00:04:22 | FromDiscord | <Robyn [She/Her]> Oh wait VM |
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00:29:03 | rockcavera | termer if you want to pass a string to an array, in the VM, you will have to make a byte-by-byte copy through a loop. |
00:46:24 | FromDiscord | <Robyn [She/Her]> In reply to @rockcavera "termer if you want": `toOpenArray` exists tbf |
00:49:36 | FromDiscord | <michaelb.eth> In reply to @chronos.vitaqua "I'm not looking forward": nim-sqlite3-abi is not that bad once you get the hang of it |
00:50:26 | FromDiscord | <michaelb.eth> and it's nice that you get built from source sqlite automatically and statically linked into the executable |
00:51:26 | FromDiscord | <Robyn [She/Her]> Fair, still not looking forward to it tho lol |
00:54:47 | FromDiscord | <michaelb.eth> In reply to @chronos.vitaqua "Fair, still not looking": maybe look into nim-datastore to see how a high-level Nim api can be wrapped around nim-sqlite3-abi:↵https://github.com/codex-storage/nim-datastore |
00:56:52 | FromDiscord | <Robyn [She/Her]> Thanks! |
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01:28:32 | FromDiscord | <Elegantbeef> Ok I feel dumb now.... I was sending a json body where it was supposed to be a query parameter |
01:28:56 | FromDiscord | <Elegantbeef> Such a silly thing |
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02:23:25 | FromDiscord | <spivee> Hey all, I have a C project that I am looking at adding a high level language to. I really like the Rust paradigm of local mutable state, and shared immutable state, (unless you opt out with Cell/etc. but I tend not to) and was wondering if there is a `make_mut` equivalent for the `ref` types in Nim, or immutable annotations for function arguments? |
02:24:04 | FromDiscord | <Elegantbeef> You can use `func` with `{.strictFunc.}` to disable all writing to `ref` types in 2.0 |
02:24:34 | FromDiscord | <Elegantbeef> Is that still enabled with --experimental\:strictFunc ... I don't recall |
02:25:01 | FromDiscord | <Elegantbeef> https://nim-lang.org/docs/manual_experimental.html#strict-funcs |
02:26:48 | FromDiscord | <Elegantbeef> Though there is no way to allow mutation without a pragma like so https://play.nim-lang.org/#pasty=paFVONFDoeuJ |
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02:38:13 | FromDiscord | <spivee> In reply to @Elegantbeef "You can use `func`": Hmm okay, that could work! Makes functions a little less powerful and procs a little more powerful than I want, but knowing a function is pure is a win. |
02:38:31 | FromDiscord | <spivee> Also how do sequences work? You can modify them? Are they reference counted? |
02:38:40 | FromDiscord | <Elegantbeef> They're value types |
02:38:50 | FromDiscord | <Elegantbeef> They copy on assignment and destroy at the end of their lifetime |
02:41:32 | FromDiscord | <spivee> Cool okay. So to modify a sequence in a function, you pass it into the function, then the function returns a modified version? |
02:41:59 | FromDiscord | <Elegantbeef> Unless you pass it as `var seq[T]` |
02:42:22 | FromDiscord | <spivee> Oh awesome. |
02:43:10 | FromDiscord | <spivee> `var` arguments manipulating sequences are probably all I need, don't really need `ref`. |
02:43:20 | FromDiscord | <Elegantbeef> Correct |
02:43:24 | FromDiscord | <Elegantbeef> You hardly ever truly need `ref` |
02:44:46 | FromDiscord | <Elegantbeef> `ref`s are for things you'd use `Rc<T>` in Rust |
02:45:12 | FromDiscord | <Elegantbeef> Either they're large data types you want to move around ownership instead of copying a lot of data, graphs, many to one views .... |
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03:09:18 | FromDiscord | <spivee> Yes right, very good. But `var` arguments don't copy around, so I can pass them down a call stack without any performance penalty? |
