<< 21-11-2022 >>

00:06:30arkanoidis it safe to cast an object into another, if the two objects have the same number of fields:type, where type are all non-ref and they are just different "distinct floats"?
00:10:24FromDiscord<Generic> it should be safe, though at this point why don't you create a small proc which just assigns the respective values one by one?
00:10:53FromDiscord<Elegantbeef> Yep
00:13:03arkanoidI mean, this https://play.nim-lang.org/#ix=4gqx
00:14:20arkanoidit seems working to me in my small project according to tests, but I feel like betting on something I should not bet
00:17:07arkanoidGeneric, for 2 reasons: 1) should be a cast much faster than a proc that would copy over fields? 2) my object is quite massive, lots and lots of fields. I have all them with different distinc floats as I am using "unchained" packages that gives me units of measures, so basically I have each object in 3 different "versions", one for International System, one for Imperial System, and one using plain
00:17:09arkanoidfloats for numpy/python interface
00:18:09FromDiscord<Elegantbeef> You're copying regardless so it's the same thing
00:18:18FromDiscord<Elegantbeef> I still dont get why it's not just a generic
00:18:36FromDiscord<Elegantbeef> Ah vnm
00:18:36arkanoidElegantbeef, a generic type?
00:18:38FromDiscord<Elegantbeef> nvm even
00:18:52FromDiscord<Elegantbeef> Actually it could be a generic
00:19:32FromDiscord<Horizon [She/Her]> I wonder how easy it'd be for a Nim documentation search bot
00:19:49FromDiscord<Horizon [She/Her]> Maybe even for multiple projects by providing a URL or something
00:19:59arkanoidvnm, nvm, stands for?
00:20:18FromDiscord<Elegantbeef> nevermind
00:21:35arkanoidoh, ok. Well, by generic you mean type MyObject[T] = object ... "?
00:22:15FromDiscord<Horizon [She/Her]> Wait you can do that? Neat
00:23:05arkanoidI've tried wrapping my head around it, but it really did not produce safer or less code than the "flat and exploded" mode
00:23:28arkanoidhere I'm quite sure I'm not using full type system/compile thing potential here
00:24:19FromDiscord<Elegantbeef> https://play.nim-lang.org/#ix=4gqB
00:24:20FromDiscord<Elegantbeef> Is what i practically mean
00:27:02FromDiscord<Horizon [She/Her]> Jvm bytecode is horrible
00:28:07arkanoidElegantbeef, I was writing this while you were producing your https://play.nim-lang.org/#ix=4gqC
00:28:14FromDiscord<Horizon [She/Her]> I should probably look at the `asm` package for Java, for inspiration on generating jvm bytecode
00:29:25arkanoidneat solution, I've not yet wrapped my head around concepts, so I was not considering them into the equation
00:34:23FromDiscord<Elegantbeef> Hopefully that makes sense arkanoid, i just dont believe in repeating oneself
00:35:10FromDiscord<Elegantbeef> Concepts are really just "Every expression needs to evaluate true and compile"
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00:36:19FromDiscord<dizzyliam [they/them]> Can you check if threads are enabled from a `when` statement?
00:37:31FromDiscord<Horizon [She/Her]> Would `when declared(threads)` work?
00:37:43FromDiscord<Elegantbeef> sent a code paste, see https://play.nim-lang.org/#ix=4gqG
00:37:51FromDiscord<dizzyliam [they/them]> Thanks
00:38:02FromDiscord<Horizon [She/Her]> Ah didn't know about compileOptions, that's good to know
00:38:16FromDiscord<Elegantbeef> Dont recall if threads enables a define
00:38:17FromDiscord<Elegantbeef> So both might work
00:39:03arkanoidElegantBeef, yes I understand the potential, but here I risk losing the the units static check performed by "unchained" just to save some typing. Would be nice though. I'll try to apply some good idea, feels like a good exercise
00:39:55FromDiscord<Elegantbeef> "I risk losing the the units static check" ?
