<< 23-12-2025 >>

03:13:41FromDiscord<mjsdev> If there's a conflicting module name from two include paths, what is the expected behavior?
03:24:23FromDiscord<yesdrx> if there are common named symbols and you use them in your code, complier complains ambiguity need be resolved.
03:24:57FromDiscord<yesdrx> https://nimble.directory/ is down
03:33:39FromDiscord<mjsdev> I'm not talking about common named symbols... I'm talking about if I try to do an import and two paths have a matching module at that name.
03:33:58FromDiscord<litlighilit> module names? like python, the 1st found will be used↵(@mjsdev)
03:34:55FromDiscord<litlighilit> so \`std/\` prefix or \`pkg/\`↵or rel-path prefix is preferred than bare
03:36:46FromDiscord<litlighilit> I myself seldom use bare module name, e.g. I'll use \`import ./lib\` instead of \`import lib\`
03:37:00FromDiscord<mjsdev> And do you know the include order between something like nim.cfg and config.nims? Like if I have paths defined in the former and the latter.
03:37:35FromDiscord<litlighilit> compile \`info\` log will show that
03:38:35FromDiscord<litlighilit> as long as u didn't pass `--hints:off`
03:38:55FromDiscord<litlighilit> and here are doc
03:40:45FromDiscord<mjsdev> ahhh yes, apparently it was right in front of my face
04:00:51FromDiscord<mjsdev> Trying to get nimble to install percy via: `nimble install https://github.com/mattsah/percy` -- I don't have an `srcDir` set in the `.nimble` file so it seems to be correctly using the root, however, it's compiling as if it's missing an entire directory in `local` which is in the root and also contains source. Anyone know what the issue might be there?
04:01:13FromDiscord<mjsdev> I thought it was working before... but as with most things nimble, suddenly it's not.
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05:17:23FromDiscord<litlighilit> er, i spent quite much time to inspect your repo's structure (yours is not typical)
05:17:56FromDiscord<litlighilit> For this, u can choose to specify \`includeDirs\` in .nimble
05:18:43FromDiscord<litlighilit> (bc otherwise directories won't be copied when installing)
05:20:58FromDiscord<litlighilit> [Edit](https://discord.com/channels/371759389889003530/371759389889003532/1452892963225997413): For this, u can choose to specify [`installDirs`](https://nim-lang.org/docs/nimscript.html#installDirs) in .nimble
05:21:35FromDiscord<litlighilit> sent a code paste, see https://play.nim-lang.org/#pasty=WRqbYvFI
05:22:35FromDiscord<litlighilit> tho not helpful for this case\: https://nim-lang.org/docs/nimc.html#compiler-usage-configuration-files
05:29:00FromDiscord<mjsdev> I figured it would come down to that, and appreciate the help. It's a bit odd given that if an srcDir is specified it copies subidrectorie.
05:29:02FromDiscord<mjsdev> (edit) "subidrectorie." => "subidrectories."
05:29:06FromDiscord<mjsdev> (edit) "subidrectories." => "subdirectories."
05:29:25FromDiscord<mjsdev> I wonder if I specify srcDir of ./
05:34:43FromDiscord<mjsdev> still fails...... copied the directory over, but clearly not using it
05:36:36FromDiscord<mjsdev> I'll bet I need paths
05:36:47FromDiscord<mjsdev> It's probably building it in complete isolation
05:38:53FromDiscord<mjsdev> still nadda... sigh
05:39:15FromDiscord<mjsdev> I'll be so happy when I never have to think about this thing anymore
05:39:52FromDiscord<mjsdev> The cool part is, it works fine if I do `nimble install` in the repo
05:41:50FromDiscord<mjsdev> And by cool I mean absurd
05:42:54FromDiscord<litlighilit> doesn't `installDirs` help?
05:42:55FromDiscord<litlighilit> doesn't `instalDirs` help?↵(@mjsdev)
05:43:14FromDiscord<mjsdev> nope, it moves the local folder into the /pkgs2/ folder, but it still doesn't build with it
05:44:17FromDiscord<mjsdev> sent a code paste, see https://play.nim-lang.org/#pasty=IVaVvAIm
05:44:45FromDiscord<mjsdev> Which means it built without the local dir present, as the local dir is scanned at compile time to register available commands.
