<< 25-05-2020 >>

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01:23:19FromDiscord<Zed> if i create an object that is a reference object of another object do i have access to all the variables in that ref object? or should i reassign them?
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01:27:38FromDiscord<Elegant Beef> @Zed what do you mean?↵https://play.nim-lang.org/#ix=2ngQ
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01:55:11FromDiscord<Zed> honestly i dont know, i'm so tired right now
02:03:18FromDiscord<Zed> but yeah what you sent makes sense
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02:33:40FromDiscord<Technisha Circuit> How would I get the current time for a timezone using the utc number (e.g. -1 for `utc-1` and 1 for `utc+1`)
02:33:54FromDiscord<Technisha Circuit> I couldn't find it online since my phrasing for this is crap
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02:53:31FromDiscord<Elegant Beef> https://nim-lang.org/docs/times.html#ZonedTime probably has to do with this
02:56:42FromDiscord<Technisha Circuit> Thanks!
03:01:24FromDiscord<Elegant Beef> Guess there is also↵https://nim-lang.org/docs/times.html#inZone%2CTime%2CTimezone
03:06:31FromDiscord<Technisha Circuit> Thanks!
03:13:23FromDiscord<Zed> is there a way to return multiple different data types from a function
03:13:32FromDiscord<Zed> the only way i have found is with a tupe
03:13:38FromDiscord<Zed> but i dont reall y want that
03:13:45FromDiscord<Zed> *really
03:15:09FromDiscord<Zed> eg `proc test(input:int, to:string): float,int,float64` this will return either a float, int or float64 based upon the 'to' variable
03:15:22FromDiscord<Elegant Beef> Oh
03:16:54FromDiscord<Elegant Beef> I dont know how you'd do that short of object variants
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03:18:29FromDiscord<Zed> yeah it's a bit of a weird thing, i though about using a tuple and just assigning nil to the values that aren't used and then parse that in the calling function
03:21:13FromDiscord<Technisha Circuit> Return untyped values maybe?
03:21:28FromDiscord<Zed> untyped?
03:21:30FromDiscord<Elegant Beef> Nah rereading it's not too difficult
03:21:40FromDiscord<Zed> like i dont type it lol
03:22:01FromDiscord<Zed> yeah, how would you go about doing it?
03:22:21FromDiscord<Elegant Beef> Well this works for int and float, but not string https://play.nim-lang.org/#ix=2nhf
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03:25:15FromDiscord<Technisha Circuit> You could just make your own type?
03:25:27FromDiscord<Elegant Beef> Well an object variant would be easy to slot in here
03:25:41FromDiscord<Elegant Beef> Where's all the actual nim programmers at this time
03:26:36FromDiscord<Technisha Circuit> Also, is something like this valid? ```nim↵type test*:↵ let func* = proc idk() = echo "Noice"```?
03:26:39FromDiscord<Elegant Beef> (edit) 'Where's all' => 'Where are'
03:26:56FromDiscord<Technisha Circuit> (edit) 'test*:↵' => 'Test*:↵'
03:26:57FromDiscord<Elegant Beef> no
03:27:01FromDiscord<Technisha Circuit> Oof
03:27:09FromDiscord<Elegant Beef> You cant assign values inside a type block
03:27:17FromDiscord<Technisha Circuit> Oh
03:27:20FromDiscord<Zed> that really annoys me
03:27:21FromDiscord<Technisha Circuit> I'm stupid
03:27:25FromDiscord<Technisha Circuit> ;-;
03:27:34FromDiscord<Elegant Beef> Zed do you hate named parameters?
03:27:44FromDiscord<Technisha Circuit> Lemme take a look at types again
03:27:48FromDiscord<Zed> no?
03:27:51FromDiscord<Elegant Beef> Ah
03:28:09FromDiscord<Elegant Beef> Was going to suggest my constructor macro if you did 😄
03:28:22FromDiscord<Elegant Beef> <https://github.com/beef331/constructor>
03:28:34FromDiscord<Elegant Beef> Just some meh sugar
03:29:04FromDiscord<Elegant Beef> @Technisha Circuit just make a initTest that assignes the objects fields
03:29:13FromDiscord<Elegant Beef> Or newTest
03:29:18FromDiscord<Elegant Beef> Depending on your naming conventions
03:29:58FromDiscord<Elegant Beef> But yea zed you could just use object variance there
03:30:02FromDiscord<Elegant Beef> Would be super quick
03:31:46FromDiscord<Zed> actually that might work
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03:37:52leorizeZed: use generics?