00:40:42FromDiscord<Elegantbeef> you can always insert a `convertToUnit(myFloatDistinct, myTarget)`
00:40:59FromDiscord<Horizon [She/Her]> In reply to @Elegantbeef "Dont recall if threads": I used `declared`, since the threads module is imported with `threads:on`, and iirc shouldn't be declared if it's off
00:41:54FromDiscord<Elegantbeef> sure
01:16:03FromDiscord<Al-Jahksun Laheen Hyelis> finally wrote my first good cli app with nim. https://media.discordapp.net/attachments/371759389889003532/1044058582246752368/Screenshot_2022-11-21-12-14-40_1920x1080.png
01:16:12FromDiscord<Al-Jahksun Laheen Hyelis> Nim is actually a lot better than python for these things
01:16:55FromDiscord<Elegantbeef> Did you use a CLI library or parse yourself?
01:17:29FromDiscord<Al-Jahksun Laheen Hyelis> In reply to @Elegantbeef "Did you use a": I did it myself :D
01:18:39FromDiscord<Al-Jahksun Laheen Hyelis> also is there a better way to do this than using `&`? maybe like the eqv of an f-string?
01:18:43FromDiscord<Al-Jahksun Laheen Hyelis> cmd("/usr/local/lib/redseagen " & paramStr(2) & " " & paramStr(3))
01:19:35FromDiscord<Elegantbeef> there is `std/strformat` but there is also `execprocess` inside std/osproc
01:20:12FromDiscord<Elegantbeef> `execProcess("redseagen", args = [paramStr(2), paramStr(1))`
01:20:31FromDiscord<Elegantbeef> Whoops lacking a `]`
01:21:03FromDiscord<Al-Jahksun Laheen Hyelis> is execShellCmd not good in this case?
01:22:35FromDiscord<Al-Jahksun Laheen Hyelis> sent a code paste, see https://play.nim-lang.org/#ix=4gqM
01:22:50FromDiscord<Al-Jahksun Laheen Hyelis> The reason why I'm using an environmental viarable is because the program that I'm running recquires it
01:23:29FromDiscord<Elegantbeef> Well execProcess allows adding args in a cleaner way
01:23:36FromDiscord<Elegantbeef> String concatenation is ugh
01:23:37FromDiscord<Al-Jahksun Laheen Hyelis> what about env?
01:24:24FromDiscord<Elegantbeef> you can use strformat if you want
01:24:29FromDiscord<Al-Jahksun Laheen Hyelis> because execProcess executes it as a process not through shell so it doesn't takes environmental variables right?
01:25:01FromDiscord<Elegantbeef> there is an `env` argument that is a `StringTableRef`
01:25:13FromDiscord<Al-Jahksun Laheen Hyelis> ehh too much, ill just keep doing what im doing
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01:42:44FromDiscord<Al-Jahksun Laheen Hyelis> probably not an advanced question, but will the same piece of code always produce the same binary?
01:45:29FromDiscord<Elegantbeef> Yes, but no
01:45:48FromDiscord<Elegantbeef> Different compilers C compiler and settings will change the generated code
01:45:56FromDiscord<Elegantbeef> different c compilers
02:16:56FromDiscord<voxal> and also on different operating systems
02:19:45FromDiscord<Rika> Different CPUs can make it generate different (assembly) code too
02:21:40FromDiscord<voxal> yes different cpus have different instruction sets. like x86 is different from arm
02:24:57FromDiscord<Array in a Matrix> different standard c library implementation would as well
02:25:07FromDiscord<Array in a Matrix> glibc vs musl
02:25:34FromDiscord<ChocolettePalette> Different programmers write different code too
02:27:50FromDiscord<voxal> > but will the same piece of code always produce the same binary↵we are assuming the code is the sam
02:27:51FromDiscord<voxal> (edit) "sam" => "same"
02:31:30FromDiscord<LYNESTAR> ohh
02:31:51FromDiscord<LYNESTAR> What's the best way to make sure a binary file actually came from a particular source file?