05:45:24FromDiscord<mjsdev> or it build without the local dir being found anyhow
05:45:33FromDiscord<mjsdev> maybe it's not building in that dir
05:53:28FromDiscord<litlighilit> Is \`loader.scan("./local")\` in percy.nim what you want?
05:53:48FromDiscord<litlighilit> which seems to only for local/ in CWD
05:53:49FromDiscord<mjsdev> Yeah, that should scan and include all .nim files in "local" as modules
05:54:04FromDiscord<mjsdev> yes, so nimble doesn't build inside the package directory it seems
05:55:18FromDiscord<litlighilit> just use \`currentSourcePath()/../"local"\`↵↵after \`import std/os\`
06:09:13FromDiscord<mjsdev> huzzah... and no installDirs needed
06:09:28FromDiscord<mjsdev> at least as far as I can tell
06:09:39FromDiscord<litlighilit> as u've used `src`↵(@mjsdev)
06:10:00FromDiscord<litlighilit> as u've used↵`srcDir`
06:10:27FromDiscord<mjsdev> I don't have that explicitly set either anymore
06:10:50FromDiscord<mjsdev> so it's definitely including a --path: to that dir, and it was totally just because it wasn't building in there
06:11:02FromDiscord<mjsdev> which is crazy to me
07:51:23FromDiscord<punch5799> quick quesetion: is vector math built into the math library? I've been digging around the website and can't find anything, so I thought I'd ask here
08:01:26FromDiscord<nnsee> In reply to @punch5799 "quick quesetion: is vector": nope, math in std is fairly basic, you'll have to use a third party library for vector ops
08:01:37FromDiscord<nnsee> ... at least last i knew
08:03:20FromDiscord<punch5799> okay cool. That's kinda what I thought. I'm implementing a little shader program as a practice exercise with nim, and I was just kind of getting in my head about whether I should try to use anything built-in, if I should just implement the structs and methods in a similar fashion to their c counterparts, or if I should attempt to do some metaprogramming type stuff
08:08:56FromDiscord<nnsee> if you don't decide to implement it yourself you'd probably be interested in https://github.com/treeform/vmath
08:09:08FromDiscord<nnsee> treeform's libraries are always fairly high quality
08:11:04FromDiscord<punch5799> oh okay sick. Yeah this would be directly useful. I think I will just take a stab at it anyway for the practice, but I'll probably end up just using this every other time
08:11:07FromDiscord<punch5799> thanks for the link
08:11:59FromDiscord<aethrvmn> Vectors as in 2d/3d or vectors as in tensors?↵(@punch5799)
08:13:15FromDiscord<punch5799> Mostly for shaders, so just single row vector for graphics
08:13:27FromDiscord<punch5799> eg x,y,z, and at most w components. So Vec2-Vec4
08:14:06FromDiscord<aethrvmn> You should check treeform's other repos as well for shader stuff, iirc there is one to write shader stuff in nim
08:14:57FromDiscord<punch5799> sick. I'll give that a look. I'm reading through this vmath code right now and it's very educational
08:16:59FromDiscord<mjsdev> It's getting hot! https://media.discordapp.net/attachments/371759389889003532/1452938021094822032/image.png?ex=694ba17a&is=694a4ffa&hm=9cb62b43720cbd96cc197ca31a73ca4a749a640cc4e288f8eaf1f041b9040776&
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12:09:58FromDiscord<deadboizxc> 👋
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18:12:46FromDiscord<lainlaylie> anyway... for the rest of us... use nimble head and report issues with repro steps... they do get fixed
18:25:23FromDiscord<mjsdev> Why "for the rest of us?"
18:53:18FromDiscord<Robyn [She/Her]> In reply to @lainlaylie "anyway... for the rest": ~~Or switch to Nimskull and use my fork with my superior package manager to Nimble that doesn't allow transitive dependencies :>~~ (jk
18:53:20FromDiscord<Robyn [She/Her]> (edit) "(jk" => "(jk)"
18:54:21FromDiscord<Robyn [She/Her]> My PM needs heavy improvement bleh
18:54:26FromDiscord<ieltan> In reply to @mjsdev "It's getting hot!": Hmm is that a debug mode, looks really good so far
18:54:49FromDiscord<Robyn [She/Her]> But yeah it required changes to the compiler hence why it's limited to my fork of Nimskull rn
18:55:08FromDiscord<mjsdev> In reply to @ieltan "Hmm is that a": That's just the -v flag
18:57:25FromDiscord<mjsdev> percy update -nv (force newest compatible + verbose)
18:57:30FromDiscord<mjsdev> (edit) "percy" => "`percy" | "-nv" => "-nv`"
18:58:01FromDiscord<mjsdev> Obivously I had no updates avaiable in that example.
