @dedraiaken "I think it actually": It's a runtime error: https://play.nim-lang.org/#pasty=KFQhXWgv |
20:41:28 | FromDiscord | <dedraiaken> In reply to @summarity "It's a runtime error:": Hmm, yep |
20:42:03 | FromDiscord | <summarity> That was the source if my confusion. I never did try to assign kinds from other instances, so in my mental model, all field errors were runtime errors |
20:43:19 | FromDiscord | <Elegantbeef> sent a code paste, see https://play.nim-lang.org/#pasty=HDHoMGvL |
20:44:03 | FromDiscord | <Elegantbeef> \PS\: in case statements you do not need `[kb, kc]` , `kb, kc` works just fine |
20:44:58 | FromDiscord | <summarity> Yeah, I use it mostly for formatting - personal taste 🙂 |
20:45:07 | FromDiscord | <dedraiaken> sent a code paste, see https://play.nim-lang.org/#pasty=ozahFEWv |
20:45:37 | FromDiscord | <Elegantbeef> Don't see how they're confusing |
20:45:40 | FromDiscord | <Elegantbeef> They're tagged unions |
20:46:16 | FromDiscord | <Elegantbeef> If the compiler hates you, use the cast and cry |
20:48:27 | FromDiscord | <dedraiaken> I think my expectation would be that turbo's example would work also, but it's nice there's workaround though it kind of defeats the ergonomics of the feature. |
20:48:56 | FromDiscord | <Elegantbeef> It's a fence sitting time cause it's safer to force only static values |
20:49:00 | FromDiscord | <Elegantbeef> But it's also less usable cause of that |
20:49:45 | FromDiscord | <Elegantbeef> In 10 years when the new tagged union API releases this will be a thing of the past cause branches will be statically typed |
20:51:40 | FromDiscord | <Elegantbeef> Of course once could always use fungus |
20:52:09 | FromDiscord | <Elegantbeef> one\ |
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21:08:31 | FromDiscord | <dedraiaken> In reply to @Elegantbeef "*Of course once could": Fungus is just the physical manifestation of a recursive macro |
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21:09:03 | FromDiscord | <Elegantbeef> uh huh |
21:10:58 | FromDiscord | <Elegantbeef> Cannot tell if you're familiar with my macro or not with that comment |
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21:37:17 | FromDiscord | <dedraiaken> In reply to @Elegantbeef "Cannot tell if you're": lol I’m not. |
21:42:10 | FromDiscord | <dedraiaken> In reply to @Elegantbeef "Cannot tell if you're": That’s cool! I created a similar one that was Elm/Haskell style and let you do a kind of algebraic data type thing. Never published it though. |
21:49:50 | FromDiscord | <fl4shk> In reply to @Elegantbeef "There are macros for": can you point me to those pattern matching macros, Elegantbeef? |
21:54:04 | FromDiscord | <solitudesf> In reply to @fl4shk "can you point me": https://github.com/haxscramper/hmatching |
21:54:15 | FromDiscord | <fl4shk> In reply to @solitudesf "https://github.com/haxscramper/hmatching": thanks |
21:55:33 | FromDiscord | <solitudesf> In reply to @fl4shk "thanks": here is probably more up to date version https://github.com/nim-lang/fusion/blob/master/src/fusion/matching.nim |
21:57:47 | FromDiscord | <fl4shk> In reply to @solitudesf "here is probably more": thanks |
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23:45:35 | FromDiscord | <System64 ~ Flandre Scarlet> sent a code paste, see https://paste.rs/UdyXy |
23:49:35 | FromDiscord | <Elegantbeef> @System64 ~ Flandre Scarlet the dumper should never crash |
23:50:42 | FromDiscord | <System64 ~ Flandre Scarlet> In reply to @Elegantbeef "<@380360389377916939> the dumper should": Even if I have a VSBF in a VSBF? |
23:52:49 | FromDiscord | <System64 ~ Flandre Scarlet> sent a code paste, see https://paste.rs/zgoY0 |
23:53:00 | FromDiscord | <System64 ~ Flandre Scarlet> (edit) "https://paste.rs/zzN9U" => "https://paste.rs/aPyuA" |
23:55:37 | FromDiscord | <Elegantbeef> Yes cause a vsbf inside of a vsbf should be skipped as an array in the dumper↵(@System64 ~ Flandre Scarlet) |
23:56:40 | FromDiscord | <Elegantbeef> Infact the vsbf inside of the vsbf will be a typed integer |
23:56:57 | FromDiscord | <Elegantbeef> So like the header would be `int8 v int8 s int8 b int8 f` |