02:32:08FromDiscord<Rika> You don’t
02:33:05FromDiscord<Elegantbeef> Compile it yourself
02:37:50FromDiscord<voxal> In reply to @LYNESTAR "What's the best way": generally you just run the binary and test some inputs and outputs against it, check if it matches against a self compiled version.
03:03:39FromDiscord<nixfreak> Is that only because of inim ?
03:04:58FromDiscord<nixfreak> sent a code paste, see https://paste.rs/xUV
03:06:05FromDiscord<ajusa> I was looking at https://github.com/nim-lang/RFCs/issues/418 and noticed that folks were saying that this functionality could be done with a macro - is this actually possible to do? Have the object be constructed based on the names of the variables that are being passed in?
03:12:05FromDiscord<nixfreak> I figured it out you need mozilla Fira-sans ttf
03:12:19FromDiscord<Elegantbeef> of course↵(@ajusa)
03:12:27FromDiscord<Elegantbeef> my macro i mention does just that
03:12:44FromDiscord<ajusa> constructor does that?
03:12:54FromDiscord<Elegantbeef> https://github.com/beef331/constructor#constructor-1
03:13:52FromDiscord<ajusa> right, but I assume I can't do `initUser(age)` without specifying that overload myself
03:14:28FromDiscord<ajusa> but in the proposal, that would be built into the language
03:16:54FromDiscord<Elegantbeef> you could make `init` a macro
03:17:00FromDiscord<Elegantbeef> problem solved
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03:25:04FromDiscord<albassort> i need a circular import
03:25:09FromDiscord<albassort> otherwise my code doesn't make any sense
03:25:11FromDiscord<albassort> how can i do that
03:25:21FromDiscord<albassort> currently two files depend on each other
03:25:35FromDiscord<albassort> ah wait
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06:42:27FromDiscord<dlesnoff> You can do circular imports but it might not work like you think
06:45:53FromDiscord<dlesnoff> If you have two modules A and B importing each other it works like this:↵- if you compile module A, it reads until module B import, loads all the env variables read so far and compile module B.↵- it does not return to module A if you import it from module B↵- it only returns to A if module B compilation ends
06:46:39FromDiscord<dlesnoff> That's what I have understood from Mastering Nim
06:46:55FromDiscord<Elegantbeef> That's correct
06:47:05FromDiscord<Elegantbeef> Cyclical imports work up until the first cycle you get all symbols above that
06:47:08FromDiscord<albassort> Converting int to enum
06:47:14FromDiscord<Elegantbeef> You need to delay them and be smart about where you `input`
06:47:23FromDiscord<albassort> oh long since solved that
06:47:27FromDiscord<albassort> reorganized everything
06:47:31FromDiscord<ChocolettePalette> This is why I'm into the C programming language, #includes are kinda simple doe
06:47:46FromDiscord<Elegantbeef> `if myInt in MyEnum.low..MyEnum.high: MyEnum(myInt)`
06:47:49FromDiscord<albassort> includes are so easy I love them sooooooooooooooo much
06:47:58FromDiscord<Elegantbeef> Your shitposts are reknowned
06:48:03FromDiscord<Elegantbeef> renowned even 😄
06:48:22FromDiscord<Elegantbeef> Nim has include aswell so just make a big file and cry at how bad it is
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06:48:37FromDiscord<ChocolettePalette> Oooo
06:48:37FromDiscord<albassort> will do
06:48:48FromDiscord<Elegantbeef> Please do not use include
06:48:59FromDiscord<Elegantbeef> Chocolette do you even write nim or do you just sit around and meme it?