18:58:08FromDiscord<mjsdev> (edit) "avaiable" => "available"
18:58:17FromDiscord<ieltan> I've seen your Nim forum post btw, I wasn't surprised in the least that it got a hit heated ngl a lot of effort to the tooling story in Nim is simply too fractured atm and it's even more bad when communication falls short. But I think I can afford to hope the community will find its one true PM :p how much until it's production ready? Can't wait to try it
18:58:40FromDiscord<mjsdev> Try it now...
18:59:06FromDiscord<mjsdev> do you have nim 2.2.6 -- is git in your path and do you have a git that supports worktrees?
18:59:16FromDiscord<ieltan> Yeah
18:59:25FromDiscord<ieltan> I'll try it when I get hope
18:59:36FromDiscord<mjsdev> sent a code paste, see https://play.nim-lang.org/#pasty=nsHDUCkQ
19:00:10FromDiscord<mjsdev> that will install Percy via nimble (hopefully?), then initialize a skeleton of my Minim framework in a `test` dir and build it
19:00:32FromDiscord<mjsdev> sent a code paste, see https://play.nim-lang.org/#pasty=PaZBgdEG
19:00:36FromDiscord<ieltan> (edit) "hope" => "home"
19:00:47FromDiscord<ieltan> Alright
19:01:03FromDiscord<mjsdev> In theory it should read your nimble file requires, install everything, and export git worktrees to `vendor`
19:01:34FromDiscord<ieltan> In reply to @battery.acid.bubblegum "~~Or switch to Nimskull": Talking about Nimskull what do they think about the whole nimony stuff? Do you think they will follow along or not
19:02:10FromDiscord<ieltan> Or they default to the same "it's made by araq so I'll believe it when I'll see it work"
19:02:33FromDiscord<mjsdev> For the record, I have no idea how to update percy with nimble... I'm working on a `percy fetch` command so it can update itself.
19:02:51FromDiscord<Robyn [She/Her]> In reply to @ieltan "Talking about Nimskull what": I am simply a member of the community so no clue personally
19:03:44FromDiscord<mjsdev> e.g. once that feature is done and it's installed, something like `percy fetch percy`, assuming Percy's bin dir is added to path.
19:03:46FromDiscord<ieltan> In reply to @mjsdev "For the record, I": Well ideally your PM should not depend on another PM, so yeah I would recommend a `percy update`
19:04:04FromDiscord<mjsdev> `percy update` is already used to update your project's deps
19:04:16FromDiscord<ieltan> Ahh shoot
19:04:32FromDiscord<mjsdev> I want something like `percy fetch <url or package> [<version>]`
19:05:21FromDiscord<Robyn [She/Her]> In reply to @ieltan "Or they default to": they do have a discord if you wanna join and poke around :P
19:05:28FromDiscord<mjsdev> So ideally... `percy fetch nim 2.2.6` would get and build nim and change `nim` to that version.