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03:33:29 | FromDiscord | <Elegantbeef> You do not need to use `var` to avoid copying |
03:33:35 | FromDiscord | <Elegantbeef> Nim does the right thing and optimises argument passing |
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03:45:32 | FromDiscord | <spivee> Cool cool, I just mean in the cases where I need `var` for other reasons. But sounds like the answer is also yes! |
03:47:43 | FromDiscord | <Elegantbeef> `var T` is really `T` in C lands so yea no copying |
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04:32:37 | FromDiscord | <jaar23> sent a long message, see https://pasty.ee/WPykitYOHbeV |
04:33:25 | FromDiscord | <Elegantbeef> make sure to update nimlangserver as it gets fixes for crashes as time goes on |
04:35:54 | FromDiscord | <jaar23> Yes, nimlang server got updated yesterday. |
04:36:59 | FromDiscord | <jaar23> But I think is caused having two nim file at the src root folder level, is that not allowed? |
04:38:54 | FromDiscord | <Elegantbeef> The project finder is pretty bad for nimsuggest |
04:38:55 | FromDiscord | <Elegantbeef> I don't know if the plugin still allows setting entry files |
04:41:10 | FromDiscord | <jaar23> Any idea how to set that? I can try |
04:41:43 | FromDiscord | <Elegantbeef> Oh wait helix, don't think you can set those outside vscode |
04:42:39 | FromDiscord | <Elegantbeef> https://github.com/nim-lang/langserver?tab=readme-ov-file#configuration-options but that does not help |
04:47:55 | FromDiscord | <jaar23> Ah right..vs code still the best to go with Nim now |
04:48:22 | FromDiscord | <jaar23> Else I change my code structure |
04:48:40 | FromDiscord | <Robyn [She/Her]> In reply to @Elegantbeef "I don't know if": On VSC yeah |
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09:59:33 | FromDiscord | <norax.2> https://media.discordapp.net/attachments/371759389889003532/1223572312289185833/image.png?ex=661a5784&is=6607e284&hm=3809702cd42779882bad9ac8ab63a430a285e9d64ef135a2cad135c613d99859& |
09:59:39 | FromDiscord | <norax.2> after sometime of messing i got it to work |
09:59:59 | FromDiscord | <norax.2> now the 'console' offers 2 commands explain and run |
10:00:01 | FromDiscord | <norax.2> run just runs |
10:00:05 | FromDiscord | <norax.2> explain explains |
10:00:11 | FromDiscord | <norax.2> (lol) |
10:00:49 | FromDiscord | <norax.2> but i need to add the bar and the thing that checks/catch the output of the script |
10:01:01 | FromDiscord | <norax.2> (edit) "but i need to add the bar and the thing that checks/catch the output of the script ... " added "to actually see if the user maked it work" |
10:06:12 | FromDiscord | <jaar23> sent a long message, see https://pasty.ee/qnvMqxGFRbHV |
10:08:32 | FromDiscord | <jaar23> then, my next question would be. what is the correct way to import and export own module when importing my own module and exporting it. i'm building a lib |
10:37:34 | FromDiscord | <norax.2> https://media.discordapp.net/attachments/371759389889003532/1223581877475213343/image.png?ex=661a606c&is=6607eb6c&hm=328a693705cdc347f60281f6c346573a7b1d2141253eae97a25d982565e765e0& |
10:37:38 | FromDiscord | <norax.2> god what did i just do |
10:37:58 | FromDiscord | <norax.2> i mean...is good to see the code compiling but this is insane |
10:38:06 | FromDiscord | <norax.2> (edit) "i mean...is good to see the code ... compiling" added "its" |
10:49:02 | FromDiscord | <norax.2> https://media.discordapp.net/attachments/371759389889003532/1223584769825046599/image.png?ex=661a631e&is=6607ee1e&hm=38f90b7bffb6e7a3c6c7a62c17c2a0ae578a298b9001c8f014c1e45204acef6b& |
10:49:04 | FromDiscord | <norax.2> FINALYYY GG |
10:49:29 | FromDiscord | <norax.2> (yes = that the other script runs) |
10:49:34 | FromDiscord | <norax.2> (edit) "runs)" => "runs fine)" |
10:49:39 | FromDiscord | <norax.2> in this way i have a binary file |