06:49:11FromDiscord<dlesnoff> Ouch
06:49:16FromDiscord<albassort> I'll use Threadpools, Marshall, TypeInfo, and include
06:49:18FromDiscord<albassort> in one script
06:49:28FromDiscord<albassort> (edit) "script" => "file"
06:49:32FromDiscord<Rika> > marshal
06:49:36FromDiscord<Rika> god bless you
06:50:07FromDiscord<albassort> (i say that as i write a manual deseralizer because #ihatejson
06:50:09FromDiscord<albassort> (edit) "#ihatejson" => "#ihatejson)"
06:50:28FromDiscord<Elegantbeef> I only say that Chocolette cause you say something that's on the line of satire and knowledge
06:50:57FromDiscord<ChocolettePalette> I has been writing a cool program in Nim, but unfortunately I had to stop because of a bug in HttpClient which prevented me from reusing an instance... I'll wait until it's fixed and continue my coding in Nim
06:51:51FromDiscord<Elegantbeef> Is there an issue?
06:53:51FromDiscord<Elegantbeef> Imports in Nim are more sensible than includes though
06:53:52FromDiscord<ChocolettePalette> You should try python\:`eval(open("mymodule.py", "r").read())`↵(@albassort)
06:54:06FromDiscord<Elegantbeef> You basically get the entire `ifndef` and no need to worry about overloading symbols
06:54:14FromDiscord<albassort> when i was learning how to program i did that
06:57:28FromDiscord<albassort> my deseralizer is 110% fater
06:57:32FromDiscord<albassort> (edit) "fater" => "faster"
06:57:33FromDiscord<ChocolettePalette> There is https://github.com/nim-lang/Nim/issues/16572And it's open for so long which makes me suffer so much because it's impossible to write my cool program because of that bug
06:57:36FromDiscord<albassort> lets aim for 300%
06:58:03FromDiscord<ChocolettePalette> Will I do anything about it though? No...
06:58:18FromDiscord<Elegantbeef> 300% is too easy
06:58:20FromDiscord<Elegantbeef> Go for 1000%
06:59:08FromDiscord<albassort> im trying to think of how im going to thread arbitrary data
07:00:09FromDiscord<albassort> sent a code paste, see https://play.nim-lang.org/#ix=4gri
07:00:20FromDiscord<ChocolettePalette> Oh btw, @Elegantbeef, in the C++ programming language and the C programming language you can do ASM insertions... Can you do it in Nim?
07:00:32FromDiscord<Elegantbeef> https://nim-lang.org/docs/manual.html#statements-and-expressions-assembler-statement
07:01:03FromDiscord<ChocolettePalette> > unsafe↵😔
07:01:13FromDiscord<Elegantbeef> Well asm sure isnt safe
07:02:37FromDiscord<ChocolettePalette> Well I was happier before I knew it
07:02:47FromDiscord<Elegantbeef> I'm confused
07:05:00FromDiscord<albassort> eh
07:05:08FromDiscord<albassort> actually im only 700% faster
07:06:30FromDiscord<Elegantbeef> Hmph that error you linked is odd, seems it's not reading any data from the client on the second request
07:06:55FromDiscord<Elegantbeef> Atleast `fullyRead` is never being set to true
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07:08:34FromDiscord<ChocolettePalette> There was an open issue with someone "get"-ting stuff, then "sleep"-ing for a minute or smth, then trying to get another page after sleeping and having this errorBUTThere has been a workaround somewhere on Github
07:09:03FromDiscord<Elegantbeef> Yea it's called `client.close; client = newHttpClient()`
07:09:34FromDiscord<ChocolettePalette> Nooo, this one is too obvious and brings in too much overhead
07:10:07FromDiscord<ChocolettePalette> That one was really complicated and intricate, heavily using async module
07:10:07FromDiscord<Elegantbeef> Does the issue persist with the async client?