19:05:36FromDiscord<ieltan> Does percy have a lockfile system
19:05:41FromDiscord<mjsdev> Yes
19:05:54FromDiscord<mjsdev> `percy install` will use lockfile, if not, it's equivalent to `percy update -n`
19:06:04FromDiscord<mjsdev> (edit) "not," => "no lock is present,"
19:06:45FromDiscord<ieltan> I see
19:06:53FromDiscord<mjsdev> It's very much modeled after PHP's composer
19:07:04FromDiscord<mjsdev> so update will update your lockfile
19:07:15FromDiscord<mjsdev> which you can commit or discard as you like
19:07:20FromDiscord<ieltan> Idk how composer works but if it works it works
19:07:56FromDiscord<mjsdev> I haven't actually used rust much, but if I had to rank PMs and ecosystems, PHP composer is #1, rust crates is probably a close second
19:08:00FromDiscord<mjsdev> most other things are trash
19:08:21FromDiscord<ieltan> My ideal PM is basically cargo yeah
19:08:29FromDiscord<ieltan> But I can get used to other things
19:09:02FromDiscord<mjsdev> The best thing about percy IMO is that it doesn't care about package names
19:09:35FromDiscord<mjsdev> `percy set source cb://mininim/packages` will make packages available with names like `mininim/web` and when they install, they install to `vendor/mininim/web`
19:10:08FromDiscord<mjsdev> In fact, if you `percy require gh://user/package` it's going to put it in `vendor/user/package`
19:10:37FromDiscord<ieltan> Honestly my only pet peeve so far without having it used myself is the shortened uri syntax, it's too clever and I'm left wondering what cb means 😅
19:10:39FromDiscord<mjsdev> allows for very nice namespacing
19:10:48FromDiscord<ieltan> Of course I'll probably get used to it
19:10:53FromDiscord<ieltan> Or just used normal links
19:10:54FromDiscord<mjsdev> those are generally referred to as "forge URLs"
19:11:04FromDiscord<mjsdev> yeah, it doesn't matter what type of URL you use
19:11:49FromDiscord<mjsdev> cb or codeberg => https://codeberg.org↵gh or github => https://github.com↵gl or gitlab => https://gitlab.com↵git@... => git+ssh://
19:12:12FromDiscord<mjsdev> Ultimately, it uses the expanded URL
19:15:21FromDiscord<ieltan> In reply to @battery.acid.bubblegum "they do have a": Sure why not
19:16:17FromDiscord<mjsdev> sent a code paste, see https://play.nim-lang.org/#pasty=MbMZVYHP
19:16:28FromDiscord<mjsdev> As an example
19:16:44FromDiscord<mjsdev> neo requires a lot of stuff ... @xtrayambak
19:16:46FromDiscord<mjsdev> 😛
19:17:45FromDiscord<mjsdev> sent a code paste, see https://play.nim-lang.org/#pasty=HYvgXOof
19:21:12FromDiscord<mjsdev> Here it is initializing and building neo... https://media.discordapp.net/attachments/371759389889003532/1453105175823777976/message.txt?ex=694c3d27&is=694aeba7&hm=c2d557908305badd2c4f4f6a10f80303d0310210fafe6ee531290ff558b19078&
19:24:15FromDiscord<mjsdev> Or atlas if you prefer.... https://media.discordapp.net/attachments/371759389889003532/1453105946153844816/message.txt?ex=694c3dde&is=694aec5e&hm=6acfb44f9e35b4507d7e89c251b04eb0ce886400546c484ea7dab369f364ea7e&
19:26:58FromDiscord<mjsdev> The idea behind `percy fetch` is to not actually create working copies (at least in current directory) of those... so `percy fetch https://github.com/nim-lang/atlas` will just create a ~/.local/share/percy/build/<hash>@<version> dir and link ~/.local/share/percy/bin/atlas to the built binaries
19:27:23FromDiscord<mjsdev> (edit) "~/.local/share/percy/build/<hash>@<version>" => "`~/.local/share/percy/build/<hash>@<version>`" | "~/.local/share/percy/bin/atlas" => "`~/.local/share/percy/bin/atlas`"
19:27:49FromDiscord<mjsdev> If you use `percy fetch` to fetch a version already built, it will just change the link
19:28:07FromDiscord<mjsdev> Maybe depending on whether or not that version tag is stale
19:28:15FromDiscord<mjsdev> but `percy fetch` doesn't exist yet
19:30:19FromDiscord<mjsdev> Anyway...the ultimate goal simplified, is "just do what the user expects"
19:32:15FromDiscord<mjsdev> If I tell you to update... effing update, and tell me if you can't update something and why (e.g. working directory exists, but has changes -- working directory is a checked out branch that doesn't correspond to solution's commit -- etc)
19:35:57FromDiscord<mjsdev> @enthus1ast. ^ (since you opened that thread on the forum)
19:36:55FromDiscord<enthus1ast.> Uhh 🤔
19:37:31FromDiscord<mjsdev> Percy (Perseus) is the greek hero that turned Atlas to stone.
19:39:44FromDiscord<enthus1ast.> Yes, I'm in Christmas trouble 😵‍💫 , have not looked at this thread today tbh
19:40:31FromDiscord<mjsdev> I just found it today. I don't know if Percy meets your needs exactly, but I'd be flattered if you gave it a shot
19:40:42FromDiscord<mjsdev> (edit) "shot" => "shot."