10:49:45 | FromDiscord | <norax.2> that i can do tests on |
11:53:55 | FromDiscord | <aintea> sent a code paste, see https://play.nim-lang.org/#pasty=HeJNjUpizUxR |
11:56:46 | FromDiscord | <norax.2> In reply to @aintea "The compiler tells me": try to talk to him? |
11:57:20 | FromDiscord | <aintea> he blocked me everywhere |
11:57:58 | FromDiscord | <norax.2> In reply to @aintea "he blocked me everywhere": uhh |
11:59:07 | FromDiscord | <norax.2> you should never be angry whit compilers |
11:59:12 | FromDiscord | <norax.2> they are very emotional |
12:05:15 | FromDiscord | <tapeda> Will you lose any optimization by making it a proc? Maybe with a custom effect, if you want to enforce something about it |
12:29:50 | FromDiscord | <aintea> sent a code paste, see https://play.nim-lang.org/#pasty=hIzfbBbssaeH |
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12:58:27 | FromDiscord | <demotomohiro> In reply to @aintea "The compiler tells me": How about to add noSideEffect pragma like this code?↵https://nim-lang.org/docs/sugar.html#-%3E.m%2Cuntyped%2Cuntyped |
13:12:33 | FromDiscord | <ebahi> hello, im writing a library for an api and was wondering how to handle error messages/exceptions? im currently using bools as a placeholder but is there a better way without just printing the error manually |
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13:31:09 | FromDiscord | <norax.2> https://media.discordapp.net/attachments/371759389889003532/1223625565727363163/image.png?ex=661a891c&is=6608141c&hm=2b9886c727240f6213941971c3a0b213f95931423f44503eaab5fc02a735cd00& |
13:31:11 | FromDiscord | <norax.2> whe are at 100 lines |
13:31:15 | FromDiscord | <norax.2> i dint even start bruh |
13:31:32 | FromDiscord | <norax.2> this is gonna take alot |
13:33:13 | FromDiscord | <odexine> 100 lines is a good amount of lines for a single file |
13:33:21 | FromDiscord | <norax.2> https://github.com/Noraxx1/Nimling |
13:33:23 | FromDiscord | <norax.2> anyway |
13:33:24 | FromDiscord | <norax.2> i opened a git |
13:33:48 | FromDiscord | <norax.2> im still working on it |
13:33:50 | FromDiscord | <norax.2> but like ALOT |
13:34:04 | FromDiscord | <norax.2> since the exercise.nim should just contain all the exercises and definitions |
13:34:16 | FromDiscord | <norax.2> and also i need to add support for stuff like multiple problems |
13:34:27 | FromDiscord | <norax.2> but rn is in a kinda stable phase |
14:10:31 | FromDiscord | <norax.2> fun fact : i dont even know nim propely |
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14:29:47 | FromDiscord | <michaelb.eth> In reply to @norax.2 "fun fact : i": Nim is deep. Depending on how much time learning/coding with it daily/weekly, in addition to learning general systems programming concepts and C related stuff, you can probably hope to know it properly in about…↵↵3 years |
14:30:59 | FromDiscord | <norax.2> i dont use nim from like 2 months |
14:31:06 | FromDiscord | <norax.2> and used it for less than uhhh |
14:31:08 | FromDiscord | <norax.2> 4 days |
14:31:36 | FromDiscord | <norax.2> but yeah it works out |
14:51:39 | FromDiscord | <tapeda> In reply to @norax.2 "fun fact : i": Good way to learn is to try and teach it, like a pedagogical form of rubberducking :) |
14:54:48 | FromDiscord | <glomdom.> In reply to @norax.2 "": wWAHT SI THAT ICON THEME ITS SO HOT |
14:54:54 | FromDiscord | <glomdom.> plsplspslpls tell memeemem |
14:55:01 | FromDiscord | <norax.2> Lol |
14:55:05 | FromDiscord | <norax.2> i actually forgot |
14:55:09 | FromDiscord | <norax.2> eait a second |
14:55:44 | FromDiscord | <norax.2> cat-puccin frappe |
14:55:49 | FromDiscord | <norax.2> @glomdom. |
14:56:07 | FromDiscord | <glomdom.> :hot: tenk u so mach |