07:10:50FromDiscord<ChocolettePalette> Idk, I never use async functions, I prefer threads
07:11:13FromDiscord<Elegantbeef> That's like saying i dont use roads i take a plane
07:13:06FromDiscord<ChocolettePalette> Well blocking httpclient procs in essence are just async calls and those async returns paired together, so I don't think that it is the issue
07:13:32FromDiscord<ChocolettePalette> But idk, I'm a C/C++ expert, not a Nim expert yet
07:13:44FromDiscord<Elegantbeef> Yea i mean the issue looks like it's an issue with the implementation
07:14:01FromDiscord<Elegantbeef> Something about reusing a client means `fullyRead` isnt set
07:16:36FromDiscord<ChocolettePalette> One day it'll get fixed hopefully and if it happens before my graduation, I'll write a thing to cheat on my online courses
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09:02:19FromDiscord<UnderShell> If I have found a github repository with a nim library I want to install, which command do I use to install it after I cloned it down?
09:03:56FromDiscord<ChocolettePalette> Give us a link, there must be a nimble install command in the description or smth
09:04:12FromDiscord<UnderShell> https://github.com/def-/nim-syscall
09:07:31FromDiscord<Elegantbeef> `nimble install theGiturl`
09:07:40FromDiscord<Elegantbeef> so `nimble install https://github.com/def-/nim-syscall`
09:07:54FromDiscord<Elegantbeef> or `nimble install syscall`
09:07:56FromDiscord<UnderShell> thank you!
09:08:02FromDiscord<Elegantbeef> as it's known in the default nimble repository
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10:00:00NimEventerNew post on r/nim by nim_rod_: How to import LowercaseLetters and UppercaseLetters from strutils?, see https://reddit.com/r/nim/comments/z0v3bs/how_to_import_lowercaseletters_and/
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11:04:38FromDiscord<hmmm> broskis do we have some comfy sugar for getting the sum of a seq[int]? like @[1,2,3] -> 6?
11:12:55PMunchfoldl?
11:14:06PMunch!eval import sequtils; echo @[1, 2, 3].foldl(a + b)
11:14:12NimBot6
11:14:35FromDiscord<hmmm> I'll look into it ty munchie
11:20:14FromDiscord<Yardanico> In reply to @hmmm "broskis do we have": https://nim-lang.org/docs/math.html#sum%2CopenArray%5BT%5D
11:20:21FromDiscord<Yardanico> just literally `sum` from math
11:20:29FromDiscord<Yardanico> openarrays accept seqs
11:22:28FromDiscord<hmmm> hmm they both give me the correct result, but sequtils was already an import for me so maybe it makes more sense to use foldl
11:23:31FromDiscord<Yardanico> foldl's implementation is a bit more complex :P
11:23:55FromDiscord<hmmm> I see 🧐
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12:38:39FromDiscord<hmmm> hooooooy broskis: when I do for i,v in xyz: how do I make v mutable?
12:39:37FromDiscord<Yardanico> if you're iterating over a table, use mpairs
12:39:57FromDiscord<hmmm> oh I actually remember mpairs, ty yardy
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13:58:45FromDiscord<dlesnoff> What does `lent` do ?
13:59:45FromDiscord<dlesnoff> sent a code paste, see https://play.nim-lang.org/#ix=4gt6
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14:05:26FromDiscord<dlesnoff> Sorry, I just found the manual part: https://nim-lang.org/docs/destructors.html#lent-type
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14:47:37NimEventerNew thread by dlesnoff: Nim Table, type iterators and lent type, see https://forum.nim-lang.org/t/9641
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15:47:16Phytolizerhi guys, i'm working on wrapping a c library. all has been going smoothly until i wrote the `[]` proc, and i am getting a warning about circular dependency. how can i get more details? https://play.nim-lang.org/#ix=4gty
15:47:35Phytolizerline 252 gives the warning
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15:57:57Phytolizerplease tell me i don't have to rebuild the compiler:)  https://github.com/nim-lang/Nim/blob/7f6e800cafc7b73625893fb5280eb8b51a15b252/compiler/reorder.nim#L196-L210
16:14:42FromDiscord<tandy> you can enable code reordering, its somewhere in the manual↵(<@709044657232936960_=50hytolizer=5b=49=52=43=5d>)
16:16:29Phytolizeractually i found a bug with this code i linked, so i'm going down the rabbit hole of opening an issue/PR :)
16:16:52Phytolizerthe compiler doesn't build with -d:debugReorder
16:19:56FromDiscord<dlesnoff> @Phytolizer Maybe check this issue first https://github.com/nim-lang/Nim/issues/14290 ?