19:43:42FromDiscord<enthus1ast.> Yes, I will. I think our community is so small that we should agree on something, and make it decent
19:45:00FromDiscord<mjsdev> I think it's small for <reasons> -- but I've already expressed those elsewhere.
19:45:08FromDiscord<enthus1ast.> Or at least: me as a library author should maintain as little as possible package management files
19:45:30FromDiscord<mjsdev> I hope that with Percy and Mininim I can appeal to a much wider base for Nim.
19:45:55FromDiscord<enthus1ast.> I will definitely check them out
20:03:04FromDiscord<waynelxn.> how do the owner discord account got ban
20:23:33FromDiscord<leorize> it didn't
20:23:33FromDiscord<leorize> the owner just removed all of their socials
22:21:33FromDiscord<aethrvmn> ??????????↵(@mjsdev)
22:21:37FromDiscord<aethrvmn> Who told you that?
22:25:05FromDiscord<aethrvmn> Oh it's a Roman addition to Perseus' mythos
22:25:08FromDiscord<aethrvmn> Wtf Romans
22:25:18FromDiscord<aethrvmn> All my homies hate Ovid
22:25:51FromDiscord<Buckwheat> art imitates life wink wink nudge nudge
22:28:40FromDiscord<aethrvmn> Btw, unrelated, how easy it it to port cpp headers that include `extern C`
22:28:45FromDiscord<Elegantbeef> Here I though SOLID software was respected
22:28:48FromDiscord<aethrvmn> Using futhark maybe
22:29:11FromDiscord<Elegantbeef> Futhark does not have C++ support so not that easy
22:29:18FromDiscord<Buckwheat> I have not tried C++ with Futhark, only C and Assembly, I think it doesn't have C++ support
22:29:30FromDiscord<Buckwheat> at least I distinctly recall pmunch saying something about no C++ support
22:29:35FromDiscord<aethrvmn> I like KISS, who's Liskov?
22:29:54FromDiscord<aethrvmn> I was hoping because of thr extern c it might have some compat
22:30:14FromDiscord<Buckwheat> sadly C++ is very different under the hood from C, it's a common misconception
22:30:54FromDiscord<Buckwheat> it'd probably require an immense amount of extra work to get Futhark to do C++ interop the way it does C interop
22:31:55FromDiscord<Elegantbeef> It uses libclang so less than you'd imagine
22:32:36FromDiscord<aethrvmn> no `onnxruntime_c_api.h` \:(
22:32:38FromDiscord<Buckwheat> I don't know, we are talking about C++ here which has an immense amount of feature bloat, even the C interop isn't exactly there yet due to some types not being handled quite right AND no macro function support
22:32:59FromDiscord<Elegantbeef> Right but no macro support is a feature \:D
22:33:19FromDiscord<aethrvmn> It's weird because they have cxx\_ AND c\_ header files but they are both cpp
22:33:37FromDiscord<Buckwheat> doesn't seem to imply that in the README, at least not to me that is
22:33:49FromDiscord<Buckwheat> the language seemed to suggest pmunch WANTS to support them, but it's very difficult to do so
22:33:57FromDiscord<Elegantbeef> Of course
22:33:58FromDiscord<aethrvmn> I will use template metaprogramming because apparently that language is turing complete
22:34:00FromDiscord<Elegantbeef> I was joking
22:34:07FromDiscord<Buckwheat> pffff okay shit fair enough haha
22:34:08FromDiscord<Elegantbeef> Implying that you get to reimplement them in a sane land
22:34:12FromDiscord<Buckwheat> I'll take my L
22:34:32FromDiscord<Buckwheat> any language can be written sane if you're sane though
22:34:43FromDiscord<Buckwheat> I'm insane however so I write everything insanely
22:34:52FromDiscord<aethrvmn> Nobody has the hair the Bjorne has and is sane
22:34:53FromDiscord<Elegantbeef> No true scotsman
22:35:11FromDiscord<Buckwheat> what do the Scots know besides kilts and whiskey? ;D
22:35:29FromDiscord<aethrvmn> me \:= true Scotsman
22:35:37FromDiscord<aethrvmn> It's pretty easy idk why there arent any more
22:35:46FromDiscord<Buckwheat> pffffft
22:35:56FromDiscord<Elegantbeef> Aye
22:36:14FromDiscord<Elegantbeef> Just occured to me this is a rare occurance where everyone talking is matrix
22:36:24FromDiscord<Buckwheat> as it should be
22:36:36FromDiscord<Elegantbeef> 2026 is the year of the matrix desktop
22:36:59FromDiscord<Buckwheat> Matrix 2026 no customer data leaks due to third-party woohoo
22:37:06FromDiscord<Buckwheat> maybe we write a native Matrix client in Nim, idk
22:37:18FromDiscord<Elegantbeef> I've thought about it and even started wrapping the API
22:37:23FromDiscord<Elegantbeef> There's just a lot of API and oooh squirrel
22:37:36FromDiscord<Buckwheat> API fuckery is something I'm not bad at
22:37:38FromDiscord<Buckwheat> where can I help?