15:05:25 | FromDiscord | <sOkam! 🫐> In reply to @michaelb.eth "Nim is deep. Depending": sounds like you thought this statement might be motivating. but I have worked as a coach professionally for many years, and experience has proved me wrong in this type of statement being useful at all. it usually causes the opposite effect, because the "its so much work" idea seed gets planted into the person's brain, and what grows out of it is nothing useful 🤷♂️ |
15:08:32 | NimEventer | New thread by Nlits: How to determine the dependencies of a given nim file., see https://forum.nim-lang.org/t/11326 |
15:13:19 | FromDiscord | <odexine> id say i took my time learning nim and i learned it well enough for my uses by 1 year or so |
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15:52:20 | FromDiscord | <norax.2> woah |
15:52:20 | FromDiscord | <norax.2> https://media.discordapp.net/attachments/371759389889003532/1223661094048890920/image.png?ex=661aaa33&is=66083533&hm=5e5090b3ae403186ac0e193d3dc222ef6b7ef679eb430a4d98b7c2a8dcc3314f& |
15:52:34 | FromDiscord | <norax.2> i dint think that making stuff in terminal on nim was so easy |
16:31:48 | FromDiscord | <sOkam! 🫐> In reply to @norax.2 "i dint think that": Nim in general is very easy/intuitive. it is one of its key features |
16:32:54 | FromDiscord | <sOkam! 🫐> its really hard to make unreadable code due to how the syntax works. you have to try really hard, while in other langs whats hard is making it easy/intuitive. which is a big deal for coding comfortably and fast |
16:33:13 | FromDiscord | <sOkam! 🫐> (edit) "hard, while" => "hard to make it bad↵while" |
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17:51:42 | FromDiscord | <firasuke> Are there default return values for functions? Upon testing, a function that returns a `bool` returns `false` when run without an explicit return statement. |
17:53:57 | FromDiscord | <Robyn [She/Her]> In reply to @firasuke "Are there default return": Yeah there are |
18:03:47 | FromDiscord | <firasuke> Cool |
18:16:44 | FromDiscord | <bosinski2023> In reply to @firasuke "Cool": your return value is in `result` which nim creates for your func/proc. Its writable for sure.. |
18:17:21 | FromDiscord | <firasuke> In reply to @bosinski2023 "your return value is": yeah and `result` is implicitly returned if not specified, and in the case of a function that returns a `bool`, it is `false` by default |
18:17:25 | FromDiscord | <firasuke> correct? |
18:17:57 | FromDiscord | <bosinski2023> In reply to @firasuke "correct?": correct, result is always innitialized.. |
18:21:40 | FromDiscord | <solitudesf> In reply to @firasuke "yeah and `result` is": its always 0'ed out result. in case of seq's and strings it is initialized. for ref types its not. |
18:47:08 | FromDiscord | <Phil> Basically it has to be initialized, it's just a variable same as `var x: bool` will always contain the value false or `var x: ref bool` always contain nil without assignment.↵↵It's just value types |
18:47:57 | FromDiscord | <Phil> (edit) "Basically it has to be initialized, it's just a variable same as `var x: bool` will always contain the value false or `var x: ref bool` always contain nil without assignment.↵↵It's just value types ... " added "being default initialized (or ref types getting nil since nothing is allocated)" |
18:48:08 | FromDiscord | <Phil> (edit) "allocated)" => "allocated by just writing a variable)" |
18:56:35 | FromDiscord | <morgan> In reply to @morganalyssa "ok so my code": https://discord.com/channels/371759389889003530/371759389889003532/1222707122664505466 so i think im having issues with the std lib lock, but im not familiar with it. im not creating threads with anything nim provides, but its a library with threads being spawned by another process, idk if that would affect it. im considering making my own mutex to see if that's the issue but maybe it would be e |