03:37:58leorizethough I'm not sure what you're aiming for
03:38:23leorize@Zed
03:38:31FromDiscord<Elegant Beef> Yea generics would make the most sense but depends on their needs
03:39:54FromDiscord<Zed> i thought about that
03:40:13FromDiscord<Zed> ill probably see if that works as well
03:41:47leorizeif you can tell me what you're trying to do then I might figure something out
03:42:03FromDiscord<Elegant Beef> More is better when getting help 😄
03:43:39FromDiscord<Zed> I have this function `proc loadData*(data_path:string, dataType: DataType)` and based upon the value of `dataType` which is an enum, i want to return a specific object
03:44:01FromDiscord<Zed> eg `loadData("path/to/file",video)`
03:44:12FromDiscord<Zed> this should return a video object
03:44:23leorizeobject variants
03:44:35leorize^ that's your solution :P
03:45:10FromDiscord<Zed> yeah that's what im trying to implement now, but im not exactly sure what i should return from the function
03:45:34leorizereturn the object variant you made?
03:46:11FromDiscord<Zed> proc test(): ? =↵What should '?' be
03:47:04leorizethe variant type you declare?
03:47:19leorizehow are all these video objects, etc.. represented?
03:48:56FromDiscord<Zed> `VideoData = object↵ path:string↵ res_x,res_y:int
03:49:22shadwickZed: look at `JsonNodeKind` and `JsonNodeObj` in the `json` module as an example: https://nim-lang.org/docs/json.html#JsonNodeObj
03:51:08leorize@Zed: https://play.nim-lang.org/#ix=2nhi <- something like that?
03:59:22FromDiscord<Zed> ah so that's doing it directly in the object
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04:06:13FromDiscord<Zed> leorize: Thanks for the playground, it helped a bunch
04:06:20leorizenp :)
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04:11:03FromDiscord<Elegant Beef> I had one thrown together but i was still uncertain the design goal so i trashed it 😄
04:20:42leorizeoh lol we now have a build.out file in the Nim repo
04:20:49leorize@mratsim accidentally commited it in
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05:09:57FromDiscord<Technisha Circuit> Oof
05:43:38FromDiscord<Rika> good afternoon
05:47:41bunggood afternoon
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06:25:40PrestigeHello all
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07:05:20bung@PMunch have you check my PR?
07:06:00PMunchLooking at it now
07:06:22bungokay
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09:35:49PMunchIt's quiet here today
09:36:29liblq-devyeah
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09:56:40FromDiscord<dom96> It’s bank holiday in UK and Memorial Day in the US. Probably a holiday in other places too.
09:57:30PMunchToday?
10:00:19alehander92wow
10:00:27alehander92its a holiday today as well!
10:00:45alehander92but because yesterday it was the day of bulgarian(slavic) alphabet
10:01:06alehander92i guess its not the same holiday in UK
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10:02:10alehander92(its strange, because actually the guys we celebrate+their disciples created *2* alphabets, and only the later one was the actual cyrillic)
10:11:09PMunchHuh
10:11:32PMunchWe had holiday on Thursday (Ascension day), and we have next Monday of (Whit Monday)
10:11:41PMunchWhat are you celebrating today?
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10:19:33FromDiscord<KrispPurg> wait hold on does this mean no schoolwork for others?
10:20:14FromDiscord<willyboar> cyrilus and methodius
10:21:12alehander92wow willyboar do you have a holiday for them as well
10:21:27alehander92PMunch awesome! sadly we dont have holidays for those
10:23:14liblq-devwait, what? people have *holidays*!?
10:23:34liblq-dev↑ or how I've been feeling for the past few weeks of school
10:24:50PMunchThat's a benefit of actually having a job, you actually get a day off on holidays. When I was studying it was like "oh it's ascension day, cool, but my exam is still in a couple of days so I'm going to work anyways.."