22:37:51FromDiscord<aethrvmn> Matrix won, no more need for Matrix Only channel
22:38:10FromDiscord<Elegantbeef> https://github.com/beef331/dodger/tree/master/dodger/protocol
22:38:19FromDiscord<Buckwheat> I'll see if I can squeeze pissing around with a Nim Matrix client in-between my uhhhhhh, how many other projects I've got
22:38:23FromDiscord<Buckwheat> (I have a lot)
22:38:30FromDiscord<aethrvmn> I wish I had an option for matrix that's not rust or python, I wish dendrite wasn't left to rot
22:39:08FromDiscord<Buckwheat> ...Full Stack Matrix in Nim?
22:39:18FromDiscord<Elegantbeef> My goal was to fully abstract away the protocol so you could use any runtime you wanted to make requests
22:40:13FromDiscord<Elegantbeef> You give an object to a function and it gives you back an address, a payload, and whatever else you need
22:40:14FromDiscord<Buckwheat> hmmm... I try not to abstract too heavily for maintainability sake since I'm a minimalism freak but I'll have to see what you've got
22:41:17FromDiscord<Buckwheat> I also have access to a wide array of esoteric OSes I could test across to make it cross-platform if I decide to help you with your idea
22:42:27FromDiscord<Elegantbeef> I will say I haven't worked on it forever
22:45:05FromDiscord<Elegantbeef> The API can login, sync, and query events
22:45:06FromDiscord<Buckwheat> very few external requirements, I like that
22:45:06FromDiscord<Elegantbeef> Well the GUi would be stripped out, but it's just there to be a bit more interactive
22:45:06FromDiscord<Buckwheat> were you able to get it to actually work as an end user client yet?
22:45:07FromDiscord<Elegantbeef> I mean I was able to log in, read messages and see room icons
22:45:08FromDiscord<Elegantbeef> It wasn't near usable
22:45:08FromDiscord<aethrvmn> What's missing?
22:45:08FromDiscord<Buckwheat> what about sending messages and receiving images?
22:45:10FromDiscord<Elegantbeef> images are just room events and they should work fine
22:45:24FromDiscord<Buckwheat> so mainly we gotta get messages being sent to work
22:45:44FromDiscord<Buckwheat> and maybe strip the GUI to turn it into a TUI app (at least I'm gonna presume you want it to go that direction when you say strip the GUI)
22:46:12FromDiscord<Elegantbeef> https://github.com/beef331/dodger/blob/master/dodger/protocol/rooms.nim#L132 is pretty much good to go
22:46:31FromDiscord<Elegantbeef> Nah I wanted to separate the protocol and UI to separate repositories
22:46:47FromDiscord<Elegantbeef> Like I said dodger's main purpose is to provide a nim interface for Matrix's protocol
22:46:54FromDiscord<aethrvmn> Ah, you could have an abstraction over the API and then a client and a server
22:47:06FromDiscord<Buckwheat> right, so it's more intended to be a library that allows anyone to build a Nim-based client or bot
22:47:21FromDiscord<Elegantbeef> With any network runtime they want
22:47:40FromDiscord<Elegantbeef> I do not like hard locking it to async or cps
22:47:50FromDiscord<Buckwheat> aethrvmn put our other project on hold... I'm now interested in getting this bad boy to work
22:48:02FromDiscord<Elegantbeef> lol
22:48:05FromDiscord<Buckwheat> you down to lose your mind on this with me?