18:57:51 | FromDiscord | <norax.2> opinion on this bar look? https://media.discordapp.net/attachments/371759389889003532/1223707782063067306/image.png?ex=661ad5ae&is=660860ae&hm=b075d6a4e6ea7242f624870f3670ef6a91442ced08e19d6532a1f1934a9b9555& |
18:58:11 | FromDiscord | <Elegantbeef> Morgan you do not copy the lock anywhere do you? |
19:01:04 | FromDiscord | <morgan> i dont think so |
19:01:22 | FromDiscord | <morgan> commenting that out doesnt seem to make it work any differently |
19:01:42 | FromDiscord | <morgan> i can open up lldb and see if its actually going thru that code |
19:02:23 | FromDiscord | <morgan> i figured out previously that the data looked correct and that it should go into the case of correctly, but i could have it always set the value for one of the three sliders |
19:02:36 | FromDiscord | <morgan> and take that case of out of the question |
19:02:38 | FromDiscord | <firasuke> In reply to @solitudesf "its always 0'ed out": Oh ok |
19:02:42 | FromDiscord | <firasuke> In reply to @isofruit "Basically it has to": Ok thanks |
19:06:15 | FromDiscord | <.bobbbob> tbh the zero initialized variables always gives me the heebie jeebies even if it is better than what c does, I like the strictDefs flag |
19:06:16 | FromDiscord | <solitudesf> In reply to @isofruit "Basically it has to": `default initialized` is misleading, since we have default field values now and they dont apply here. |
19:06:33 | FromDiscord | <morgan> ok i think its something else, idk why that wasnt looking like it was working with lldb earlier |
19:06:59 | FromDiscord | <morgan> bcos it doesn't do anything with it always modifying one of them |
19:07:05 | FromDiscord | <Elegantbeef> Strict defs is a tinge annoying but it just moves it from `var a: T` to `var a = T()` |
19:07:48 | FromDiscord | <.bobbbob> In reply to @Elegantbeef "Strict defs is a": I dont use var in the first place 😉 |
19:07:52 | FromDiscord | <Phil> In reply to @solitudesf "`default initialized` is misleading,": eh fair, I'll take the L |
19:08:17 | FromDiscord | <Elegantbeef> Sorry that your code is so slow↵(@.bobbbob) |
19:12:28 | FromDiscord | <Elegantbeef> Dear read `let` is not slower, but it means you're not reusing memory and remaking the world |
19:12:32 | FromDiscord | <Elegantbeef> dear reader\ |
19:21:39 | FromDiscord | <firasuke> This language is just something else, it should be illegal to write in Nim... |
19:34:29 | FromDiscord | <ElegantBeef> Why is it that bad?! |
19:34:34 | FromDiscord | <ElegantBeef> Bridge why doth though forsake me |
19:36:14 | FromDiscord | <solitudesf> In reply to @elegantbeef "Bridge why doth though": so you dont act so smug, while hiding behind relay |
19:36:53 | FromDiscord | <ElegantBeef> I'm hiding like Osama in Pakistan |
19:37:54 | FromDiscord | <solitudesf> bout to crash an aircraft into your fence |
19:38:04 | FromDiscord | <ElegantBeef> My fence? |
20:44:58 | FromDiscord | <norax.2> https://media.discordapp.net/attachments/371759389889003532/1223734739446530068/image.png?ex=661aeec9&is=660879c9&hm=97695b3cf5c6d59e4ffe8124a2957edb5e85b82923b6b7a005bc6efbcd8d2210& |
20:45:07 | FromDiscord | <norax.2> its almost done! |
20:45:53 | FromDiscord | <norax.2> i should just add a thing to print the expected output |
20:46:10 | FromDiscord | <Elegantbeef> Also spellcheck |
20:46:27 | FromDiscord | <norax.2> theres chatgpt for that |
20:46:31 | FromDiscord | <norax.2> XD |
20:46:41 | FromDiscord | <norax.2> and mostly |
20:46:45 | anddam | can someone explain what is the effect on tmpli of this parseExpr, compared to tmpl? https://github.com/onionhammer/nim-templates/blob/master/templates.nim#L327 |
20:46:45 | FromDiscord | <norax.2> colors |
20:47:13 | FromDiscord | <norax.2> they are gone for some reason but i bet is an easy fix |
20:47:21 | FromDiscord | <norax.2> prb just need to run the command in another way |
20:48:01 | anddam | norax.2: was that for me? |
20:48:22 | FromDiscord | <norax.2> oh no |