16:31:09Phytolizeryeah, the compiler not building with the define above is still a bug
16:32:53Phytolizeri opened the issue here: https://github.com/nim-lang/Nim/issues/20887
16:34:20Phytolizerthat issue does seem related to the warning i'm getting, but i have them in the correct order according to that (pragma came first)
16:40:47Phytolizeractually funny thing @tandy: i only get the warning with code reordering enabled
16:42:47Phytolizerok i'm kind of flabbergasted. the warning is because line 252 somehow depends on line 324. line 324 declares a method `key` on a completely different type, and `key` is also the name of the argument to `[]`.
16:52:11PhytolizerLOL https://play.nim-lang.org/#ix=4gtM
16:55:06Phytolizerthe warning only appears if the first method is a quoted identifier and the second has the name of an argument of the first
16:55:17FromDiscord<tandy> RIP lol
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19:04:16FromDiscord<Goat> Which one is faster: using `discard myseq.pop` or `myseq.del myseq.len-1`?
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19:23:58FromDiscord<.tochka> really depends on what compiler decides to do
19:24:05FromDiscord<.tochka> benchmark it
19:24:26FromDiscord<huantian> you might also wanna try `mysql.setLen(mysq.len - 1)`
19:25:16FromDiscord<.tochka> my bet is setlen should be the fastest, unless calls arent interpreted literally as they're written
19:26:02FromDiscord<.tochka> as its just subtraction from length counter, with some sanity checks
19:26:15FromDiscord<.tochka> (edit) "subtraction from" => "setting"
19:26:26FromDiscord<.tochka> (edit) "checks" => "checks, probably"
19:27:04FromDiscord<.tochka> (edit) "probably" => "probably, and missed branch to reallocation"
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19:50:36FromDiscord<voxal> sent a code paste, see https://play.nim-lang.org/#ix=4guk
19:51:21FromDiscord<voxal> i'm representing the message attribution as a option type right now, but i can't directly insert it into the database
20:02:27FromDiscord<hmmm> broskis what does it mean in the docs that multireplace does the repalcements in a single pass?
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20:07:41FromDiscord<amadan> Instead of making multiple loops to perform each replacement it is looping over the string once and doing replacements when it can do them
20:08:50FromDiscord<hmmm> it's different from how str.replace(x,y).replace(z,k) would work?
20:11:17FromDiscord<amadan> That would need to loop over `str` twice so it would be less efficient.↵The only difference in terms of how it works is that `str.replace("X", "y").replace("y", "Z")` would make all "X" become "Z" while multi replace would make "X" become "y" and any y's before replacement become "Z"
20:12:31FromDiscord<hmmm> so the result is the same but it's much more efficient
20:13:20FromDiscord<amadan> sent a code paste, see https://play.nim-lang.org/#ix=4guo
20:13:59FromDiscord<hmmm> oh I see the result is not the same if you use something in the first pass in the second pass, I see
20:16:10FromDiscord<hmmm> very tricky but still, if you need to replace x with y you don't really want to replace y with z at the same time because you could go directly x with z
20:17:20FromDiscord<hmmm> anyway ty danny very instructive 😀
20:43:40FromDiscord<haywireSSC> can I do += with setters?
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20:49:11FromDiscord<huantian> yes
20:49:14FromDiscord<huantian> pretty sure
21:14:04FromDiscord<haywireSSC> ty
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21:27:40NimEventerNew post on r/nim by Dry-Sweet7045: is it possible to write a DAW (digital audio workstation) or VSTs with Nim? any audio software, in general, see https://reddit.com/r/nim/comments/z1ar6u/is_it_possible_to_write_a_daw_digital_audio/
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