22:48:37FromDiscord<Elegantbeef> https://spec.matrix.org/v1.17/client-server-api/ it's a long rabbit hole if you have not jumped in
22:48:58FromDiscord<Buckwheat> nothing I'm not used to by now
22:49:42FromDiscord<Elegantbeef> I spent a good while at a point fighting an argument I sent in a url instead of as a http parameter
22:49:45FromDiscord<Buckwheat> I've read the MSDN and the Xlib documentation, I've dug into some pretty insane stuff
22:49:47FromDiscord<Elegantbeef> Was funny how much time I spent on that
22:49:57FromDiscord<Buckwheat> I was even psychopathic enough to teach myself x86 Assembly
22:50:08FromDiscord<Buckwheat> so... I think I might be able to handle it
22:51:01FromDiscord<Buckwheat> hell I've even straight up read and made sense of NetBSD's source code just for a really basic library due to the ACPI library documentation being kinda garbage
22:51:16FromDiscord<Elegantbeef> Well have fun!
22:51:31FromDiscord<Buckwheat> cloned the repo and I'll start ripping through it
22:55:34FromDiscord<Buckwheat> I am about to head out to go see some mates soon, but in the meantime (since you're on Matrix too), you mind drafting me up a convention doc so I know how you'd prefer me to write my code just to not make everything look like a hodgepodge of random code?
22:56:19FromDiscord<Buckwheat> sorry I normally do this with the other groups I work with on a regular basis so I'm used to a lot of formality regarding even just basics
22:56:47FromDiscord<Elegantbeef> See I'm the sort that doesn't exactly care as long as its 2 indents and not intentionally written awful
22:57:50FromDiscord<aethrvmn> No, I will continue [REDACTED], I'm really not up to doing API stuff, I'm trying to do systems 😩😩
22:57:59FromDiscord<aethrvmn> Dont get nerd sniped so easily
22:58:13FromDiscord<Buckwheat> > 2 indents↵> set to default in my Emacs↵> not intentionally written awful↵> I write with the mentality of it needs to be legible to everyone else and I don't do magic numbers, but I will make shortcuts wherever I can
22:58:14FromDiscord<aethrvmn> Or do get, it's up to you
22:58:26FromDiscord<aethrvmn> At least now I get to license [REDACTED] heh
22:58:29FromDiscord<Buckwheat> I am incapable of doing one-at-a-time... I burnt out quickly
22:58:49FromDiscord<Buckwheat> I am incapable of doing one-at-a-time... I burnt out quickly doing that
22:59:03FromDiscord<Buckwheat> once I have the neurons activate with [REDACTED], then I might start blazing through it
22:59:13FromDiscord<Buckwheat> tbf we still have to flowchart that
23:00:05FromDiscord<aethrvmn> Once again matrix is used by gigachads
23:00:28FromDiscord<Buckwheat> tell you what, I'll see which project I'm feeling up to when I get home from chilling with the bros, it does give me room to test this new super secret weapon tool I got my hands on for dev
23:00:59FromDiscord<Elegantbeef> Uh oh AI tooling in my code?!
23:01:01FromDiscord<Buckwheat> aethrvmn if you can drop a flowchart in that timeframe for me on a certain part of [REDACTED], I will make sure I get some white Monsters, slam em, and churn out something
23:01:02FromDiscord<aethrvmn> It's all in my head, whilst the dentist was drilling my gums yesterday (and today) I was thinking about it
23:01:17FromDiscord<Buckwheat> oh nah, it's a tool that allows me to rip through a source file really quickly
23:01:21FromDiscord<aethrvmn> Lots of free time without any feeling in my mouth so I had to pass the hour
23:01:29FromDiscord<Buckwheat> insanely small binary, heavily minimalist codebase
23:01:42FromDiscord<Buckwheat> make it visual and I'll turn it into code
23:01:57FromDiscord<aethrvmn> Called Claude 6
23:02:40FromDiscord<aethrvmn> I cloned atlas to check it because of all the forum discussions on package management and I noticed the AGENTS.md in the middle lmao
23:03:10FromDiscord<Elegantbeef> Yea there are a few people around these parts that are full bore AI
23:03:17FromDiscord<Elegantbeef> Meanwhile I'm fully bored of AI
23:04:10FromDiscord<aethrvmn> Eh I build and research AI for work, I'm burned out of AI
23:04:46FromDiscord<aethrvmn> Will still use it to brain dump
23:47:17FromDiscord<.bobbbob> @ringabout signedcookiesession on prologue doesnt compile, made an error report on github