20:48:36 | anddam | ah good, I'll stop trying to make sense of it |
20:49:07 | FromDiscord | <norax.2> do i seem that smart to resolve these kind of issues? |
20:51:04 | anddam | well, from this side of the internet anyone around here seems smarter than me |
20:51:33 | FromDiscord | <norax.2> lol |
20:51:38 | FromDiscord | <norax.2> anyway |
20:51:42 | FromDiscord | <norax.2> returning to my project |
20:52:02 | FromDiscord | <norax.2> im also trying to sort of 'temporanely' import so it doesnt compile the explain.nim file |
20:52:18 | FromDiscord | <norax.2> but instead calls the explai function in the helper.nim file |
20:52:27 | FromDiscord | <norax.2> and then 'discards' the import+ |
20:52:44 | FromDiscord | <norax.2> (edit) "import+" => "import << less storage,and more memory" |
20:54:10 | FromDiscord | <norax.2> (edit) "and then 'discards' the import << less storage,and more ... memory" added "frees up" |
20:54:21 | FromDiscord | <Robyn [She/Her]> In reply to @anddam "can someone explain what": I... Honestly can't figure it out? It doesn't seem obvious |
20:54:25 | FromDiscord | <norax.2> (edit) "and then 'discards' the import << less storage,and more frees up memory ... " added "not considering the insane speed up" |
20:55:20 | FromDiscord | <Robyn [She/Her]> Could be a remnant of older Nim code where strings used to be nullable? Not that I was around back then |
20:55:28 | anddam | I see it's getting a list result = newStmtList() then it's, replacing it with null string? |
20:59:00 | anddam | https://www.eoleary.me/blog/create-a-webapp#nim-templates suggests tmpl is splitting the html elements and adding when using tmpl macro |
20:59:28 | anddam | so tmpli seems to have just the initial additional add, but the if it was just a spacer I'd expect it to be result.add "" |
21:00:11 | anddam | it's the parseExec I do not get, it's not possibly there to initialize the list back since it's just been created anyway |
21:01:29 | FromDiscord | <Elegantbeef> It clears out result before the code runs |
21:02:42 | FromDiscord | <solitudesf> its just a relic of old nilable strings |
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22:47:42 | FromDiscord | <Robyn [She/Her]> I love Nim as a language |
22:47:50 | FromDiscord | <Robyn [She/Her]> Can't imagine using another lang like this |
22:58:30 | anddam | I am trying to get the hang of it |
22:58:50 | anddam | should have probably read something about the language before trying, TBH |
23:00:01 | FromDiscord | <Robyn [She/Her]> Probably lol, but it's fine, I jumped into Nim expecting something like Python, just compiled |
23:00:06 | FromDiscord | <Robyn [She/Her]> But this is so, so much better |
23:01:14 | anddam | I am allured but am still not very fluid, it is not helping that the jester example I find are years old, nim-templates itself has last commit 5 years ago |
23:01:52 | anddam | OTOH fixing a thread safety error at compile time on my own felt great |
23:02:45 | anddam | because the old code was apparently accessing globals from different thread and this does not fly with current compiler (again issue with very old examples) |
23:08:18 | FromDiscord | <Robyn [She/Her]> That's fair, but hey, you're doing great! |
23:09:29 | anddam | wow this is a supporting channel |
23:11:42 | Amun-Ra | yes, we're the finest bunch |
23:11:51 | Amun-Ra | ;) |
23:15:55 | anddam | https://nimble.directory/pkg/db mentions db_sqlite module, but how do I install the latter? |
23:16:19 | anddam | I installed `db` but I am getting \crud_web.nim(8, 8) Error: cannot open file: db_sqlite |
23:18:16 | FromDiscord | <Robyn [She/Her]> In reply to @anddam "wow this is a": I try to be positive heh |
23:18:45 | FromDiscord | <Robyn [She/Her]> In reply to @anddam "I installed `db` but": It's been moved to the `db_connector` nimble package since Nim 2.0 ^^ |