| 00:02:44 | FromDiscord | <Aceroph> how do i make my variable not end with 'gensym0 in a template? |
| 00:05:50 | FromDiscord | <exelotl> iirc you can mark the template as {.dirty.} or the variable as {.inject.} - just keep in mind that these could allow the variable to name clash with others in the scope where the template is used |
| 00:11:17 | FromDiscord | <Aceroph> its fine, its a function |
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| 01:07:49 | FromDiscord | <11clock> When should I use a value sequence and when should I use a reference sequence? |
| 01:08:10 | FromDiscord | <11clock> I am used to other languages where all collections are reference types, so value type collections are new to me. |
| 01:09:13 | FromDiscord | <_timurski> In reply to @11clock "When should I use": what do you mean |
| 01:09:20 | FromDiscord | <_timurski> like the objects stored are references or the sequence itself is being referenced |
| 01:10:07 | FromDiscord | <_timurski> a sequence is always a pointer to some memory |
| 01:10:07 | FromDiscord | <11clock> I am making a scene graph. A node has a sequence of children. I don't know if the sequence of children should be value or ref |
| 01:10:25 | FromDiscord | <_timurski> a sequence is already a pointer to some memory |
| 01:10:25 | FromDiscord | <11clock> Nodes themselves are ref types. |
| 01:10:39 | FromDiscord | <_timurski> so you should not have any extra pointers |
| 01:10:52 | FromDiscord | <_timurski> there's no need to have a `ref seq` |
| 01:10:58 | FromDiscord | <11clock> Alright |
| 01:11:03 | FromDiscord | <11clock> Thank you |
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