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00:57:49 | Varriount | Anyone here familier with using gdb and nimrod? |
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01:24:58 | filwit | no |
01:25:45 | fowl | sup filwit |
01:25:48 | fowl | hows your thing coming |
01:26:04 | Varriount | Thing? |
01:26:19 | fowl | yeah that thing he's working on |
01:26:32 | filwit | haven't been able to work on it for the last week really. i fixed a few matrix bugs, but SDL still isn't rendering polygons |
01:26:46 | filwit | well it's now showing them on screen i mean, it's rendering just fine |
01:27:00 | fowl | sdl2? |
01:27:54 | filwit | beyond that, my parts macro is maturing and i'll be starting define how i'm going to connect things to the editor (once polygons are rendering, i'll start the editor application) |
01:27:59 | filwit | yes, sdl2 |
01:28:29 | fowl | filwit, sdl_gfx has filled polygons, sdl2.drawLines should draw a polygon for you |
01:28:42 | filwit | my own wrapper (will use yours later). It was rendering OpenGL stuff earlier, but my verter array objects aren't drawing. |
01:28:59 | filwit | i need to compare matrix output against my brothers code, but haven't done that yet |
01:29:41 | Varriount | ^ Why I stick to networking |
01:29:49 | filwit | fowl: thanks, i'll keep that in mind, but i'm not trying to just hack it together. getting a proper Vertex buffer array rendering is pretty essential |
01:30:03 | Varriount | For too much math involved in graphics >_< |
01:30:07 | Varriount | *Far |
01:30:15 | filwit | Varriount: it's not that difficult really, i just haven't had much time |
01:32:14 | filwit | fowl: i want to do some work on it tonight, but i still have something to finish first |
01:32:44 | fowl | ok |
01:32:47 | fowl | im back home btw |
01:33:04 | fowl | so i have more time and will be less desperate for $ |
01:34:16 | filwit | good to hear :) |
01:35:06 | filwit | my schedule is pretty busy. I dont expect to have any code public until jan or feb 2014 |
01:35:39 | filwit | but by then my schedule will free up and i'll be pretty into the project |
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01:50:17 | freezerburnv | Is there anything like C's atexit for Nimrod? Or like the thing golang has where code is run after leaving the current scope/proc? |
01:52:21 | Varriount | Do you mean context managers? |
01:52:39 | fowl | freezerburnv, onQuit |
01:53:02 | freezerburnv | fowl: Thanks |
01:53:12 | Varriount | fowl, that's for when the program quits, I think freezerburnv wants something for when a scope ends. |
01:53:34 | fowl | for leaving a scope use finally: |
01:53:39 | freezerburnv | Varriount: At scope end would be convenient for some things (I just thought of it when asking), but I do need onQuit |
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01:54:04 | Demos | freezerburnv: therea are destructors |
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01:54:48 | Demos | implementing a defer object should not be too hard |
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02:38:38 | freezerburnv | fowl: How do I deal with TEvents in your sdl2 wrapper? How do I turn a TEvent into a TKeyboardEvent? |
02:39:48 | fowl | EvKeyboard(event) |
02:43:54 | freezerburnv | Awesome, thanks! |
02:45:41 | fowl | np |
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17:46:40 | MFlamer | Good morning |
17:48:51 | MFlamer | This compiler has turned my mind inside out. I'm not used to this much "meta thought". Still tough for me to seperate compile time data from run time data sometimes. Pretty cool stuff though |
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18:49:27 | MFlamer | Varriount: did you get gdb working? I've been using it a bit lately. It can be helpful in some cases |
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21:14:24 | familiar125 | dom96 I added a added an additional bug fix to http server in that pull request |
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23:56:00 | MFlamer | zahary: ping |