10:25:06liblq-devoh wait it's Mother's Day tomorrow
10:27:37alehander92+
10:30:37FromDiscord<Clyybber> Only in Poland tho
10:31:27liblq-devstill
10:31:33liblq-devopening my google calendar was worth it
10:33:03FromDiscord<willyboar> No @alehander92 but they are quite famous in greece
10:34:29alehander92willyboar interesting
10:41:33FromDiscord<willyboar> there is a church for them in thessaloniki
10:43:22alehander92hm, yeah, they were popular locally :)
10:43:35alehander92big missionaries
10:44:14alehander92basically one of the most important reasons for creating those scripts
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11:23:25FromDiscord<dom96> Aww yiss. Nim->JS + Closure compiler + Uglify JS means the JS has the ultimate obfuscation
11:23:54alehander92i wouldn't really *bet* on it :D
11:23:55FromDiscord<Rika> that sounds like death
11:24:45alehander92but i often suppose the value is more in the fact that even if people get part of your code, without the whole documented codebase+context knowledge behind choices + env and constantly coming updates
11:25:04alehander92its a bit worthless(maybe except for 'secret sauce' stuff)
11:25:32alehander92the fact that the industry focused on that so much probably proves me wrong though
11:26:06FromDiscord<dom96> Its hid the protocol I use at least
11:26:48ftsfdom96, worse than emscripten?
11:27:23FromDiscord<dom96> emscripten would probably get us more obfuscation
11:27:33FromDiscord<dom96> but in my tests it's not necessarily faster for my game
11:28:52FromDiscord<dom96> Cool. I just updated Stardust to 0.5.0 and everything seems to work fine.
11:29:07FromDiscord<dom96> Anyone up for joining me in voice chat for a game? https://discord.gg/rhwAUC
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12:19:12FromDiscord<Firefell> Hello, here's a link to Chromium page that talk about memory leak with C/C++ : https://www.chromium.org/Home/chromium-security/memory-safety
12:28:19FromDiscord<exelotl> lol https://media.discordapp.net/attachments/371759389889003532/714454804012728360/Screenshot_20200525-132722_1.png
12:28:46FromDiscord<exelotl> Just stop writing things in C/C++, problem solved
12:32:35FromDiscord<exelotl> Oh.. They also reached that conclusion. xD
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13:24:38FromDiscord<Recruit_main707> sent a code paste, see http://ix.io/2niu
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13:26:10PMunchYeah that should be right
13:26:30PMunchBut keep in mind that RootObj attaches run-time type information to your object
13:26:34FromDiscord<Recruit_main707> this is without gc and compiled to dll
13:27:02PMunchSo that object is not the same as struct Foo {int bar}
13:27:31FromDiscord<Recruit_main707> i should probably use normal object then
13:27:38PMunchMost certainly
13:27:57PMunchUnless you specifically need RTTI
13:28:26FromDiscord<Recruit_main707> can dlls even have that info?
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13:31:19liblq-devyeah why not
13:31:33liblq-devafter all, it's *runtime* type information
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13:34:30FromDiscord<Technisha Circuit> How would i embed NimScript in my app, and make it so i am able to pass information between my program and NimScript?
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13:41:37FromDiscord<flywind> Why `nightlies` don't release `linux_x64` since 5.11, I can't update `devel` with choosenim 0.6?
13:43:47PMunch@Technisha Circuit, I'm working on an article on exactly that topic
13:44:22FromDiscord<Technisha Circuit> Oh nice! Please tell me when you release it
13:44:26PMunchWill do
13:45:11PMunchIn the meantime you can have a look at how the Nim test for the feature works: https://github.com/nim-lang/Nim/tree/devel/tests/compilerapi
13:47:58FromDiscord<Technisha Circuit> Oh nice
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14:24:55liblq-devwhere can I browse old documentation?
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14:26:41PMunchNot sure if they are all hosted online
14:26:56PMunchBut you can of course go through the repo and read the RST files or generate them
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14:43:49bunghttps://github.com/nim-lang/Nim/pull/14408
14:43:51disbotadd bindParams to db_sqlite
14:44:05bungfound prepared .rows not work, anyone can help?
14:48:11disruptekshashlick: see flyw1nd's comment; is choosenim working for devel on linux-64?
