<< 30-11-2024 >>

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09:57:44FromDiscord<.tokyovigilante> In reply to @.tokyovigilante "Seems the issue is": Bizarrely, I'm getting the same FD from pipewire (5 in this case) that I am when I subsequently register my libcurl timer (5 again) which seems to be causing the issue.
09:58:22FromDiscord<.tokyovigilante> Weird results dumping out the fd table inside ioselectors_epoll.nim too
09:59:17FromDiscord<.tokyovigilante> sent a code paste, see https://play.nim-lang.org/#pasty=dEUPasOD
10:00:43FromDiscord<.tokyovigilante> sent a code paste, see https://play.nim-lang.org/#pasty=GLwckBuE
11:45:53FromDiscord<myxi> I'm getting `Warning: use `nimble install htmlparser` and import `pkg/htmlparser` instead; htmlparser is deprecated [Deprecated]` on my package though I didn't before. But that's not the problem, is it the package on Nimble backwards compatible with the `htmlparser` that was on the stdlib? I just don't want to bother updating the package since it's doing its job just fine so if it's just an import that I need to change that I may as well do
11:48:11FromDiscord<ringabout> > is it the package on Nimble backwards compatible with the htmlparser that was on the stdlib↵Yes, it's compatible => https://github.com/nim-lang/htmlparser
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12:13:33FromDiscord<myxi> sent a code paste, see https://play.nim-lang.org/#pasty=yAIgLwxV
12:13:47FromDiscord<myxi> (edit) "https://play.nim-lang.org/#pasty=zfamvEAi" => "https://play.nim-lang.org/#pasty=EHOCdtuB"
12:14:03FromDiscord<myxi> (edit) "https://play.nim-lang.org/#pasty=KPGmVTIf" => "https://play.nim-lang.org/#pasty=VvBcJlae"
12:23:22FromDiscord<griffith1deadly> In reply to @myxi "Uhh, I am facing": why just not passing `-static` for windows build for avoiding packaging nim dll's?
12:24:10FromDiscord<griffith1deadly> (edit) "In reply to @myxi "Uhh, I am facing": why just not passing `-static` for ... windows" added " `-passC & -passL` in"
12:24:57FromDiscord<myxi> In reply to @griffith1deadly "why just not passing": It's kind of a pain to test the windows builds since I don't have Wine so I just picked whatever had the highest odds of working and went with it
12:26:33FromDiscord<ringabout> In reply to @myxi "Uhh, I am facing": What's the error message?
12:27:10FromDiscord<griffith1deadly> In reply to @myxi "It's kind of a": as i tested `-static` worked fine https://media.discordapp.net/attachments/371759389889003532/1312394491490996234/image.png?ex=674c561d&is=674b049d&hm=39f14d240d0444898658d5532a49a9e2d5d04f700f98cede17a31001b8c35a6b&
12:27:25FromDiscord<myxi> sent a code paste, see https://play.nim-lang.org/#pasty=iWVxCGBk
12:27:46FromDiscord<myxi> it worked fine when I did `nimble install` locally
12:34:37FromDiscord<ringabout> sent a code paste, see https://play.nim-lang.org/#pasty=ErNbbUNz
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16:04:57FromDiscord<double_spiral> Anyone have a recommended emulation practice project?
16:04:57FromDiscord<double_spiral> I really wanna understand how they work
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17:51:04FromDiscord<myxi> sent a code paste, see https://play.nim-lang.org/#pasty=wtXddgkv
17:51:16FromDiscord<myxi> sent a code paste, see https://play.nim-lang.org/#pasty=OiNnTShU
17:51:40FromDiscord<myxi> (edit) "https://play.nim-lang.org/#pasty=rXrrDMoZ" => "https://play.nim-lang.org/#pasty=GDjjUpUS"
17:52:30FromDiscord<myxi> Full log: <https://github.com/eeriemyxi/povi/actions/runs/12098169538/job/33734355067>
17:53:55FromDiscord<myxi> me running it locally: https://pastebin.com/p3gJm9LC
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18:08:32FromDiscord<nnsee> usually, people first writing emulators start with CHIP-8, and then move on to write emulators for "real" processors
18:08:40FromDiscord<nnsee> @double_spiral
18:14:14FromDiscord<k0ts> sent a code paste, see https://play.nim-lang.org/#pasty=yoQfmxHF
18:17:45FromDiscord<myxi> sent a code paste, see https://play.nim-lang.org/#pasty=aEfTELLw
18:17:48FromDiscord<myxi> (edit) "https://play.nim-lang.org/#pasty=dVWCHAZO" => "https://play.nim-lang.org/#pasty=vgbmJmpr"
18:18:43FromDiscord<myxi> sent a code paste, see https://play.nim-lang.org/#pasty=LXFNJagk
18:18:58FromDiscord<myxi> (edit) "https://play.nim-lang.org/#pasty=gNcVmkep" => "https://play.nim-lang.org/#pasty=cJAFjaZt"
18:19:08FromDiscord<myxi> I don't it bundles the ssl stuff if you do that
18:19:14FromDiscord<myxi> (edit) "I don't ... it" added "think"
18:19:30FromDiscord<myxi> (edit) "I don't think ... it" added "(and confirmed)"
18:19:48FromDiscord<myxi> (edit) "confirmed)" => "kinda tested)"
18:20:11FromDiscord<griffith1deadly> i dont need the std ssl so dont know that
18:21:17FromDiscord<double_spiral> In reply to @nnsee "usually, people first writing": Interesting, I'm looking at the Wikipedia page. I'm thinking about trying to make one without a guide just to see what I'm capable of
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19:17:57FromDiscord<choltreppe> Im trying to compile a game for android, and `randomize` stops/blocks the program. Did anyone encounter that problem before, or has an idea what could be the problem?
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20:26:48FromDiscord<demotomohiro> In reply to @choltreppe "Im trying to compile": `randomize()` without parameters calls `urandom` proc in `std/sysrand`. Does `sysrand.urandom` block the program?
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21:22:26FromDiscord<choltreppe> yes probably. with a parameter it works
21:23:17FromDiscord<choltreppe> but why? as far as I can tell it just reads from `/dev/urandom`and that exists on android right?
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22:34:59FromDiscord<nnsee> In reply to @double_spiral "Interesting, I'm looking at": should be fairly doable without a guide. I wrote mine by just using the spec sheet for CHIP-8 and some test ROMs
22:35:40FromDiscord<nnsee> I did have a bug or two in a few of my instructions, which I later had to look up, due to some ambiguity in the spec
22:36:29FromDiscord<nnsee> I can link mine if you want to reference some things later
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