14:52:53FromDiscord<flywind> It works. Just doesn't have newer linux-x64 release.
14:53:30FromDiscord<flywind> https://media.discordapp.net/attachments/371759389889003532/714491337394880674/unknown.png
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15:03:13shashlickThere's an issue with holy build box
15:03:24shashlickI've been sitting on it due to lack of time
15:03:44shashlickThough @leorize is looking into musl instead
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15:12:26FromDiscord<Clyybber> PMunch: Since you do a lot with macros, you think we should have a getImpl that takes a typedesc?
15:13:00PMunchThe current one takes a NimNode right?
15:13:11FromDiscord<Clyybber> Yeah
15:13:20PMunchYeah having one for typedesc would be nea
15:13:30FromDiscord<Clyybber> Ok, thanks
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15:29:46disruptek~stream
15:29:47disbotstream: 11https://twitch.tv/disruptek (live video/audio) and mumble://uberalles.mumbl.io/ (live voice chat) -- disruptek
15:29:49disruptekgraphs and paths
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15:34:59ZevvGraphs and paths people, graphs and paths!
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15:45:51disruptekgood afternoon, zevv
15:46:01Zevvgood morning, disruptek
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16:43:07nim-beginnerHello everyone, while doing some advent of code challenges I wondered by result has to be returned explicitly from a prog once shadowed. In my linked code example the proc calcTotalFuel returns unexpectedly 0. https://repl.it/repls/WhimsicalColorlessLead
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17:01:23nim-beginnerThe problems was that result has been redeclared with the var keyword. The new result variable has to be returned manually. See https://forum.nim-lang.org/t/5722#35515
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17:32:37FromDiscord<Rika> nim-beginner: i dont see the issue here, just do `var mass...` then `result = mass`
17:32:45FromDiscord<Rika> i mean fuel
17:32:46FromDiscord<Rika> not mass
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19:04:44disruptekYardanico: use this for your dot graph output: https://github.com/QuinnFreedman/nimgraphviz
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19:28:55planetis[m]so you spend your skill points at random and compute your characters stats, right disruptek?
19:30:49FromDiscord<Yardanico> @disruptek I don't really have issues with exporting the graph, it's about how to properly visualize it ;)
19:31:00disruptekthat's what i meant.
19:31:21disrupteki can start with random.
19:31:22FromDiscord<Clyybber> @Yardanico Oh you are watching?
19:31:27FromDiscord<Clyybber> why are you not here :p
19:31:41disruptekplanetis[m]: come on the stream; you wrote the lib i'm looking at.
19:32:02FromDiscord<Yardanico> @Clyybber nah, I'm not :)
19:32:56FromDiscord<Clyybber> oh :D
19:33:02planetis[m]I caught you at random ;)
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21:03:54liblq-devI somehow need to create a system for draw parameters, where the user can derive some draw parameters from some other list
21:04:16liblq-deveg. a game has a central constant `dparm` or similar
21:04:31liblq-devand in certain places the user could derive them by using `dparm.derive()` or something
21:04:41liblq-devmy idea for the API was this: http://ix.io/2nla/nim
21:04:53liblq-devbut tbh I don't really like it because of the chaining
21:05:29liblq-devI can't just add parameters to the `derive()` proc because that would just override everything unless I use Options which are ugly
21:05:34liblq-devany ideas?
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22:34:33FromDiscord<Recruit_main707> https://github.com/davidjamesca/ctypesgen/blob/master/README.md↵This looks like a nimterop on steroids and for python
22:35:17FromDiscord<Recruit_main707> Maybe there are some conpets that can be extrapolated to nimterop.
22:35:40FromDiscord<Recruit_main707> (I don't remember the username of the main dev, if someone could ping him)
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22:50:52FromDiscord<Yardanico> cffi existed for Python for ages
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22:54:05FromDiscord<Yardanico> And with Nim it's more complicated since for complete interop you have to map ALL types from the C side in Nim side
22:54:25FromDiscord<Yardanico> Which should be binary compatible
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23:01:38bung_seems gitter bridge not work
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23:30:31FromDiscord<exelotl> heads up, most of these links are broken :\ https://media.discordapp.net/attachments/371759389889003532/714621450136322067/unknown.png
23:40:13skrylar[m]hoi
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